<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="UserMacros">
<GlibEtcInstallRoot>..\..\..\..\vs10\$(Platform)</GlibEtcInstallRoot>
+ <GlibMkEnumsPath>..\..\..\vs10\$(Platform)</GlibMkEnumsPath>
+ <GlibGenMarshalPath>..\..\..\vs10\$(Platform)</GlibGenMarshalPath>
<ClutterApiVersion>1.0</ClutterApiVersion>
<CopyDir>$(GlibEtcInstallRoot)</CopyDir>
<BaseWinBuildDef>_WIN32_WINNT=0x0500</BaseWinBuildDef>
cd ..\..\..\clutter
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list > clutter-marshal.h
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list > clutter-marshal.h
cd ..\build\win32\vs10
echo #include "clutter-marshal.h" > clutter-marshal.c
-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >> clutter-marshal.c
+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >> clutter-marshal.c
cd ..\build\win32\vs10
copy ..\..\..\clutter\clutter-cairo-texture.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-canvas.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-child-meta.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-click-action.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-colorize-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
-copy ..\..\..\clutter\clutter-config.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-content.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-container.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-group.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-image.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-input-device.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-interval.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-page-turn-effect.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-paint-node.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
+copy ..\..\..\clutter\clutter-paint-nodes.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-path-constraint.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-path.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-property-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-script.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-scriptable.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-timeline.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+copy ..\..\..\clutter\clutter-transition.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
+
copy ..\..\..\clutter\clutter-types.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
copy ..\..\..\clutter\clutter-units.h $(CopyDir)\include\clutter-$(ClutterApiVersion)\clutter
<BuildMacro Include="GlibEtcInstallRoot">
<Value>$(GlibEtcInstallRoot)</Value>
</BuildMacro>
+ <BuildMacro Include="GlibMkEnumsPath">
+ <Value>$(GlibMkEnumsPath)</Value>
+ </BuildMacro>
+ <BuildMacro Include="GlibGenMarshalPath">
+ <Value>$(GlibGenMarshalPath)</Value>
+ </BuildMacro>
<BuildMacro Include="ClutterApiVersion">
<Value>$(ClutterApiVersion)</Value>
</BuildMacro>
Value="..\..\..\..\vs9\$(PlatformName)"
/>
<UserMacro
+ Name="GlibMkEnumsPath"
+ Value="..\..\..\vs9\$(PlatformName)"
+ />
+ <UserMacro
+ Name="GlibGenMarshalPath"
+ Value="..\..\vs9\$(PlatformName)"
+ />
+ <UserMacro
Name="ClutterApiVersion"
Value="1.0"
/>
if exist ..\..\..\clutter\clutter-marshal.h goto DONE_CLUTTER_MARSHAL_H

cd ..\..\..\clutter

-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list > clutter-marshal.h

+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --header clutter-marshal.list > clutter-marshal.h

cd ..\build\win32\vs9

:DONE_CLUTTER_MARSHAL_H

if exist ..\..\..\clutter\clutter-marshal.c goto DONE_CLUTTER_MARSHAL_C

cd ..\..\..\clutter

echo #include "clutter-marshal.h" > clutter-marshal.c

-$(GlibEtcInstallRoot)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >> clutter-marshal.c

+$(GlibGenMarshalPath)\bin\glib-genmarshal --prefix=_clutter_marshal --body clutter-marshal.list >> clutter-marshal.c

cd ..\build\win32\vs9

:DONE_CLUTTER_MARSHAL_C

cd ..

-gen-enums.bat $(GlibEtcInstallRoot)

+gen-enums.bat $(GlibMkEnumsPath)

cd .\vs9

"
/>
copy ..\..\..\clutter\clutter-box-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-brightness-contrast-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-cairo-texture.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-canvas.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-child-meta.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-click-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-clone.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-color-static.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-color.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-colorize-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

-copy ..\..\..\clutter\clutter-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-config.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-content.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-container.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-deform-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-deprecated.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-flow-layout.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-gesture-action.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-group.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-image.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-input-device.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-interval.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-layout-manager.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-model.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-offscreen-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-page-turn-effect.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-paint-node.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-paint-nodes.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-path-constraint.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-path.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-property-transition.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-script.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-scriptable.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-settings.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-text.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-text-buffer.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-timeline.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

+copy ..\..\..\clutter\clutter-transition.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-types.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-units.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter

copy ..\..\..\clutter\clutter-version.h $(OutDir)\include\clutter-$(ClutterApiVersion)\clutter