When we start a new MonotonePoly due to a handedness change, we don't need to
increase the vertex count, since that edge (and vertex) has already been
accounted for in the previous MonotonePoly.
This was not a correctness issue, but was causing us to allocate
extra vertices which would go unused.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=
2146063002
Review-Url: https://codereview.chromium.org/
2146063002
m->fPrev = fTail;
fTail->fNext = m;
fTail = m;
- fCount += 2;
}
}
return poly;