Use video_device_pipeline() in the drivers instead of
media_entity_pipeline().
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart+renesas@ideasonboard.com>
Signed-off-by: Sakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@kernel.org>
* Use the pipeline object embedded in the first DMA object that starts
* streaming.
*/
- pipe = to_xvip_pipeline(&dma->video.entity) ? : &dma->pipe;
+ pipe = to_xvip_pipeline(&dma->video) ? : &dma->pipe;
ret = video_device_pipeline_start(&dma->video, &pipe->pipe);
if (ret < 0)
static void xvip_dma_stop_streaming(struct vb2_queue *vq)
{
struct xvip_dma *dma = vb2_get_drv_priv(vq);
- struct xvip_pipeline *pipe = to_xvip_pipeline(&dma->video.entity);
+ struct xvip_pipeline *pipe = to_xvip_pipeline(&dma->video);
struct xvip_dma_buffer *buf, *nbuf;
/* Stop the pipeline. */
struct xvip_dma *output;
};
-static inline struct xvip_pipeline *to_xvip_pipeline(struct media_entity *e)
+static inline struct xvip_pipeline *to_xvip_pipeline(struct video_device *vdev)
{
- struct media_pipeline *pipe = media_entity_pipeline(e);
+ struct media_pipeline *pipe = video_device_pipeline(vdev);
if (!pipe)
return NULL;