+++ /dev/null
-/*
- * Copyright (C) 2020 Collabora, Ltd.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- * Authors:
- * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
- */
-
-#include <math.h>
-#include <stdio.h>
-#include "pan_encoder.h"
-#include "pan_pool.h"
-#include "pan_shader.h"
-#include "pan_scoreboard.h"
-#include "pan_texture.h"
-#include "panfrost-quirks.h"
-#include "compiler/nir/nir_builder.h"
-#include "util/u_math.h"
-
-/* On Midgard, the native blit infrastructure (via MFBD preloads) is broken or
- * missing in many cases. We instead use software paths as fallbacks to
- * implement blits, which are done as TILER jobs. No vertex shader is
- * necessary since we can supply screen-space coordinates directly.
- *
- * This is primarily designed as a fallback for preloads but could be extended
- * for other clears/blits if needed in the future. */
-
-static void
-panfrost_build_blit_shader(struct panfrost_device *dev,
- gl_frag_result loc,
- nir_alu_type T,
- bool ms,
- struct util_dynarray *binary,
- struct pan_shader_info *info)
-{
- bool is_colour = loc >= FRAG_RESULT_DATA0;
-
- nir_builder _b =
- nir_builder_init_simple_shader(MESA_SHADER_FRAGMENT,
- pan_shader_get_compiler_options(dev),
- "pan_blit");
- nir_builder *b = &_b;
- nir_shader *shader = b->shader;
-
- shader->info.internal = true;
-
- nir_variable *c_src = nir_variable_create(shader, nir_var_shader_in, glsl_vector_type(GLSL_TYPE_FLOAT, 2), "coord");
- nir_variable *c_out = nir_variable_create(shader, nir_var_shader_out, glsl_vector_type(
- GLSL_TYPE_FLOAT, is_colour ? 4 : 1), "out");
-
- c_src->data.location = VARYING_SLOT_TEX0;
- c_out->data.location = loc;
-
- nir_ssa_def *coord = nir_load_var(b, c_src);
-
- nir_tex_instr *tex = nir_tex_instr_create(shader, ms ? 3 : 1);
-
- tex->dest_type = T;
-
- if (ms) {
- tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(nir_f2i32(b, coord));
- tex->coord_components = 2;
-
- tex->src[1].src_type = nir_tex_src_ms_index;
- tex->src[1].src = nir_src_for_ssa(nir_load_sample_id(b));
-
- tex->src[2].src_type = nir_tex_src_lod;
- tex->src[2].src = nir_src_for_ssa(nir_imm_int(b, 0));
- tex->sampler_dim = GLSL_SAMPLER_DIM_MS;
- tex->op = nir_texop_txf_ms;
- } else {
- tex->op = nir_texop_tex;
-
- tex->src[0].src_type = nir_tex_src_coord;
- tex->src[0].src = nir_src_for_ssa(coord);
- tex->coord_components = 2;
-
- tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
- }
-
- nir_ssa_dest_init(&tex->instr, &tex->dest, 4, 32, NULL);
- nir_builder_instr_insert(b, &tex->instr);
-
- if (is_colour) {
- nir_store_var(b, c_out, &tex->dest.ssa, 0xFF);
- } else {
- unsigned c = loc == FRAG_RESULT_STENCIL ? 1 : 0;
- nir_store_var(b, c_out, nir_channel(b, &tex->dest.ssa, c), 0xFF);
- }
-
- struct panfrost_compile_inputs inputs = {
- .gpu_id = dev->gpu_id,
- .is_blit = true,
- };
-
- pan_shader_compile(dev, shader, &inputs, binary, info);
-
- ralloc_free(shader);
-}
-
-/* Compile and upload all possible blit shaders ahead-of-time to reduce draw
- * time overhead. There's only ~30 of them at the moment, so this is fine */
-
-void
-panfrost_init_blit_shaders(struct panfrost_device *dev)
-{
- static const struct {
- gl_frag_result loc;
- unsigned types;
- } shader_descs[] = {
- { FRAG_RESULT_DEPTH, 1 << PAN_BLIT_FLOAT },
- { FRAG_RESULT_STENCIL, 1 << PAN_BLIT_UINT },
- { FRAG_RESULT_DATA0, ~0 },
- { FRAG_RESULT_DATA1, ~0 },
- { FRAG_RESULT_DATA2, ~0 },
- { FRAG_RESULT_DATA3, ~0 },
- { FRAG_RESULT_DATA4, ~0 },
- { FRAG_RESULT_DATA5, ~0 },
