--- /dev/null
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2019 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Ray Tracing Build Large Shader Set tests
+ *//*--------------------------------------------------------------------*/
+
+#include "vktRayTracingBuildLargeTests.hpp"
+
+#include "vkDefs.hpp"
+
+#include "vktTestCase.hpp"
+#include "vkCmdUtil.hpp"
+#include "vkObjUtil.hpp"
+#include "vkBuilderUtil.hpp"
+#include "vkBarrierUtil.hpp"
+#include "vkBufferWithMemory.hpp"
+#include "vkImageWithMemory.hpp"
+#include "vkTypeUtil.hpp"
+
+#include "vkRayTracingUtil.hpp"
+
+namespace vkt
+{
+namespace RayTracing
+{
+namespace
+{
+using namespace vk;
+using namespace std;
+
+static const VkFlags ALL_RAY_TRACING_STAGES = VK_SHADER_STAGE_RAYGEN_BIT_KHR
+ | VK_SHADER_STAGE_ANY_HIT_BIT_KHR
+ | VK_SHADER_STAGE_CLOSEST_HIT_BIT_KHR
+ | VK_SHADER_STAGE_MISS_BIT_KHR
+ | VK_SHADER_STAGE_INTERSECTION_BIT_KHR
+ | VK_SHADER_STAGE_CALLABLE_BIT_KHR;
+
+struct CaseDef
+{
+ deUint32 width;
+ deUint32 height;
+ deUint32 squaresGroupCount;
+ deUint32 geometriesGroupCount;
+ deUint32 instancesGroupCount;
+ bool deferredOperation;
+ VkAccelerationStructureBuildTypeKHR buildType;
+};
+
+deUint32 getShaderGroupSize (const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+{
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
+
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
+
+ return rayTracingPropertiesKHR->getShaderGroupHandleSize();
+}
+
+deUint32 getShaderGroupBaseAlignment (const InstanceInterface& vki,
+ const VkPhysicalDevice physicalDevice)
+{
+ de::MovePtr<RayTracingProperties> rayTracingPropertiesKHR;
+
+ rayTracingPropertiesKHR = makeRayTracingProperties(vki, physicalDevice);
+
+ return rayTracingPropertiesKHR->getShaderGroupBaseAlignment();
+}
+
+Move<VkPipeline> makePipeline (const DeviceInterface& vkd,
+ const VkDevice device,
+ vk::BinaryCollection& collection,
+ de::MovePtr<RayTracingPipeline>& rayTracingPipeline,
+ VkPipelineLayout pipelineLayout,
+ const deUint32 groupCount,
+ const bool deferredOperation)
+{
+ Move<VkShaderModule> raygenShader = createShaderModule(vkd, device, collection.get("rgen"), 0);
+
+ rayTracingPipeline->setDeferredOperation(deferredOperation);
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_RAYGEN_BIT_KHR, raygenShader, 0);
+
+ for (deUint32 groupNdx = 0; groupNdx < groupCount; ++groupNdx)
+ {
+ const std::string shaderName = "call" + de::toString(groupNdx);
+ Move<VkShaderModule> callShader = createShaderModule(vkd, device, collection.get(shaderName), 0);
+
+ rayTracingPipeline->addShader(VK_SHADER_STAGE_CALLABLE_BIT_KHR, callShader, 1 + groupNdx);
+ }
+
+ Move<VkPipeline> pipeline = rayTracingPipeline->createPipeline(vkd, device, pipelineLayout);
+
+ return pipeline;
+}
+
+VkImageCreateInfo makeImageCreateInfo (deUint32 width, deUint32 height, VkFormat format)
+{
+ const VkImageUsageFlags usage = VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
+ const VkImageCreateInfo imageCreateInfo =
+ {
+ VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
+ VK_IMAGE_TYPE_2D, // VkImageType imageType;
+ format, // VkFormat format;
+ makeExtent3D(width, height, 1u), // VkExtent3D extent;
+ 1u, // deUint32 mipLevels;
+ 1u, // deUint32 arrayLayers;
+ VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
+ VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
+ usage, // VkImageUsageFlags usage;
+ VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
+ 0u, // deUint32 queueFamilyIndexCount;
+ DE_NULL, // const deUint32* pQueueFamilyIndices;
+ VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
+ };
+
