define <1 x float> @dotproduct_float_v1(<1 x float> %a, <1 x float> %b) {
; CHECK-LABEL: @dotproduct_float_v1(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <1 x float> [[A:%.*]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <1 x float> [[B:%.*]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <1 x float> [[SPLIT1]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x float> [[TMP1]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP2]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x float> [[TMP3]]
+; CHECK-NEXT: [[TMP0:%.*]] = fmul <1 x float> [[A:%.*]], [[B:%.*]]
+; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v1f32(float 0.000000e+00, <1 x float> [[TMP0]])
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0
+; CHECK-NEXT: ret <1 x float> [[TMP2]]
;
entry:
%c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v1f32.v1f32(<1 x float> %a, <1 x float> %b, i32 1, i32 1, i32 1)
define <1 x float> @dotproduct_float_v3(<3 x float> %a, <3 x float> %b) {
; CHECK-LABEL: @dotproduct_float_v3(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <3 x float> [[A:%.*]], <3 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> <i32 1>
-; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <3 x float> [[A]], <3 x float> poison, <1 x i32> <i32 2>
-; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <3 x float> [[B:%.*]], <3 x float> poison, <3 x i32> <i32 0, i32 1, i32 2>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[SPLIT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <1 x float> [[SPLIT1]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT5]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK4]], <1 x float> [[SPLAT_SPLAT6]], <1 x float> [[TMP1]])
-; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x float> [[SPLIT2]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x float> [[SPLIT3]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK7]], <1 x float> [[SPLAT_SPLAT9]], <1 x float> [[TMP3]])
-; CHECK-NEXT: [[TMP6:%.*]] = shufflevector <1 x float> [[TMP5]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP7:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP6]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x float> [[TMP7]]
+; CHECK-NEXT: [[TMP0:%.*]] = fmul <3 x float> [[A:%.*]], [[B:%.*]]
+; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v3f32(float 0.000000e+00, <3 x float> [[TMP0]])
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0
+; CHECK-NEXT: ret <1 x float> [[TMP2]]
;
entry:
%c = tail call fast <1 x float> @llvm.matrix.multiply.v1f32.v3f32.v3f32(<3 x float> %a, <3 x float> %b, i32 1, i32 3, i32 1)
define <1 x float> @intrinsic_column_major_load_dot_product_float_v6(ptr %lhs_address, ptr %rhs_address) {
; CHECK-LABEL: @intrinsic_column_major_load_dot_product_float_v6(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x float>, ptr [[LHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 1
-; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4
-; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 2
-; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x float>, ptr [[VEC_GEP2]], align 4
-; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 3
-; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x float>, ptr [[VEC_GEP4]], align 4
-; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 4
-; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x float>, ptr [[VEC_GEP6]], align 4
-; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 5
-; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x float>, ptr [[VEC_GEP8]], align 4
-; CHECK-NEXT: [[COL_LOAD10:%.*]] = load <6 x float>, ptr [[RHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[COL_LOAD]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT12]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK11]], <1 x float> [[SPLAT_SPLAT13]], <1 x float> [[TMP1]])
-; CHECK-NEXT: [[BLOCK14:%.*]] = shufflevector <1 x float> [[COL_LOAD3]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT15]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK14]], <1 x float> [[SPLAT_SPLAT16]], <1 x float> [[TMP3]])
-; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x float> [[COL_LOAD5]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT18]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK17]], <1 x float> [[SPLAT_SPLAT19]], <1 x float> [[TMP5]])
-; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x float> [[COL_LOAD7]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT21]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK20]], <1 x float> [[SPLAT_SPLAT22]], <1 x float> [[TMP7]])
-; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x float> [[COL_LOAD9]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x float> [[COL_LOAD10]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT24]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK23]], <1 x float> [[SPLAT_SPLAT25]], <1 x float> [[TMP9]])
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x float> [[TMP11]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP12]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x float> [[TMP13]]
+; CHECK-NEXT: [[COL_LOAD:%.*]] = load <6 x float>, ptr [[RHS_ADDRESS:%.*]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = load <6 x float>, ptr [[LHS_ADDRESS:%.*]], align 32
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <6 x float> [[TMP0]], [[COL_LOAD]]
+; CHECK-NEXT: [[TMP2:%.*]] = call fast float @llvm.vector.reduce.fadd.v6f32(float 0.000000e+00, <6 x float> [[TMP1]])
+; CHECK-NEXT: [[TMP3:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i64 0
+; CHECK-NEXT: ret <1 x float> [[TMP3]]
;
entry:
%lhs = tail call fast <6 x float> @llvm.matrix.column.major.load.v6f32.i64(ptr nonnull align 4 %lhs_address, i64 1, i1 false, i32 1, i32 6)
