if (target == TGSI_TEXTURE_2D_MSAA ||
target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
- *samp_ptr = NULL;
- *fmask_ptr = get_sampler_desc(ctx, ind_index, DESC_FMASK);
+ if (samp_ptr)
+ *samp_ptr = NULL;
+ if (fmask_ptr)
+ *fmask_ptr = get_sampler_desc(ctx, ind_index, DESC_FMASK);
} else {
- *samp_ptr = get_sampler_desc(ctx, ind_index, DESC_SAMPLER);
- *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
- *fmask_ptr = NULL;
+ if (samp_ptr) {
+ *samp_ptr = get_sampler_desc(ctx, ind_index, DESC_SAMPLER);
+ *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
+ }
+ if (fmask_ptr)
+ *fmask_ptr = NULL;
}
} else {
*res_ptr = ctx->sampler_views[sampler_index];
- *samp_ptr = ctx->sampler_states[sampler_index];
- *fmask_ptr = ctx->fmasks[sampler_index];
+ if (samp_ptr)
+ *samp_ptr = ctx->sampler_states[sampler_index];
+ if (fmask_ptr)
+ *fmask_ptr = ctx->fmasks[sampler_index];
}
}
-static void tex_fetch_args(
+static void txq_fetch_args(
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction *inst = emit_data->inst;
+ unsigned target = inst->Texture.Texture;
+ LLVMValueRef res_ptr;
+ LLVMValueRef address;
+
+ tex_fetch_ptrs(bld_base, emit_data, &res_ptr, NULL, NULL);
+
+ if (target == TGSI_TEXTURE_BUFFER) {
+ /* Read the size from the buffer descriptor directly. */
+ LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, ctx->v8i32, "");
+ emit_data->args[0] = get_buffer_size(bld_base, res);
+ return;
+ }
+
+ /* Textures - set the mip level. */
+ address = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
+
+ set_tex_fetch_args(ctx, emit_data, TGSI_OPCODE_TXQ, target, res_ptr,
+ NULL, &address, 1, 0xf);
+}
+
+static void txq_emit(const struct lp_build_tgsi_action *action,
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
+{
+ struct lp_build_context *base = &bld_base->base;
+ unsigned target = emit_data->inst->Texture.Texture;
+
+ if (target == TGSI_TEXTURE_BUFFER) {
+ /* Just return the buffer size. */
+ emit_data->output[emit_data->chan] = emit_data->args[0];
+ return;
+ }
+
+ emit_data->output[emit_data->chan] = lp_build_intrinsic(
+ base->gallivm->builder, "llvm.SI.getresinfo.i32",
+ emit_data->dst_type, emit_data->args, emit_data->arg_count,
+ LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+
+ /* Divide the number of layers by 6 to get the number of cubes. */
+ if (target == TGSI_TEXTURE_CUBE_ARRAY ||
+ target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
+ LLVMBuilderRef builder = bld_base->base.gallivm->builder;
+ LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
+ LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
+
+ LLVMValueRef v4 = emit_data->output[emit_data->chan];
+ LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
+ z = LLVMBuildSDiv(builder, z, six, "");
+
+ emit_data->output[emit_data->chan] =
+ LLVMBuildInsertElement(builder, v4, z, two, "");
+ }
+}
+
+static void tex_fetch_args(
+ struct lp_build_tgsi_context *bld_base,
+ struct lp_build_emit_data *emit_data)
+{
+ struct si_shader_context *ctx = si_shader_context(bld_base);
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+ const struct tgsi_full_instruction *inst = emit_data->inst;
unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
LLVMValueRef coords[5], derivs[6];
tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
- if (opcode == TGSI_OPCODE_TXQ) {
- if (target == TGSI_TEXTURE_BUFFER) {
- /* Read the size from the buffer descriptor directly. */
- LLVMValueRef res = LLVMBuildBitCast(builder, res_ptr, ctx->v8i32, "");
- emit_data->args[0] = get_buffer_size(bld_base, res);
- return;
- }
-
- /* Textures - set the mip level. */
- address[count++] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
-
- set_tex_fetch_args(ctx, emit_data, opcode, target, res_ptr,
- NULL, address, count, 0xf);
- return;
- }
-
if (target == TGSI_TEXTURE_BUFFER) {
LLVMTypeRef v2i128 = LLVMVectorType(ctx->i128, 2);
const char *name = "llvm.SI.image.sample";
const char *infix = "";
- if (opcode == TGSI_OPCODE_TXQ && target == TGSI_TEXTURE_BUFFER) {
- /* Just return the buffer size. */
- emit_data->output[emit_data->chan] = emit_data->args[0];
- return;
- }
-
if (target == TGSI_TEXTURE_BUFFER) {
emit_data->output[emit_data->chan] = lp_build_intrinsic(
base->gallivm->builder,
is_shadow = false;
has_offset = false;
break;
- case TGSI_OPCODE_TXQ:
- name = "llvm.SI.getresinfo";
- is_shadow = false;
- has_offset = false;
- break;
case TGSI_OPCODE_LODQ:
name = "llvm.SI.getlod";
is_shadow = false;
base->gallivm->builder, intr_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-
- /* Divide the number of layers by 6 to get the number of cubes. */
- if (opcode == TGSI_OPCODE_TXQ &&
- (target == TGSI_TEXTURE_CUBE_ARRAY ||
- target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)) {
- LLVMBuilderRef builder = bld_base->base.gallivm->builder;
- LLVMValueRef two = lp_build_const_int32(bld_base->base.gallivm, 2);
- LLVMValueRef six = lp_build_const_int32(bld_base->base.gallivm, 6);
-
- LLVMValueRef v4 = emit_data->output[emit_data->chan];
- LLVMValueRef z = LLVMBuildExtractElement(builder, v4, two, "");
- z = LLVMBuildSDiv(builder, z, six, "");
-
- emit_data->output[emit_data->chan] =
- LLVMBuildInsertElement(builder, v4, z, two, "");
- }
}
static void si_llvm_emit_txqs(
bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
- bld_base->op_actions[TGSI_OPCODE_TXQ] = tex_action;
+ bld_base->op_actions[TGSI_OPCODE_TXQ].fetch_args = txq_fetch_args;
+ bld_base->op_actions[TGSI_OPCODE_TXQ].emit = txq_emit;
bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;