+ return imageCreateInfo;
+}
+
+class RayTracingBuildLargeTestInstance : public TestInstance
+{
+public:
+ RayTracingBuildLargeTestInstance (Context& context, const CaseDef& data);
+ ~RayTracingBuildLargeTestInstance (void);
+ tcu::TestStatus iterate (void);
+
+protected:
+ void checkSupportInInstance (void) const;
+ de::MovePtr<BufferWithMemory> runTest (void);
+ de::SharedPtr<TopLevelAccelerationStructure> initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
+ de::SharedPtr<BottomLevelAccelerationStructure>& bottomLevelAccelerationStructure);
+ de::SharedPtr<BottomLevelAccelerationStructure> initBottomAccelerationStructure (VkCommandBuffer cmdBuffer);
+
+private:
+ CaseDef m_data;
+};
+
+RayTracingBuildLargeTestInstance::RayTracingBuildLargeTestInstance (Context& context, const CaseDef& data)
+ : vkt::TestInstance (context)
+ , m_data (data)
+{
+}
+
+RayTracingBuildLargeTestInstance::~RayTracingBuildLargeTestInstance (void)
+{
+}
+
+class RayTracingTestCase : public TestCase
+{
+ public:
+ RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
+ ~RayTracingTestCase (void);
+
+ virtual void initPrograms (SourceCollections& programCollection) const;
+ virtual TestInstance* createInstance (Context& context) const;
+ virtual void checkSupport (Context& context) const;
+
+private:
+ std::string generateDummyWork (const deUint32 shaderNdx) const;
+ CaseDef m_data;
+};
+
+RayTracingTestCase::RayTracingTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
+ : vkt::TestCase (context, name, desc)
+ , m_data (data)
+{
+ DE_ASSERT((m_data.width * m_data.height) == (m_data.squaresGroupCount * m_data.geometriesGroupCount * m_data.instancesGroupCount));
+}
+
+RayTracingTestCase::~RayTracingTestCase (void)
+{
+}
+
+void RayTracingTestCase::checkSupport(Context& context) const
+{
+ context.requireDeviceFunctionality(getRayTracingExtensionUsed());
+
+ const VkPhysicalDeviceRayTracingFeaturesKHR& rayTracingFeaturesKHR = context.getRayTracingFeatures();
+
+ if (rayTracingFeaturesKHR.rayTracing == DE_FALSE)
+ TCU_THROW(NotSupportedError, "Requires rayTracingFeaturesKHR.rayTracing");
+
+ if (m_data.buildType == VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR && rayTracingFeaturesKHR.rayTracingHostAccelerationStructureCommands == DE_FALSE)
+ TCU_THROW(NotSupportedError, "Requires rayTracingFeaturesKHR.rayTracingHostAccelerationStructureCommands");
+
+ if (m_data.deferredOperation)
+ context.requireDeviceFunctionality("VK_KHR_deferred_host_operations");
+}
+
+std::string RayTracingTestCase::generateDummyWork (const deUint32 shaderNdx) const
+{
+ std::string result;
+
+ for (deUint32 n = 0; n < shaderNdx % 256; ++n)
+ {
+ result += " color.b = color.b + 2 * " + de::toString(n) + ";\n";
+ result += " color.g = color.g + 3 * " + de::toString(n) + ";\n";
+ result += " color.b = color.b ^ color.g;\n";
+ result += " color.b = color.b % 223;\n";
+ result += " color.g = color.g % 227;\n";
+ result += " color.g = color.g ^ color.b;\n";
+ }
+
+ return result;
+}
+
+void RayTracingTestCase::initPrograms (SourceCollections& programCollection) const
+{
+ {
+ std::stringstream css;
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) callableDataEXT float dummy;"
+ "layout(set = 0, binding = 1) uniform accelerationStructureEXT topLevelAS;\n"
+ "\n"
+ "void main()\n"
+ "{\n"
+ " uint n = " << m_data.width << " * gl_LaunchIDEXT.y + gl_LaunchIDEXT.x;\n"
+ " executeCallableEXT(n, 0);\n"
+ "}\n";
+
+ programCollection.glslSources.add("rgen") << glu::RaygenSource(updateRayTracingGLSL(css.str()));
+ }
+
+ for (deUint32 y = 0; y < m_data.height; ++y)
+ for (deUint32 x = 0; x < m_data.width; ++x)