define <1 x float> @LoadInst_dot_product_float_v7(ptr %lhs_address, ptr %rhs_address) {
; CHECK-LABEL: @LoadInst_dot_product_float_v7(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x float>, ptr [[LHS_ADDRESS:%.*]], align 32
-; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 1
-; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x float>, ptr [[VEC_GEP]], align 4
-; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 2
-; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x float>, ptr [[VEC_GEP2]], align 8
-; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 3
-; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x float>, ptr [[VEC_GEP4]], align 4
-; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 4
-; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x float>, ptr [[VEC_GEP6]], align 16
-; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 5
-; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x float>, ptr [[VEC_GEP8]], align 4
-; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr float, ptr [[LHS_ADDRESS]], i64 6
-; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x float>, ptr [[VEC_GEP10]], align 8
-; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x float>, ptr [[RHS_ADDRESS:%.*]], align 32
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x float> [[COL_LOAD]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> poison, float [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x float> [[COL_LOAD1]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> poison, float [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK13]], <1 x float> [[SPLAT_SPLAT15]], <1 x float> [[TMP1]])
-; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x float> [[COL_LOAD3]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> poison, float [[TMP4]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP3]])
-; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x float> [[COL_LOAD5]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> poison, float [[TMP6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK19]], <1 x float> [[SPLAT_SPLAT21]], <1 x float> [[TMP5]])
-; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x float> [[COL_LOAD7]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x float> poison, float [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT23]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK22]], <1 x float> [[SPLAT_SPLAT24]], <1 x float> [[TMP7]])
-; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x float> [[COL_LOAD9]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x float> poison, float [[TMP10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT26]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK25]], <1 x float> [[SPLAT_SPLAT27]], <1 x float> [[TMP9]])
-; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x float> [[COL_LOAD11]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x float> [[COL_LOAD12]], i64 6
-; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x float> poison, float [[TMP12]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT29]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK28]], <1 x float> [[SPLAT_SPLAT30]], <1 x float> [[TMP11]])
-; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x float> [[TMP13]], <1 x float> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x float> undef, <1 x float> [[TMP14]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x float> [[TMP15]]
+; CHECK-NEXT: [[LHS:%.*]] = load <7 x float>, ptr [[LHS_ADDRESS:%.*]], align 32
+; CHECK-NEXT: [[COL_LOAD:%.*]] = load <7 x float>, ptr [[RHS_ADDRESS:%.*]], align 32
+; CHECK-NEXT: [[TMP0:%.*]] = fmul <7 x float> [[LHS]], [[COL_LOAD]]
+; CHECK-NEXT: [[TMP1:%.*]] = call fast float @llvm.vector.reduce.fadd.v7f32(float 0.000000e+00, <7 x float> [[TMP0]])
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x float> poison, float [[TMP1]], i64 0
+; CHECK-NEXT: ret <1 x float> [[TMP2]]
;
entry:
%lhs = load <7 x float>, ptr %lhs_address
define <1 x double> @LoadInst_dot_product_double_v7(ptr %lhs_address, ptr %rhs_address) {
; CHECK-LABEL: @LoadInst_dot_product_double_v7(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[COL_LOAD:%.*]] = load <1 x double>, ptr [[LHS_ADDRESS:%.*]], align 64
-; CHECK-NEXT: [[VEC_GEP:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 1
-; CHECK-NEXT: [[COL_LOAD1:%.*]] = load <1 x double>, ptr [[VEC_GEP]], align 8
-; CHECK-NEXT: [[VEC_GEP2:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 2
-; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x double>, ptr [[VEC_GEP2]], align 16
-; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 3
-; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x double>, ptr [[VEC_GEP4]], align 8
-; CHECK-NEXT: [[VEC_GEP6:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 4
-; CHECK-NEXT: [[COL_LOAD7:%.*]] = load <1 x double>, ptr [[VEC_GEP6]], align 32
-; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 5
-; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x double>, ptr [[VEC_GEP8]], align 8
-; CHECK-NEXT: [[VEC_GEP10:%.*]] = getelementptr double, ptr [[LHS_ADDRESS]], i64 6
-; CHECK-NEXT: [[COL_LOAD11:%.*]] = load <1 x double>, ptr [[VEC_GEP10]], align 16
-; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <7 x double>, ptr [[RHS_ADDRESS:%.*]], align 64
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x double> [[COL_LOAD]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> poison, double [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = fmul fast <1 x double> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x double> [[COL_LOAD1]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> poison, double [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK13]], <1 x double> [[SPLAT_SPLAT15]], <1 x double> [[TMP1]])
-; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x double> [[COL_LOAD3]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> poison, double [[TMP4]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP3]])
-; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x double> [[COL_LOAD5]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> poison, double [[TMP6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP7:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK19]], <1 x double> [[SPLAT_SPLAT21]], <1 x double> [[TMP5]])
-; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x double> [[COL_LOAD7]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x double> poison, double [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT23]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK22]], <1 x double> [[SPLAT_SPLAT24]], <1 x double> [[TMP7]])
-; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x double> [[COL_LOAD9]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x double> poison, double [[TMP10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT26]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK25]], <1 x double> [[SPLAT_SPLAT27]], <1 x double> [[TMP9]])
-; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x double> [[COL_LOAD11]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = extractelement <7 x double> [[COL_LOAD12]], i64 6
-; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x double> poison, double [[TMP12]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT29]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = call fast <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK28]], <1 x double> [[SPLAT_SPLAT30]], <1 x double> [[TMP11]])
-; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <1 x double> [[TMP13]], <1 x double> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP15:%.*]] = shufflevector <1 x double> undef, <1 x double> [[TMP14]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x double> [[TMP15]]
+; CHECK-NEXT: [[LHS:%.*]] = load <7 x double>, ptr [[LHS_ADDRESS:%.*]], align 64
+; CHECK-NEXT: [[COL_LOAD:%.*]] = load <7 x double>, ptr [[RHS_ADDRESS:%.*]], align 64
+; CHECK-NEXT: [[TMP0:%.*]] = fmul <7 x double> [[LHS]], [[COL_LOAD]]
+; CHECK-NEXT: [[TMP1:%.*]] = call fast double @llvm.vector.reduce.fadd.v7f64(double 0.000000e+00, <7 x double> [[TMP0]])
+; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x double> poison, double [[TMP1]], i64 0
+; CHECK-NEXT: ret <1 x double> [[TMP2]]
;
entry:
%lhs = load <7 x double>, ptr %lhs_address
; CHECK-NEXT: [[TMP5:%.*]] = add <1 x i32> [[SPLIT5]], [[SPLIT13]]
; CHECK-NEXT: [[TMP6:%.*]] = add <1 x i32> [[SPLIT6]], [[SPLIT14]]
; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[SPLIT7]], [[SPLIT15]]
-; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i32> [[TMP1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]]
-; CHECK-NEXT: [[TMP12:%.*]] = add <1 x i32> [[TMP9]], [[TMP11]]
-; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i32> poison, i32 [[TMP13]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT21]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = mul <1 x i32> [[BLOCK20]], [[SPLAT_SPLAT22]]
-; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP12]], [[TMP14]]
-; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[TMP3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP16:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]]
-; CHECK-NEXT: [[TMP18:%.*]] = add <1 x i32> [[TMP15]], [[TMP17]]
-; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP19]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP20:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]]
-; CHECK-NEXT: [[TMP21:%.*]] = add <1 x i32> [[TMP18]], [[TMP20]]
-; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[TMP5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP22:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP22]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP23:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]]
-; CHECK-NEXT: [[TMP24:%.*]] = add <1 x i32> [[TMP21]], [[TMP23]]
-; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP25:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 6
-; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP25]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP26:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]]
-; CHECK-NEXT: [[TMP27:%.*]] = add <1 x i32> [[TMP24]], [[TMP26]]
-; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[TMP7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP28:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 7
-; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP28]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP29:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]]
-; CHECK-NEXT: [[TMP30:%.*]] = add <1 x i32> [[TMP27]], [[TMP29]]
-; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> [[TMP30]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP31]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP32]]
+; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT: [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]]
+; CHECK-NEXT: [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]])
+; CHECK-NEXT: [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP17]]
;
entry:
%add = add <8 x i32> %a, %b
; CHECK-NEXT: [[TMP5:%.*]] = sub <1 x i32> [[SPLIT5]], [[SPLIT13]]
; CHECK-NEXT: [[TMP6:%.*]] = sub <1 x i32> [[SPLIT6]], [[SPLIT14]]
; CHECK-NEXT: [[TMP7:%.*]] = sub <1 x i32> [[SPLIT7]], [[SPLIT15]]
-; CHECK-NEXT: [[SPLIT16:%.*]] = shufflevector <8 x i32> [[C:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK17:%.*]] = shufflevector <1 x i32> [[TMP1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP10]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]]
