virgl: report actual max-texture sizes
authorErik Faye-Lund <erik.faye-lund@collabora.com>
Tue, 14 Aug 2018 12:06:02 +0000 (13:06 +0100)
committerErik Faye-Lund <erik.faye-lund@collabora.com>
Wed, 15 Aug 2018 16:48:16 +0000 (18:48 +0200)
Instead of doing conservative guesses, we should report the max levels
based on the max sizes we get from GL on the host.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
src/gallium/drivers/virgl/virgl_hw.h
src/gallium/drivers/virgl/virgl_screen.c

index b56f554..787452d 100644 (file)
@@ -347,6 +347,9 @@ struct virgl_caps_v2 {
         uint32_t max_compute_shared_memory_size;
         uint32_t max_compute_grid_size[3];
         uint32_t max_compute_block_size[3];
+        uint32_t max_texture_2d_size;
+        uint32_t max_texture_3d_size;
+        uint32_t max_texture_cube_size;
 };
 
 union virgl_caps {
index 0ac976a..86063c6 100644 (file)
@@ -24,6 +24,7 @@
 #include "util/u_format.h"
 #include "util/u_format_s3tc.h"
 #include "util/u_video.h"
+#include "util/u_math.h"
 #include "util/os_time.h"
 #include "pipe/p_defines.h"
 #include "pipe/p_screen.h"
@@ -72,10 +73,16 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_TEXTURE_SWIZZLE:
       return 1;
    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+      if (vscreen->caps.caps.v2.max_texture_2d_size)
+         return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_2d_size);
       return 15; /* 16K x 16K */
    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+      if (vscreen->caps.caps.v2.max_texture_3d_size)
+         return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_3d_size);
       return 9; /* 256 x 256 x 256 */
    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+      if (vscreen->caps.caps.v2.max_texture_cube_size)
+         return 1 + util_logbase2(vscreen->caps.caps.v2.max_texture_cube_size);
       return 13; /* 4K x 4K */
    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
       return 1;