+ {
+ const deUint32 shaderNdx = m_data.width * y + x;
+ const bool dummyWork = (shaderNdx % 43 == 0);
+ std::stringstream css;
+ css <<
+ "#version 460 core\n"
+ "#extension GL_EXT_nonuniform_qualifier : enable\n"
+ "#extension GL_EXT_ray_tracing : require\n"
+ "layout(location = 0) callableDataInEXT float dummy;\n"
+ "layout(r32ui, set = 0, binding = 0) uniform uimage2D image0_0;\n"
+ "void main()\n"
+ "{\n"
+ " uint r = (" << m_data.width << " * " << y / 3 << " + " << x << ") % 199;\n"
+ " uvec4 color = uvec4(r,0,0,1);\n"
+ << (dummyWork ? generateDummyWork(shaderNdx) : "") <<
+ " imageStore(image0_0, ivec2(gl_LaunchIDEXT.xy), color);\n"
+ "}\n";
+
+ programCollection.glslSources.add("call" + de::toString(shaderNdx)) << glu::CallableSource(updateRayTracingGLSL(css.str()));
+ }
+}
+
+TestInstance* RayTracingTestCase::createInstance (Context& context) const
+{
+ return new RayTracingBuildLargeTestInstance(context, m_data);
+}
+
+de::SharedPtr<TopLevelAccelerationStructure> RayTracingBuildLargeTestInstance::initTopAccelerationStructure (VkCommandBuffer cmdBuffer,
+ de::SharedPtr<BottomLevelAccelerationStructure>& bottomLevelAccelerationStructure)
+{
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ de::MovePtr<TopLevelAccelerationStructure> result = makeTopLevelAccelerationStructure();
+
+ result->setInstanceCount(1);
+ result->setBuildType(m_data.buildType);
+ result->setDeferredOperation(m_data.deferredOperation);
+ result->addInstance(bottomLevelAccelerationStructure);
+
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
+
+ return de::SharedPtr<TopLevelAccelerationStructure>(result.release());
+}
+
+de::SharedPtr<BottomLevelAccelerationStructure> RayTracingBuildLargeTestInstance::initBottomAccelerationStructure (VkCommandBuffer cmdBuffer)
+{
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ tcu::UVec2 startPos = tcu::UVec2(0u, 0u);
+ de::MovePtr<BottomLevelAccelerationStructure> result = makeBottomLevelAccelerationStructure();
+
+ result->setBuildType(m_data.buildType);
+ result->setDeferredOperation(m_data.deferredOperation);
+ result->setGeometryCount(m_data.geometriesGroupCount);
+
+ for (size_t geometryNdx = 0; geometryNdx < m_data.geometriesGroupCount; ++geometryNdx)
+ {
+ std::vector<tcu::Vec3> geometryData;
+
+ geometryData.reserve(m_data.squaresGroupCount * 3u);
+
+ for (size_t squareNdx = 0; squareNdx < m_data.squaresGroupCount; ++squareNdx)
+ {
+ const deUint32 n = m_data.width * startPos.y() + startPos.x();
+ const deUint32 m = (13 * (n + 1)) % (m_data.width * m_data.height);
+ const float x0 = float(startPos.x() + 0) / float(m_data.width);
+ const float y0 = float(startPos.y() + 0) / float(m_data.height);
+ const float x1 = float(startPos.x() + 1) / float(m_data.width);
+ const float y1 = float(startPos.y() + 1) / float(m_data.height);
+ const float xm = (x0 + x1) / 2.0f;
+ const float ym = (y0 + y1) / 2.0f;
+
+ geometryData.push_back(tcu::Vec3(x0, y0, -1.0f));
+ geometryData.push_back(tcu::Vec3(xm, y1, -1.0f));
+ geometryData.push_back(tcu::Vec3(x1, ym, -1.0f));
+
+ startPos.y() = m / m_data.width;
+ startPos.x() = m % m_data.width;
+ }
+
+ result->addGeometry(geometryData, true);
+ }
+
+ result->createAndBuild(vkd, device, cmdBuffer, allocator);
+
+ return de::SharedPtr<BottomLevelAccelerationStructure>(result.release());
+}
+
+de::MovePtr<BufferWithMemory> RayTracingBuildLargeTestInstance::runTest (void)
+{
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const DeviceInterface& vkd = m_context.getDeviceInterface();
