PL_savestack_ix += 5; /* Protect save in progress. */
SAVEDESTRUCTOR_X(S_unwind_handler_stack, NULL);
}
- if (PL_markstack_ptr < PL_markstack_max - 2) {
- flags |= 2;
- PL_markstack_ptr++; /* Protect mark. */
- }
- if (PL_scopestack_ix < PL_scopestack_max - 3) {
- flags |= 4;
- PL_scopestack_ix++;
- }
/* sv_2cv is too complicated, try a simpler variant first: */
if (!SvROK(PL_psig_ptr[sig]) || !(cv = MUTABLE_CV(SvRV(PL_psig_ptr[sig])))
|| SvTYPE(cv) != SVt_PVCV) {
cleanup:
/* pop any of SAVEFREESV, SAVEDESTRUCTOR_X and "save in progress" */
PL_savestack_ix = old_ss_ix;
- if (flags & 2)
- PL_markstack_ptr--;
- if (flags & 4)
- PL_scopestack_ix -= 1;
if (flags & 8)
SvREFCNT_dec(sv);
PL_op = myop; /* Apparently not needed... */
/* clean up the mess created by Perl_sighandler().
* Note that this is only called during an exit in a signal handler;
* a die is trapped by the call_sv() and the SAVEDESTRUCTOR_X manually
- * skipped over. This is why we don't need to fix up the markstack and
- * scopestack - they're going to be set to 0 anyway */
+ * skipped over. */
static void
S_unwind_handler_stack(pTHX_ const void *p)