* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
-#include "ac_llvm_build.h"
#include "ac_llvm_util.h"
#include "radv_shader_helper.h"
#include "ac_binary.h"
#include "ac_exp_param.h"
#include "ac_llvm_build.h"
-#include "ac_llvm_util.h"
+#include "ac_nir_to_llvm.h"
#include "ac_shader_abi.h"
#include "ac_shader_util.h"
#include "sid.h"
#include "util/debug.h"
#include "ac_binary.h"
#include "ac_exp_param.h"
-#include "ac_llvm_util.h"
-#include "ac_nir_to_llvm.h"
#include "ac_nir.h"
#include "ac_shader_util.h"
#include "aco_interface.h"
#include "radv_private.h"
#include "radv_shader.h"
-#include "ac_nir_to_llvm.h"
-
struct cache_entry {
union {
unsigned char sha1[20];
#include "ac_binary.h"
#include "ac_gpu_info.h"
-#include "ac_llvm_build.h"
-#include "ac_llvm_util.h"
-#include "ac_nir_to_llvm.h"
+#include "ac_shader_util.h"
#include "ac_sqtt.h"
#include "ac_surface.h"
#include "radv_constants.h"
#include "ac_exp_param.h"
#include "ac_llvm_util.h"
#include "ac_nir.h"
-#include "ac_nir_to_llvm.h"
#include "ac_rtld.h"
#include "aco_interface.h"
#include "sid.h"
*/
#ifndef RADV_SHADER_HELPER_H
#define RADV_SHADER_HELPER_H
+
+#include "ac_llvm_util.h"
+
#ifdef __cplusplus
extern "C" {
#endif
#include "radv_null_bo.h"
#include "radv_null_cs.h"
-#include "ac_llvm_util.h"
-
/* Hardcode some GPU info that are needed for the driver or for some tools. */
static const struct {
uint32_t pci_id;