+ const VkDevice device = m_context.getDevice();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const deUint32 queueFamilyIndex = m_context.getUniversalQueueFamilyIndex();
+ const VkQueue queue = m_context.getUniversalQueue();
+ Allocator& allocator = m_context.getDefaultAllocator();
+ const VkFormat format = VK_FORMAT_R32_UINT;
+ const deUint32 pixelCount = m_data.width * m_data.height;
+ const deUint32 callableShaderCount = m_data.width * m_data.height;
+ const deUint32 shaderGroupHandleSize = getShaderGroupSize(vki, physicalDevice);
+ const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice);
+
+ const Move<VkDescriptorSetLayout> descriptorSetLayout = DescriptorSetLayoutBuilder()
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, ALL_RAY_TRACING_STAGES)
+ .addSingleBinding(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, ALL_RAY_TRACING_STAGES)
+ .build(vkd, device);
+ const Move<VkDescriptorPool> descriptorPool = DescriptorPoolBuilder()
+ .addType(VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
+ .addType(VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR)
+ .build(vkd, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u);
+ const Move<VkDescriptorSet> descriptorSet = makeDescriptorSet(vkd, device, *descriptorPool, *descriptorSetLayout);
+ const Move<VkPipelineLayout> pipelineLayout = makePipelineLayout(vkd, device, descriptorSetLayout.get());
+ const Move<VkCommandPool> cmdPool = createCommandPool(vkd, device, 0, queueFamilyIndex);
+ const Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vkd, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
+
+ de::MovePtr<RayTracingPipeline> rayTracingPipeline = de::newMovePtr<RayTracingPipeline>();
+ const Move<VkPipeline> pipeline = makePipeline(vkd, device, m_context.getBinaryCollection(), rayTracingPipeline, *pipelineLayout, callableShaderCount, m_data.deferredOperation);
+ const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1u);
+ const de::MovePtr<BufferWithMemory> callableShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1u, callableShaderCount);
+ const VkStridedBufferRegionKHR raygenShaderBindingTableRegion = makeStridedBufferRegionKHR(raygenShaderBindingTable->get(), 0, shaderGroupHandleSize, shaderGroupHandleSize);
+ const VkStridedBufferRegionKHR missShaderBindingTableRegion = makeStridedBufferRegionKHR(DE_NULL, 0, 0, 0);
+ const VkStridedBufferRegionKHR hitShaderBindingTableRegion = makeStridedBufferRegionKHR(DE_NULL, 0, 0, 0);
+ const VkStridedBufferRegionKHR callableShaderBindingTableRegion = makeStridedBufferRegionKHR(callableShaderBindingTable->get(), 0, shaderGroupHandleSize, shaderGroupHandleSize * callableShaderCount);
+
+ const VkImageCreateInfo imageCreateInfo = makeImageCreateInfo(m_data.width, m_data.height, format);
+ const VkImageSubresourceRange imageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0, 1u);
+ const de::MovePtr<ImageWithMemory> image = de::MovePtr<ImageWithMemory>(new ImageWithMemory(vkd, device, allocator, imageCreateInfo, MemoryRequirement::Any));
+ const Move<VkImageView> imageView = makeImageView(vkd, device, **image, VK_IMAGE_VIEW_TYPE_2D, format, imageSubresourceRange);
+
+ const VkBufferCreateInfo bufferCreateInfo = makeBufferCreateInfo(pixelCount*sizeof(deUint32), VK_BUFFER_USAGE_TRANSFER_DST_BIT);
+ const VkImageSubresourceLayers bufferImageSubresourceLayers = makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u);
+ const VkBufferImageCopy bufferImageRegion = makeBufferImageCopy(makeExtent3D(m_data.width, m_data.height, 1u), bufferImageSubresourceLayers);
+ de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
+
+ const VkDescriptorImageInfo descriptorImageInfo = makeDescriptorImageInfo(DE_NULL, *imageView, VK_IMAGE_LAYOUT_GENERAL);