-; CHECK-NEXT: [[TMP12:%.*]] = add <1 x i32> [[TMP9]], [[TMP11]]
-; CHECK-NEXT: [[BLOCK20:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i32> poison, i32 [[TMP13]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT21]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = mul <1 x i32> [[BLOCK20]], [[SPLAT_SPLAT22]]
-; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP12]], [[TMP14]]
-; CHECK-NEXT: [[BLOCK23:%.*]] = shufflevector <1 x i32> [[TMP3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP16:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]]
-; CHECK-NEXT: [[TMP18:%.*]] = add <1 x i32> [[TMP15]], [[TMP17]]
-; CHECK-NEXT: [[BLOCK26:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP19]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP20:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]]
-; CHECK-NEXT: [[TMP21:%.*]] = add <1 x i32> [[TMP18]], [[TMP20]]
-; CHECK-NEXT: [[BLOCK29:%.*]] = shufflevector <1 x i32> [[TMP5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP22:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP22]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP23:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]]
-; CHECK-NEXT: [[TMP24:%.*]] = add <1 x i32> [[TMP21]], [[TMP23]]
-; CHECK-NEXT: [[BLOCK32:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP25:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 6
-; CHECK-NEXT: [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP25]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP26:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]]
-; CHECK-NEXT: [[TMP27:%.*]] = add <1 x i32> [[TMP24]], [[TMP26]]
-; CHECK-NEXT: [[BLOCK35:%.*]] = shufflevector <1 x i32> [[TMP7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP28:%.*]] = extractelement <8 x i32> [[SPLIT16]], i64 7
-; CHECK-NEXT: [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP28]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP29:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]]
-; CHECK-NEXT: [[TMP30:%.*]] = add <1 x i32> [[TMP27]], [[TMP29]]
-; CHECK-NEXT: [[TMP31:%.*]] = shufflevector <1 x i32> [[TMP30]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP32:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP31]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP32]]
+; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <1 x i32> [[TMP0]], <1 x i32> [[TMP1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <1 x i32> [[TMP2]], <1 x i32> [[TMP3]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x i32> [[TMP4]], <1 x i32> [[TMP5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP6]], <1 x i32> [[TMP7]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <2 x i32> [[TMP8]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <2 x i32> [[TMP10]], <2 x i32> [[TMP11]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP14:%.*]] = shufflevector <4 x i32> [[TMP12]], <4 x i32> [[TMP13]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT: [[TMP15:%.*]] = mul <8 x i32> [[TMP14]], [[C:%.*]]
+; CHECK-NEXT: [[TMP16:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP15]])
+; CHECK-NEXT: [[TMP17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP17]]
;
entry:
%sub = sub <8 x i32> %a, %b
; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP5]], [[SPLIT21]]
; CHECK-NEXT: [[TMP14:%.*]] = add <1 x i32> [[TMP6]], [[SPLIT22]]
; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP7]], [[SPLIT23]]
-; CHECK-NEXT: [[SPLIT24:%.*]] = shufflevector <8 x i32> [[D:%.*]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[TMP8]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP16:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK25:%.*]] = shufflevector <1 x i32> [[TMP9]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT26:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT27:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT26]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = mul <1 x i32> [[BLOCK25]], [[SPLAT_SPLAT27]]
-; CHECK-NEXT: [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]]
-; CHECK-NEXT: [[BLOCK28:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT29:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT30:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT29]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP22:%.*]] = mul <1 x i32> [[BLOCK28]], [[SPLAT_SPLAT30]]
-; CHECK-NEXT: [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]]
-; CHECK-NEXT: [[BLOCK31:%.*]] = shufflevector <1 x i32> [[TMP11]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT32:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT33:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT32]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP25:%.*]] = mul <1 x i32> [[BLOCK31]], [[SPLAT_SPLAT33]]
-; CHECK-NEXT: [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]]
-; CHECK-NEXT: [[BLOCK34:%.*]] = shufflevector <1 x i32> [[TMP12]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT35:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT36:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT35]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP28:%.*]] = mul <1 x i32> [[BLOCK34]], [[SPLAT_SPLAT36]]
-; CHECK-NEXT: [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]]
-; CHECK-NEXT: [[BLOCK37:%.*]] = shufflevector <1 x i32> [[TMP13]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP30:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 5
-; CHECK-NEXT: [[SPLAT_SPLATINSERT38:%.*]] = insertelement <1 x i32> poison, i32 [[TMP30]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT39:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT38]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP31:%.*]] = mul <1 x i32> [[BLOCK37]], [[SPLAT_SPLAT39]]