- { FRAG_RESULT_DATA6, ~0 },
- { FRAG_RESULT_DATA7, ~0 }
- };
-
- nir_alu_type nir_types[PAN_BLIT_NUM_TYPES] = {
- nir_type_float32,
- nir_type_uint32,
- nir_type_int32
- };
-
- /* Total size = # of shaders * bytes per shader. There are
- * shaders for each RT (so up to DATA7 -- overestimate is
- * okay) and up to NUM_TYPES variants of each, * 2 for multisampling
- * variants. These shaders are simple enough that they should be less
- * than 8 quadwords each (again, overestimate is fine). */
-
- unsigned offset = 0;
- unsigned total_size = (FRAG_RESULT_DATA7 * PAN_BLIT_NUM_TYPES) * (8 * 16) * 2;
-
- if (pan_is_bifrost(dev))
- total_size *= 4;
-
- dev->blit_shaders.bo = panfrost_bo_create(dev, total_size, PAN_BO_EXECUTE);
-
- /* Don't bother generating multisampling variants if we don't actually
- * support multisampling */
- bool has_ms = !(dev->quirks & MIDGARD_SFBD);
- struct util_dynarray binary;
-
- util_dynarray_init(&binary, NULL);
-
- for (unsigned ms = 0; ms <= has_ms; ++ms) {
- for (unsigned i = 0; i < ARRAY_SIZE(shader_descs); ++i) {
- unsigned loc = shader_descs[i].loc;
-
- for (enum pan_blit_type T = 0; T < PAN_BLIT_NUM_TYPES; ++T) {
- if (!(shader_descs[i].types & (1 << T)))
- continue;
-
- struct pan_blit_shader *shader = &dev->blit_shaders.loads[loc][T][ms];
- struct pan_shader_info info;
-
- util_dynarray_clear(&binary);
- panfrost_build_blit_shader(dev, loc,
- nir_types[T], ms,
- &binary, &info);
-
- assert(offset + binary.size < total_size);
- memcpy(dev->blit_shaders.bo->ptr.cpu + offset,
- binary.data, binary.size);
-
- shader->shader = (dev->blit_shaders.bo->ptr.gpu + offset);
- if (pan_is_bifrost(dev)) {
- int rt = loc - FRAG_RESULT_DATA0;
- if (rt >= 0 && rt < 8 &&
- info.bifrost.blend[rt].return_offset) {
- shader->blend_ret_addr =
- shader->shader +
- info.bifrost.blend[rt].return_offset;
- }
- } else {
- shader->shader |= info.midgard.first_tag;
- }
-
-
- offset += ALIGN_POT(binary.size,
- pan_is_bifrost(dev) ? 128 : 64);
- }
- }
- }
-
- util_dynarray_fini(&binary);
-}
-
-static void
-panfrost_load_emit_viewport(struct pan_pool *pool, struct MALI_DRAW *draw,
- struct pan_image_view *iview)
-{
- struct panfrost_ptr t = panfrost_pool_alloc_desc(pool, VIEWPORT);
- unsigned width = u_minify(iview->image->layout.width, iview->first_level);
- unsigned height = u_minify(iview->image->layout.height, iview->first_level);
-
- pan_pack(t.cpu, VIEWPORT, cfg) {
- cfg.scissor_maximum_x = width - 1; /* Inclusive */
- cfg.scissor_maximum_y = height - 1;
- }
-
- draw->viewport = t.gpu;
-}
-
-static void
-panfrost_load_prepare_rsd(struct pan_pool *pool, struct MALI_RENDERER_STATE *state,
- struct pan_image_view *iview, unsigned loc)
-{
- /* Determine the sampler type needed. Stencil is always sampled as
- * UINT. Pure (U)INT is always (U)INT. Everything else is FLOAT. */
- enum pan_blit_type T =
- (loc == FRAG_RESULT_STENCIL) ? PAN_BLIT_UINT :
- (util_format_is_pure_uint(iview->format)) ? PAN_BLIT_UINT :
- (util_format_is_pure_sint(iview->format)) ? PAN_BLIT_INT :
- PAN_BLIT_FLOAT;
- bool ms = iview->image->layout.nr_samples > 1;
- const struct pan_blit_shader *shader =
- &pool->dev->blit_shaders.loads[loc][T][ms];
-
- state->shader.shader = shader->shader;
- assert(state->shader.shader);
- state->shader.varying_count = 1;
- state->shader.texture_count = 1;
- state->shader.sampler_count = 1;
-
- state->properties.stencil_from_shader = (loc == FRAG_RESULT_STENCIL);
- state->properties.depth_source = (loc == FRAG_RESULT_DEPTH) ?