+
+ const VkImageMemoryBarrier preImageBarrier = makeImageMemoryBarrier(0u, VK_ACCESS_TRANSFER_WRITE_BIT,
+ VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
+ **image, imageSubresourceRange);
+ const VkImageMemoryBarrier postImageBarrier = makeImageMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
+ VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL,
+ **image, imageSubresourceRange);
+ const VkMemoryBarrier preTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT);
+ const VkMemoryBarrier postTraceMemoryBarrier = makeMemoryBarrier(VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT);
+ const VkMemoryBarrier postCopyMemoryBarrier = makeMemoryBarrier(VK_ACCESS_TRANSFER_READ_BIT, 0);
+ const VkClearValue clearValue = makeClearValueColorU32(5u, 5u, 5u, 255u);
+
+ de::SharedPtr<BottomLevelAccelerationStructure> bottomLevelAccelerationStructure;
+ de::SharedPtr<TopLevelAccelerationStructure> topLevelAccelerationStructure;
+
+ beginCommandBuffer(vkd, *cmdBuffer, 0u);
+ {
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, &preImageBarrier);
+ vkd.cmdClearColorImage(*cmdBuffer, **image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clearValue.color, 1, &imageSubresourceRange);
+ cmdPipelineImageMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, ALL_RAY_TRACING_STAGES, &postImageBarrier);
+
+ bottomLevelAccelerationStructure = initBottomAccelerationStructure(*cmdBuffer);
+ topLevelAccelerationStructure = initTopAccelerationStructure(*cmdBuffer, bottomLevelAccelerationStructure);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, ALL_RAY_TRACING_STAGES, &preTraceMemoryBarrier);
+
+ const TopLevelAccelerationStructure* topLevelAccelerationStructurePtr = topLevelAccelerationStructure.get();
+ VkWriteDescriptorSetAccelerationStructureKHR accelerationStructureWriteDescriptorSet =
+ {
+ VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR, // VkStructureType sType;
+ DE_NULL, // const void* pNext;
+ 1u, // deUint32 accelerationStructureCount;
+ topLevelAccelerationStructurePtr->getPtr(), // const VkAccelerationStructureKHR* pAccelerationStructures;
+ };
+
+ DescriptorSetUpdateBuilder()
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, &descriptorImageInfo)
+ .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(1u), VK_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR, &accelerationStructureWriteDescriptorSet)
+ .update(vkd, device);
+
+ vkd.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipelineLayout, 0, 1, &descriptorSet.get(), 0, DE_NULL);
+
+ vkd.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_RAY_TRACING_KHR, *pipeline);
+
+ cmdTraceRays(vkd,
+ *cmdBuffer,
+ &raygenShaderBindingTableRegion,
+ &missShaderBindingTableRegion,
+ &hitShaderBindingTableRegion,
+ &callableShaderBindingTableRegion,
+ m_data.width, m_data.height, 1);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, ALL_RAY_TRACING_STAGES, VK_PIPELINE_STAGE_TRANSFER_BIT, &postTraceMemoryBarrier);
+
+ vkd.cmdCopyImageToBuffer(*cmdBuffer, **image, VK_IMAGE_LAYOUT_GENERAL, **buffer, 1u, &bufferImageRegion);
+
+ cmdPipelineMemoryBarrier(vkd, *cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, &postCopyMemoryBarrier);
+ }
+ endCommandBuffer(vkd, *cmdBuffer);
+
+ submitCommandsAndWait(vkd, device, queue, cmdBuffer.get());
+
+ invalidateMappedMemoryRange(vkd, device, buffer->getAllocation().getMemory(), buffer->getAllocation().getOffset(), pixelCount * sizeof(deUint32));
+
+ return buffer;
+}
+
+void RayTracingBuildLargeTestInstance::checkSupportInInstance (void) const
+{