-; CHECK-NEXT: [[TMP32:%.*]] = add <1 x i32> [[TMP29]], [[TMP31]]
-; CHECK-NEXT: [[BLOCK40:%.*]] = shufflevector <1 x i32> [[TMP14]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP33:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 6
-; CHECK-NEXT: [[SPLAT_SPLATINSERT41:%.*]] = insertelement <1 x i32> poison, i32 [[TMP33]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT42:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT41]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP34:%.*]] = mul <1 x i32> [[BLOCK40]], [[SPLAT_SPLAT42]]
-; CHECK-NEXT: [[TMP35:%.*]] = add <1 x i32> [[TMP32]], [[TMP34]]
-; CHECK-NEXT: [[BLOCK43:%.*]] = shufflevector <1 x i32> [[TMP15]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP36:%.*]] = extractelement <8 x i32> [[SPLIT24]], i64 7
-; CHECK-NEXT: [[SPLAT_SPLATINSERT44:%.*]] = insertelement <1 x i32> poison, i32 [[TMP36]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT45:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT44]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP37:%.*]] = mul <1 x i32> [[BLOCK43]], [[SPLAT_SPLAT45]]
-; CHECK-NEXT: [[TMP38:%.*]] = add <1 x i32> [[TMP35]], [[TMP37]]
-; CHECK-NEXT: [[TMP39:%.*]] = shufflevector <1 x i32> [[TMP38]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP40:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP39]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP40]]
+; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x i32> [[TMP8]], <1 x i32> [[TMP9]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> [[TMP11]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i32> [[TMP12]], <1 x i32> [[TMP13]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x i32> [[TMP14]], <1 x i32> [[TMP15]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <2 x i32> [[TMP16]], <2 x i32> [[TMP17]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <2 x i32> [[TMP18]], <2 x i32> [[TMP19]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <4 x i32> [[TMP20]], <4 x i32> [[TMP21]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT: [[TMP23:%.*]] = mul <8 x i32> [[TMP22]], [[D:%.*]]
+; CHECK-NEXT: [[TMP24:%.*]] = call i32 @llvm.vector.reduce.add.v8i32(<8 x i32> [[TMP23]])
+; CHECK-NEXT: [[TMP25:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP25]]
;
entry:
%add.1 = add <8 x i32> %a, %b
define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) {
; CHECK-LABEL: @dotproduct_i64_v8(
; CHECK-NEXT: entry:
-; CHECK-NEXT: [[TMP0:%.*]] = mul <8 x i64> [[A:%.*]], [[B:%.*]]
-; CHECK-NEXT: [[TMP1:%.*]] = call i64 @llvm.vector.reduce.add.v8i64(<8 x i64> [[TMP0]])
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <1 x i64> poison, i64 [[TMP1]], i64 0
-; CHECK-NEXT: ret <1 x i64> [[TMP2]]
+; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 1>
+; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 2>
+; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 3>
+; CHECK-NEXT: [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 4>
+; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 5>
+; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 6>
+; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 7>
+; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]]
+; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]]
+; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2
+; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]]
+; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]]
+; CHECK-NEXT: [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3
+; CHECK-NEXT: [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]]
+; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]]
+; CHECK-NEXT: [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4
+; CHECK-NEXT: [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]]
+; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]]
+; CHECK-NEXT: [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5
+; CHECK-NEXT: [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]]
+; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]]
+; CHECK-NEXT: [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6
+; CHECK-NEXT: [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]]
+; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]]
+; CHECK-NEXT: [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7
+; CHECK-NEXT: [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]]
+; CHECK-NEXT: [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]]
+; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> <i32 1>
+; CHECK-NEXT: ret <1 x i64> [[TMP24]]
;
entry:
%c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1)
; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4
; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 12
; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT8]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i32> [[BLOCK7]], [[SPLAT_SPLAT9]]
-; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i32> [[TMP1]], [[TMP3]]
-; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT11]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i32> [[BLOCK10]], [[SPLAT_SPLAT12]]
-; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x i32> [[COL_LOAD5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT14]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK13]], [[SPLAT_SPLAT15]]
-; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]]
-; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP11]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP12]]
+; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]]
+; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]])
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP5]]
;
entry:
%lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 1, i32 4)
; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4
; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[LHS_ADDRESS]], i64 15
; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4
+; CHECK-NEXT: [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
; CHECK-NEXT: [[COL_LOAD6:%.*]] = load <4 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP0:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP0]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x i32> poison, i32 [[TMP2]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT8]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = mul <1 x i32> [[BLOCK7]], [[SPLAT_SPLAT9]]
-; CHECK-NEXT: [[TMP4:%.*]] = add <1 x i32> [[TMP1]], [[TMP3]]
-; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT11]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = mul <1 x i32> [[BLOCK10]], [[SPLAT_SPLAT12]]
-; CHECK-NEXT: [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x i32> [[COL_LOAD5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[COL_LOAD6]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT14]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = mul <1 x i32> [[BLOCK13]], [[SPLAT_SPLAT15]]
-; CHECK-NEXT: [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]]
-; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <1 x i32> [[TMP10]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP11]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP12]]
+; CHECK-NEXT: [[TMP3:%.*]] = mul <4 x i32> [[TMP2]], [[COL_LOAD6]]
+; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP3]])
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <1 x i32> poison, i32 [[TMP4]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP5]]
;
entry:
%lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 5, i1 false, i32 1, i32 4)
; CHECK-NEXT: [[TMP8:%.*]] = shufflevector <2 x i32> [[TMP7]], <2 x i32> poison, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: [[TMP9:%.*]] = shufflevector <2 x i32> undef, <2 x i32> [[TMP8]], <2 x i32> <i32 2, i32 3>
; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <2 x i32> [[TMP4]], <2 x i32> [[TMP9]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT: [[SPLIT5:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[SPLIT6:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT: [[SPLIT7:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT: [[SPLIT8:%.*]] = shufflevector <4 x i32> [[TMP10]], <4 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i32> [[SPLIT5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = mul <1 x i32> [[BLOCK9]], zeroinitializer
-; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x i32> [[SPLIT6]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK10]], zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP11]], [[TMP12]]
-; CHECK-NEXT: [[BLOCK11:%.*]] = shufflevector <1 x i32> [[SPLIT7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = mul <1 x i32> [[BLOCK11]], zeroinitializer
-; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP13]], [[TMP14]]
-; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i32> [[SPLIT8]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP16:%.*]] = mul <1 x i32> [[BLOCK12]], zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = add <1 x i32> [[TMP15]], [[TMP16]]
-; CHECK-NEXT: [[TMP18:%.*]] = shufflevector <1 x i32> [[TMP17]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP18]], <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP11:%.*]] = mul <4 x i32> [[TMP10]], zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP11]])
+; CHECK-NEXT: [[TMP13:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i64 0
; CHECK-NEXT: ret void
;
entry:
; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 8
; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[SRC]], i64 3
; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i64 0
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i32> [[COL_LOAD1]], i64 0
-; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP3]], i64 1
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP4]], i32 [[TMP5]], i64 2
-; CHECK-NEXT: [[TMP7:%.*]] = extractelement <1 x i32> [[COL_LOAD5]], i64 0
-; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP7]], i64 3
-; CHECK-NEXT: call void @use.v4i32(<4 x i32> [[TMP8]])
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK6:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT7:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT8:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK6]], [[SPLAT_SPLAT8]]
-; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]]
-; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i32> poison, i32 [[TMP14]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT10]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i32> [[BLOCK9]], [[SPLAT_SPLAT11]]
-; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i32> [[TMP13]], [[TMP15]]
-; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i32> [[COL_LOAD5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i32> poison, i32 [[TMP17]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT13]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i32> [[BLOCK12]], [[SPLAT_SPLAT14]]
-; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i32> [[TMP16]], [[TMP18]]
-; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <1 x i32> [[TMP19]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP20]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP21]]
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP4:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <1 x i32> [[COL_LOAD1]], i64 0
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP6]], i64 1
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
+; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x i32> [[TMP7]], i32 [[TMP8]], i64 2
