Now QPlatformScreen has a nativeOrientation() method which default
implementation return Qt::PrimaryOrientation. Its purpose is to return
the native orientation of the device (e.g. when the device logo is right
up).
Only the QPA backend can know for sure what this native orientation is,
so allow QPA backends to override it with a finer result.
Change-Id: I3bef14acb6b8568e64398ff919d9cb4461a2c9cc
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
virtual qreal refreshRate() const;
+ virtual Qt::ScreenOrientation nativeOrientation() const;
virtual Qt::ScreenOrientation orientation() const;
virtual QWindow *topLevelAt(const QPoint &point) const;
}
/*!
+ Reimplement this function in subclass to return the native orientation
+ of the screen, e.g. the orientation where the logo sticker of the device
+ appears the right way up.
+
+ The default implementation returns Qt::PrimaryOrientation.
+*/
+Qt::ScreenOrientation QPlatformScreen::nativeOrientation() const
+{
+ return Qt::PrimaryOrientation;
+}
+
+/*!
Reimplement this function in subclass to return the current orientation
of the screen, for example based on accelerometer data to determine
the device orientation.