/// <summary>
/// Sets or gets the timeout value set to the Popup(in seconds).
/// </summary>
+ /// <remarks>
+ /// Since calling Show() on a popup restarts the timer controlling when it is hidden,
+ /// setting this before the popup is shown will in effect mean starting the timer when the popup is shown.
+ /// TimedOut is called afterwards which can be handled if needed.
+ /// Set a value <= 0.0 to disable a running timer.If the value > 0.0 and the popup is previously visible,
+ /// the timer will be started with this value, canceling any running timer.
+ /// </remarks>
public double Timeout
{
get
}
/// <summary>
- /// Gets the Opacity value set to the Popup(in seconds).
+ /// Gets the Opacity value of the Popup.
/// </summary>
public override int Opacity
{
/// <summary>
/// Sets or gets the value of ProgressBar.
/// </summary>
+ /// <remarks>
+ /// Use this property to set the progress bar levels.
+ /// If you pass a value out of the specified range(0.0~1.0),
+ /// it is interpreted as the closest of the boundary values in the range.
+ /// </remarks>
public double Value
{
get