// Validate fences in SIGNALED state
if (!(pObjectInfo->create_info.fence_create_info.flags & VK_FENCE_CREATE_SIGNALED_BIT)) {
char str[1024];
- sprintf(str, "Fence %p submitted to xglResetFences in UNSIGNALED STATE", pFences[i]);
+ sprintf(str, "Fence %p submitted to VkResetFences in UNSIGNALED STATE", pFences[i]);
layerCbMsg(VK_DBG_MSG_ERROR, VK_VALIDATION_LEVEL_0, pFences[i], 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
result = VK_ERROR_INVALID_VALUE;
}
if (pObjectInfo != NULL) {
if (pObjectInfo->create_info.fence_create_info.flags & VK_FENCE_CREATE_SIGNALED_BIT) {
char str[1024];
- sprintf(str, "xglWaitForFences specified fence %p already in SIGNALED state.", pFences[i]);
+ sprintf(str, "VkWaitForFences specified fence %p already in SIGNALED state.", pFences[i]);
layerCbMsg(VK_DBG_MSG_WARNING, VK_VALIDATION_LEVEL_0, pFences[i], 0, MEMTRACK_INVALID_FENCE_STATE, "MEM", str);
}
}