Bug:
25933766
Change-Id: Ided7abef00010b97133f79930f6edcd73333c5ed
const glu::DataType type = m_spec.inputs[0].varType.getBasicType();
const glu::Precision precision = m_spec.inputs[0].varType.getPrecision();
const int scalarSize = glu::getDataTypeScalarSize(type);
- const bool transitSupportsSignedZero = (m_shaderType != glu::SHADERTYPE_FRAGMENT); // executor cannot reliably transit negative zero to fragment stage
- const bool signedZero = supportsSignedZero(precision) && transitSupportsSignedZero;
+ const bool signedZero = false;
const int mantissaBits = getMinMantissaBits(precision);
const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits);