Fix build error
authorHeeyong Song <heeyong.song@samsung.com>
Thu, 27 Feb 2014 06:43:32 +0000 (15:43 +0900)
committerHeeyong Song <heeyong.song@samsung.com>
Thu, 27 Feb 2014 06:43:32 +0000 (15:43 +0900)
Change-Id: I0c2d30c9d7e43f4ccf5279a4626dd9da161c5c33

src/ui/animations/FUiAnim_GlRenderManager.cpp

index 9cd8d26..e0fde27 100644 (file)
@@ -1256,7 +1256,6 @@ _GlRenderManager::FlushRenderQueue(void)
 
                        glUniform1i(pProgramImpl->__uniformLocation[UNIFORM_SAMPLER2D_TEXTURE], 0);
 
-
                        if ( __pRenderQueue[i].__isTexUpdated)
                        {
 #ifndef __SHARED_CONTEXT__
@@ -1316,7 +1315,7 @@ _GlRenderManager::FlushRenderQueue(void)
                        if (__pRenderQueue[i].__isAlphaMaskUpdated)
                        {
 #ifndef __SHARED_CONTEXT__
-                               __pGlContext->InvalidateTexture(__pRenderQueue[i].__pAlphaMaskSurfaceInfo[k]);
+                               __pGlContext->InvalidateTexture(__pRenderQueue[i].__pAlphaMaskSurfaceInfo);
 #endif
 
                                __pGlContext->UploadTexture(__pRenderQueue[i].__pAlphaMaskSurfaceInfo);