+ const InstanceInterface& vki = m_context.getInstanceInterface();
+ const VkPhysicalDevice physicalDevice = m_context.getPhysicalDevice();
+ const vk::VkPhysicalDeviceProperties& properties = m_context.getDeviceProperties();
+ const deUint32 requiredAllocations = 8u
+ + TopLevelAccelerationStructure::getRequiredAllocationCount()
+ + m_data.instancesGroupCount * BottomLevelAccelerationStructure::getRequiredAllocationCount();
+ de::MovePtr<RayTracingProperties> rayTracingProperties = makeRayTracingProperties(vki, physicalDevice);
+
+ if (rayTracingProperties->getMaxPrimitiveCount() < m_data.squaresGroupCount)
+ TCU_THROW(NotSupportedError, "Triangles required more than supported");
+
+ if (rayTracingProperties->getMaxGeometryCount() < m_data.geometriesGroupCount)
+ TCU_THROW(NotSupportedError, "Geometries required more than supported");
+
+ if (rayTracingProperties->getMaxInstanceCount() < m_data.instancesGroupCount)
+ TCU_THROW(NotSupportedError, "Instances required more than supported");
+
+ if (properties.limits.maxMemoryAllocationCount < requiredAllocations)
+ TCU_THROW(NotSupportedError, "Test requires more allocations allowed");
+}
+
+tcu::TestStatus RayTracingBuildLargeTestInstance::iterate (void)
+{
+ checkSupportInInstance();
+
+ const de::MovePtr<BufferWithMemory> bufferCPU = runTest();
+ const deUint32* bufferPtrCPU = (deUint32*)bufferCPU->getAllocation().getHostPtr();
+ deUint32 failures = 0;
+ deUint32 pos = 0;
+
+ for (deUint32 y = 0; y < m_data.height; ++y)
+ for (deUint32 x = 0; x < m_data.width; ++x)
+ {
+ const deUint32 expectedValue = (m_data.width * (y / 3) + x) % 199;
+
+ if (bufferPtrCPU[pos] != expectedValue)
+ failures++;
+
+ ++pos;
+ }
+
+ if (failures == 0)
+ return tcu::TestStatus::pass("Pass");
+ else
+ return tcu::TestStatus::fail("failures=" + de::toString(failures));
+}
+
+} // anonymous
+
+tcu::TestCaseGroup* createBuildLargeShaderSetTests (tcu::TestContext& testCtx)
+{
+ de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "large_shader_set", "Build large shader set using CPU host threading"));
+
+ const deUint32 sizes[] = { 8, 16, 32, 64 };
+ const struct
+ {
+ const char* buildTypeName;
+ bool deferredOperation;
+ const VkAccelerationStructureBuildTypeKHR buildType;
+ }
+ buildTypes[] =
+ {
+ { "gpu", false, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_DEVICE_KHR },
+ { "cpu_ht", true, VK_ACCELERATION_STRUCTURE_BUILD_TYPE_HOST_KHR },
+ };
+
+
+ for (size_t buildNdx = 0; buildNdx < DE_LENGTH_OF_ARRAY(buildTypes); ++buildNdx)
+ {
+ de::MovePtr<tcu::TestCaseGroup> buildTypeGroup(new tcu::TestCaseGroup(testCtx, buildTypes[buildNdx].buildTypeName, ""));
+
+ for (size_t sizesNdx = 0; sizesNdx < DE_LENGTH_OF_ARRAY(sizes); ++sizesNdx)
+ {
+ const deUint32 largestGroup = sizes[sizesNdx] * sizes[sizesNdx];
+ const deUint32 squaresGroupCount = largestGroup;
+ const deUint32 geometriesGroupCount = 1;
+ const deUint32 instancesGroupCount = 1;
+ const CaseDef caseDef =
+ {
+ sizes[sizesNdx], // deUint32 width;
+ sizes[sizesNdx], // deUint32 height;
+ squaresGroupCount, // deUint32 squaresGroupCount;
+ geometriesGroupCount, // deUint32 geometriesGroupCount;
+ instancesGroupCount, // deUint32 instancesGroupCount;
+ buildTypes[buildNdx].deferredOperation, // bool deferredOperation;
+ buildTypes[buildNdx].buildType // VkAccelerationStructureBuildTypeKHR buildType;
+ };
+ const std::string testName = de::toString(largestGroup);
+
+ buildTypeGroup->addChild(new RayTracingTestCase(testCtx, testName.c_str(), "", caseDef));
+ }
+
+ group->addChild(buildTypeGroup.release());
+ }
+
+ return group.release();
+}
+
+} // RayTracing
+} // vkt