struct virtqueue *vq;
char name[25];
int index;
- bool busy;
bool hwrng_register_done;
bool hwrng_removed;
/* data transfer */
return;
vi->data_idx = 0;
- vi->busy = false;
complete(&vi->have_data);
}
-/* The host will fill any buffer we give it with sweet, sweet randomness. */
-static void register_buffer(struct virtrng_info *vi)
+static void request_entropy(struct virtrng_info *vi)
{
struct scatterlist sg;
+ reinit_completion(&vi->have_data);
+ vi->data_avail = 0;
+ vi->data_idx = 0;
+
sg_init_one(&sg, vi->data, sizeof(vi->data));
/* There should always be room for one buffer. */
memcpy(buf, vi->data + vi->data_idx, size);
vi->data_idx += size;
vi->data_avail -= size;
+ if (vi->data_avail == 0)
+ request_entropy(vi);
return size;
}
* so either size is 0 or data_avail is 0
*/
while (size != 0) {
- /* data_avail is 0 */
- if (!vi->busy) {
- /* no pending request, ask for more */
- vi->busy = true;
- reinit_completion(&vi->have_data);
- register_buffer(vi);
- }
+ /* data_avail is 0 but a request is pending */
ret = wait_for_completion_killable(&vi->have_data);
if (ret < 0)
return ret;
{
struct virtrng_info *vi = (struct virtrng_info *)rng->priv;
- if (vi->busy)
- complete(&vi->have_data);
+ complete(&vi->have_data);
}
static int probe_common(struct virtio_device *vdev)
goto err_find;
}
+ /* we always have a pending entropy request */
+ request_entropy(vi);
+
return 0;
err_find:
vi->data_idx = 0;
complete(&vi->have_data);
vdev->config->reset(vdev);
- vi->busy = false;
if (vi->hwrng_register_done)
hwrng_unregister(&vi->hwrng);
vdev->config->del_vqs(vdev);