static void
gst_gl_window_android_egl_finalize (GObject * object)
{
- GstGLWindowAndroidEGL *window_egl GST_GL_WINDOW_ANDROID_EGL (object);
+ GstGLWindowAndroidEGL *window_egl = GST_GL_WINDOW_ANDROID_EGL (object);
g_main_loop_unref (window_egl->loop);
g_main_context_unref (window_egl->main_context);
static gboolean
gst_gl_window_android_egl_open (GstGLWindow * window, GError ** error)
{
- GstGLWindowAndroidEGL *window_egl;
-
return TRUE;
}
static void
gst_gl_window_android_egl_close (GstGLWindow * window)
{
- GstGLWindowAndroidEGL *window_egl;
-
- window_egl = GST_GL_WINDOW_ANDROID_EGL (window);
}
static void
{
window->priv = GST_GL_WINDOW_EAGL_GET_PRIVATE (window);
- window_eagl->priv->main_context = g_main_context_new ();
- window_eagl->priv->loop =
- g_main_loop_new (window_eagl->priv->main_context, FALSE);
+ window->priv->main_context = g_main_context_new ();
+ window->priv->loop = g_main_loop_new (window->priv->main_context, FALSE);
}
static void
gst_gl_window_eagl_finalize (GObject * object)
{
- GstGLWindowWaylandEagl *window_eagl = GST_GL_WINDOW_EAGL (object);
+ GstGLWindowEagl *window_eagl = GST_GL_WINDOW_EAGL (object);
g_main_loop_unref (window_eagl->priv->loop);
- g_main_context_unref (window_egl->priv->main_context);
+ g_main_context_unref (window_eagl->priv->main_context);
G_OBJECT_CLASS (parent_class)->finalize (object);
}