io_recvmsg_multishot_overflow had incorrect types on non x64 system.
But also it had an unnecessary INT_MAX check, which could just be done
by changing the type of the accumulator to int (also simplifying the
casts).
Reported-by: Stephen Rothwell <sfr@canb.auug.org.au>
Fixes: a8b38c4ce724 ("io_uring: support multishot in recvmsg")
Signed-off-by: Dylan Yudaken <dylany@fb.com>
Link: https://lore.kernel.org/r/20220715130252.610639-1-dylany@fb.com
Signed-off-by: Jens Axboe <axboe@kernel.dk>
static bool io_recvmsg_multishot_overflow(struct io_async_msghdr *iomsg)
{
- unsigned long hdr;
+ int hdr;
- if (check_add_overflow(sizeof(struct io_uring_recvmsg_out),
- (unsigned long)iomsg->namelen, &hdr))
+ if (iomsg->namelen < 0)
return true;
- if (check_add_overflow(hdr, iomsg->controllen, &hdr))
+ if (check_add_overflow((int)sizeof(struct io_uring_recvmsg_out),
+ iomsg->namelen, &hdr))
return true;
- if (hdr > INT_MAX)
+ if (check_add_overflow(hdr, (int)iomsg->controllen, &hdr))
return true;
return false;