+; CHECK-NEXT: [[TMP10:%.*]] = extractelement <1 x i32> [[COL_LOAD5]], i64 0
+; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP9]], i32 [[TMP10]], i64 3
+; CHECK-NEXT: call void @use.v4i32(<4 x i32> [[TMP11]])
+; CHECK-NEXT: [[TMP12:%.*]] = mul <4 x i32> [[TMP3]], [[B:%.*]]
+; CHECK-NEXT: [[TMP13:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP12]])
+; CHECK-NEXT: [[TMP14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP13]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP14]]
;
%l = load <4 x i32>, ptr %src
%t = call <4 x i32> @llvm.matrix.transpose.v4i32(<4 x i32> %l, i32 1, i32 4)
; CHECK-NEXT: [[COL_LOAD3:%.*]] = load <1 x i32>, ptr [[VEC_GEP2]], align 4
; CHECK-NEXT: [[VEC_GEP4:%.*]] = getelementptr i32, ptr [[SRC]], i64 3
; CHECK-NEXT: [[COL_LOAD5:%.*]] = load <1 x i32>, ptr [[VEC_GEP4]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <4 x i32> poison, i32 [[TMP1]], i64 0
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i32> [[COL_LOAD1]], i64 0
-; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> [[TMP2]], i32 [[TMP3]], i64 1
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <4 x i32> [[TMP4]], i32 [[TMP5]], i64 2
-; CHECK-NEXT: [[TMP7:%.*]] = extractelement <1 x i32> [[COL_LOAD5]], i64 0
-; CHECK-NEXT: [[TMP8:%.*]] = insertelement <4 x i32> [[TMP6]], i32 [[TMP7]], i64 3
-; CHECK-NEXT: call void @use.v4i32(<4 x i32> [[TMP8]])
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x i32> [[B:%.*]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK6:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT7:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT8:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK6]], [[SPLAT_SPLAT8]]
-; CHECK-NEXT: [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]]
-; CHECK-NEXT: [[BLOCK9:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i32> poison, i32 [[TMP14]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT10]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP15:%.*]] = mul <1 x i32> [[BLOCK9]], [[SPLAT_SPLAT11]]
-; CHECK-NEXT: [[TMP16:%.*]] = add <1 x i32> [[TMP13]], [[TMP15]]
-; CHECK-NEXT: [[BLOCK12:%.*]] = shufflevector <1 x i32> [[COL_LOAD5]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i32> poison, i32 [[TMP17]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT13]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP18:%.*]] = mul <1 x i32> [[BLOCK12]], [[SPLAT_SPLAT14]]
-; CHECK-NEXT: [[TMP19:%.*]] = add <1 x i32> [[TMP16]], [[TMP18]]
-; CHECK-NEXT: [[TMP20:%.*]] = shufflevector <1 x i32> [[TMP19]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP21:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP20]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP21]]
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD1]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> [[COL_LOAD5]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP4:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
+; CHECK-NEXT: [[TMP5:%.*]] = insertelement <4 x i32> poison, i32 [[TMP4]], i64 0
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <1 x i32> [[COL_LOAD1]], i64 0
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x i32> [[TMP5]], i32 [[TMP6]], i64 1
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
+; CHECK-NEXT: [[TMP9:%.*]] = insertelement <4 x i32> [[TMP7]], i32 [[TMP8]], i64 2
+; CHECK-NEXT: [[TMP10:%.*]] = extractelement <1 x i32> [[COL_LOAD5]], i64 0
+; CHECK-NEXT: [[TMP11:%.*]] = insertelement <4 x i32> [[TMP9]], i32 [[TMP10]], i64 3
+; CHECK-NEXT: call void @use.v4i32(<4 x i32> [[TMP11]])
+; CHECK-NEXT: [[TMP12:%.*]] = mul <4 x i32> [[TMP3]], [[B:%.*]]
+; CHECK-NEXT: [[TMP13:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP12]])
+; CHECK-NEXT: [[TMP14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP13]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP14]]
;
%l = call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr %src, i64 1, i1 false, i32 1, i32 4)
%t = call <4 x i32> @llvm.matrix.transpose.v4i32(<4 x i32> %l, i32 1, i32 4)
; CHECK-NEXT: [[VEC_START7:%.*]] = mul i64 3, [[STRIDE]]
; CHECK-NEXT: [[VEC_GEP8:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START7]]
; CHECK-NEXT: [[COL_LOAD9:%.*]] = load <1 x i32>, ptr [[VEC_GEP8]], align 4
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x i32> [[A:%.*]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP1:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP1]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP2:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT11]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP4:%.*]] = mul <1 x i32> [[BLOCK10]], [[SPLAT_SPLAT12]]
-; CHECK-NEXT: [[TMP5:%.*]] = add <1 x i32> [[TMP2]], [[TMP4]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP6]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT14]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP7:%.*]] = mul <1 x i32> [[BLOCK13]], [[SPLAT_SPLAT15]]
-; CHECK-NEXT: [[TMP8:%.*]] = add <1 x i32> [[TMP5]], [[TMP7]]
-; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x i32> [[COL_LOAD9]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP9:%.*]] = extractelement <4 x i32> [[SPLIT]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT17]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP10:%.*]] = mul <1 x i32> [[BLOCK16]], [[SPLAT_SPLAT18]]
-; CHECK-NEXT: [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]]
-; CHECK-NEXT: [[TMP12:%.*]] = shufflevector <1 x i32> [[TMP11]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP12]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP13]]
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD3]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> [[COL_LOAD9]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP4:%.*]] = mul <4 x i32> [[TMP3]], [[A:%.*]]
+; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP4]])
+; CHECK-NEXT: [[TMP6:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP6]]
;
%l = call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr %src, i64 %stride, i1 false, i32 1, i32 4)
%r = call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %l, <4 x i32> %a, i32 1, i32 4, i32 1)
; CHECK-NEXT: [[VEC_START10:%.*]] = mul i64 4, [[STRIDE]]
; CHECK-NEXT: [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[SRC]], i64 [[VEC_START10]]
; CHECK-NEXT: [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4
-; CHECK-NEXT: [[TMP1:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
-; CHECK-NEXT: [[TMP2:%.*]] = insertelement <5 x i32> poison, i32 [[TMP1]], i64 0
-; CHECK-NEXT: [[TMP3:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
-; CHECK-NEXT: [[TMP4:%.*]] = insertelement <5 x i32> [[TMP2]], i32 [[TMP3]], i64 1
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <1 x i32> [[COL_LOAD6]], i64 0
-; CHECK-NEXT: [[TMP6:%.*]] = insertelement <5 x i32> [[TMP4]], i32 [[TMP5]], i64 2
-; CHECK-NEXT: [[TMP7:%.*]] = extractelement <1 x i32> [[COL_LOAD9]], i64 0
-; CHECK-NEXT: [[TMP8:%.*]] = insertelement <5 x i32> [[TMP6]], i32 [[TMP7]], i64 3
-; CHECK-NEXT: [[TMP9:%.*]] = extractelement <1 x i32> [[COL_LOAD12]], i64 0
-; CHECK-NEXT: [[TMP10:%.*]] = insertelement <5 x i32> [[TMP8]], i32 [[TMP9]], i64 4
-; CHECK-NEXT: call void @use.v5i32(<5 x i32> [[TMP10]])
-; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <5 x i32> [[A:%.*]], <5 x i32> poison, <5 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4>
-; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP11:%.*]] = extractelement <5 x i32> [[SPLIT]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP12:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <1 x i32> [[COL_LOAD3]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP13:%.*]] = extractelement <5 x i32> [[SPLIT]], i64 1
-; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x i32> poison, i32 [[TMP13]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT14]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP14:%.*]] = mul <1 x i32> [[BLOCK13]], [[SPLAT_SPLAT15]]
-; CHECK-NEXT: [[TMP15:%.*]] = add <1 x i32> [[TMP12]], [[TMP14]]
-; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP16:%.*]] = extractelement <5 x i32> [[SPLIT]], i64 2
-; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x i32> poison, i32 [[TMP16]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT17]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP17:%.*]] = mul <1 x i32> [[BLOCK16]], [[SPLAT_SPLAT18]]
-; CHECK-NEXT: [[TMP18:%.*]] = add <1 x i32> [[TMP15]], [[TMP17]]
-; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <1 x i32> [[COL_LOAD9]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP19:%.*]] = extractelement <5 x i32> [[SPLIT]], i64 3
-; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x i32> poison, i32 [[TMP19]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT20]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP20:%.*]] = mul <1 x i32> [[BLOCK19]], [[SPLAT_SPLAT21]]
-; CHECK-NEXT: [[TMP21:%.*]] = add <1 x i32> [[TMP18]], [[TMP20]]
-; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP22:%.*]] = extractelement <5 x i32> [[SPLIT]], i64 4
-; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x i32> poison, i32 [[TMP22]], i64 0
-; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT23]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP23:%.*]] = mul <1 x i32> [[BLOCK22]], [[SPLAT_SPLAT24]]
-; CHECK-NEXT: [[TMP24:%.*]] = add <1 x i32> [[TMP21]], [[TMP23]]
-; CHECK-NEXT: [[TMP25:%.*]] = shufflevector <1 x i32> [[TMP24]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT: [[TMP26:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP25]], <1 x i32> <i32 1>
-; CHECK-NEXT: ret <1 x i32> [[TMP26]]
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD]], <1 x i32> [[COL_LOAD3]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD6]], <1 x i32> [[COL_LOAD9]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[TMP3:%.*]] = shufflevector <2 x i32> [[TMP1]], <2 x i32> [[TMP2]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> poison, <4 x i32> <i32 0, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP3]], <4 x i32> [[TMP4]], <5 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4>
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <1 x i32> [[COL_LOAD]], i64 0
+; CHECK-NEXT: [[TMP7:%.*]] = insertelement <5 x i32> poison, i32 [[TMP6]], i64 0
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <1 x i32> [[COL_LOAD3]], i64 0
+; CHECK-NEXT: [[TMP9:%.*]] = insertelement <5 x i32> [[TMP7]], i32 [[TMP8]], i64 1
+; CHECK-NEXT: [[TMP10:%.*]] = extractelement <1 x i32> [[COL_LOAD6]], i64 0
+; CHECK-NEXT: [[TMP11:%.*]] = insertelement <5 x i32> [[TMP9]], i32 [[TMP10]], i64 2
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <1 x i32> [[COL_LOAD9]], i64 0
+; CHECK-NEXT: [[TMP13:%.*]] = insertelement <5 x i32> [[TMP11]], i32 [[TMP12]], i64 3
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <1 x i32> [[COL_LOAD12]], i64 0
+; CHECK-NEXT: [[TMP15:%.*]] = insertelement <5 x i32> [[TMP13]], i32 [[TMP14]], i64 4
+; CHECK-NEXT: call void @use.v5i32(<5 x i32> [[TMP15]])
+; CHECK-NEXT: [[TMP16:%.*]] = mul <5 x i32> [[TMP5]], [[A:%.*]]
+; CHECK-NEXT: [[TMP17:%.*]] = call i32 @llvm.vector.reduce.add.v5i32(<5 x i32> [[TMP16]])
+; CHECK-NEXT: [[TMP18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP17]], i64 0
+; CHECK-NEXT: ret <1 x i32> [[TMP18]]
;
%l = call <5 x i32> @llvm.matrix.column.major.load.v5i32.i64(ptr %src, i64 %stride, i1 false, i32 1, i32 5)
%t = call <5 x i32> @llvm.matrix.transpose.v5i32(<5 x i32> %l, i32 1, i32 5)