- MALI_DEPTH_SOURCE_SHADER :
- MALI_DEPTH_SOURCE_FIXED_FUNCTION;
-
- state->multisample_misc.sample_mask = 0xFFFF;
- state->multisample_misc.multisample_enable = ms;
- state->multisample_misc.evaluate_per_sample = ms;
- state->multisample_misc.depth_write_mask = (loc == FRAG_RESULT_DEPTH);
- state->multisample_misc.depth_function = MALI_FUNC_ALWAYS;
-
- state->stencil_mask_misc.stencil_enable = (loc == FRAG_RESULT_STENCIL);
- state->stencil_mask_misc.stencil_mask_front = 0xFF;
- state->stencil_mask_misc.stencil_mask_back = 0xFF;
-
- state->stencil_front.compare_function = MALI_FUNC_ALWAYS;
- state->stencil_front.stencil_fail = MALI_STENCIL_OP_REPLACE;
- state->stencil_front.depth_fail = MALI_STENCIL_OP_REPLACE;
- state->stencil_front.depth_pass = MALI_STENCIL_OP_REPLACE;
- state->stencil_front.mask = 0xFF;
- state->stencil_back = state->stencil_front;
-}
-
-static void
-panfrost_load_emit_varying(struct pan_pool *pool, struct MALI_DRAW *draw,
- mali_ptr coordinates, unsigned vertex_count)
-{
- /* Bifrost needs an empty desc to mark end of prefetching */
- bool padding_buffer = pan_is_bifrost(pool->dev);
-
- struct panfrost_ptr varying =
- panfrost_pool_alloc_desc(pool, ATTRIBUTE);
- struct panfrost_ptr varying_buffer =
- panfrost_pool_alloc_desc_array(pool, (padding_buffer ? 2 : 1),
- ATTRIBUTE_BUFFER);
-
- pan_pack(varying_buffer.cpu, ATTRIBUTE_BUFFER, cfg) {
- cfg.pointer = coordinates;
- cfg.stride = 4 * sizeof(float);
- cfg.size = cfg.stride * vertex_count;
- }
-
- if (padding_buffer) {
- pan_pack(varying_buffer.cpu + MALI_ATTRIBUTE_BUFFER_LENGTH,
- ATTRIBUTE_BUFFER, cfg);
- }
-
- pan_pack(varying.cpu, ATTRIBUTE, cfg) {
- cfg.buffer_index = 0;
- cfg.offset_enable = !pan_is_bifrost(pool->dev);
- cfg.format = pool->dev->formats[PIPE_FORMAT_R32G32_FLOAT].hw;
- }
-
- draw->varyings = varying.gpu;
- draw->varying_buffers = varying_buffer.gpu;
- draw->position = coordinates;
-}
-
-static void
-midgard_load_emit_texture(struct pan_pool *pool, struct MALI_DRAW *draw,
- struct pan_image_view *iview)
-{
- struct panfrost_ptr texture =
- panfrost_pool_alloc_desc_aggregate(pool,
- PAN_DESC(MIDGARD_TEXTURE),
- PAN_DESC_ARRAY(iview->image->layout.nr_samples,
- SURFACE_WITH_STRIDE));
-
- struct panfrost_ptr payload = {
- texture.cpu + MALI_MIDGARD_TEXTURE_LENGTH,
- texture.gpu + MALI_MIDGARD_TEXTURE_LENGTH,
- };
-
- struct panfrost_ptr sampler =
- panfrost_pool_alloc_desc(pool, MIDGARD_SAMPLER);
-
- panfrost_new_texture(pool->dev, iview, texture.cpu, &payload);
-
- pan_pack(sampler.cpu, MIDGARD_SAMPLER, cfg)
- cfg.normalized_coordinates = false;
-
- draw->textures = panfrost_pool_upload(pool, &texture.gpu, sizeof(texture.gpu));
- draw->samplers = sampler.gpu;
-}
-
-static void
-midgard_load_emit_blend_rt(struct pan_pool *pool, void *out,
- mali_ptr blend_shader, struct pan_image_view *iview,
- unsigned rt, unsigned loc)
-{
- bool disabled = loc != (FRAG_RESULT_DATA0 + rt);
- bool srgb = util_format_is_srgb(iview->format);
-
- pan_pack(out, BLEND, cfg) {
- if (disabled) {
- cfg.midgard.equation.color_mask = 0xf;
- cfg.midgard.equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.midgard.equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.midgard.equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.midgard.equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.midgard.equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.midgard.equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
- continue;
- }
-
- cfg.round_to_fb_precision = true;
- cfg.srgb = srgb;
-
- if (!blend_shader) {
- cfg.midgard.equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.midgard.equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.midgard.equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.midgard.equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.midgard.equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.midgard.equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.midgard.equation.color_mask = 0xf;
- } else {
- cfg.midgard.blend_shader = true;
- cfg.midgard.shader_pc = blend_shader;
- }
- }
-}
-
-static void
-midgard_load_emit_rsd(struct pan_pool *pool, struct MALI_DRAW *draw,
- mali_ptr blend_shader, struct pan_image_view *iview,
- unsigned loc)
-{
- struct panfrost_ptr t =
- panfrost_pool_alloc_desc_aggregate(pool,
- PAN_DESC(RENDERER_STATE),
- PAN_DESC_ARRAY(8, BLEND));
- bool srgb = util_format_is_srgb(iview->format);
-
- pan_pack(t.cpu, RENDERER_STATE, cfg) {
- panfrost_load_prepare_rsd(pool, &cfg, iview, loc);
- cfg.properties.midgard.work_register_count = 4;
- cfg.properties.midgard.force_early_z = (loc >= FRAG_RESULT_DATA0);
- cfg.stencil_mask_misc.alpha_test_compare_function = MALI_FUNC_ALWAYS;
- if (!(pool->dev->quirks & MIDGARD_SFBD)) {
- cfg.sfbd_blend_shader = blend_shader;
- continue;
- }
-
- cfg.stencil_mask_misc.sfbd_write_enable = true;
- cfg.stencil_mask_misc.sfbd_dither_disable = true;
- cfg.stencil_mask_misc.sfbd_srgb = srgb;
- cfg.multisample_misc.sfbd_blend_shader = !!blend_shader;
- if (cfg.multisample_misc.sfbd_blend_shader) {
- cfg.sfbd_blend_shader = blend_shader;
- continue;
- }
-
- cfg.sfbd_blend_equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.sfbd_blend_equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.sfbd_blend_equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.sfbd_blend_equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.sfbd_blend_equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.sfbd_blend_equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.sfbd_blend_constant = 0;
-
- if (loc >= FRAG_RESULT_DATA0)
- cfg.sfbd_blend_equation.color_mask = 0xf;
- }
-
- for (unsigned i = 0; i < 8; ++i) {
- void *dest = t.cpu + MALI_RENDERER_STATE_LENGTH + MALI_BLEND_LENGTH * i;
-
- midgard_load_emit_blend_rt(pool, dest, blend_shader, iview, i, loc);
- }
-
- draw->state = t.gpu;
-}
-
-/* Add a shader-based load on Midgard (draw-time for GL). Shaders are
- * precached */
-
-void
-panfrost_load_midg(struct pan_pool *pool,
- struct pan_scoreboard *scoreboard,
- mali_ptr blend_shader,
- mali_ptr fbd,
- mali_ptr coordinates, unsigned vertex_count,
- struct pan_image_view *iview,
- unsigned loc)
-{
- struct panfrost_ptr t =
- panfrost_pool_alloc_desc(pool, MIDGARD_TILER_JOB);
-
- pan_section_pack(t.cpu, MIDGARD_TILER_JOB, DRAW, cfg) {
- cfg.texture_descriptor_is_64b = true;
- cfg.draw_descriptor_is_64b = true;
- cfg.four_components_per_vertex = true;
-
- panfrost_load_emit_varying(pool, &cfg, coordinates, vertex_count);
- midgard_load_emit_texture(pool, &cfg, iview);
- panfrost_load_emit_viewport(pool, &cfg, iview);
- cfg.fbd = fbd;
- midgard_load_emit_rsd(pool, &cfg, blend_shader, iview, loc);
- }
-
- pan_section_pack(t.cpu, MIDGARD_TILER_JOB, PRIMITIVE, cfg) {
- cfg.draw_mode = MALI_DRAW_MODE_TRIANGLES;
- cfg.index_count = vertex_count;
- cfg.job_task_split = 6;
- }
-
- pan_section_pack(t.cpu, MIDGARD_TILER_JOB, PRIMITIVE_SIZE, cfg) {
- cfg.constant = 1.0f;
- }
-
- panfrost_pack_work_groups_compute(pan_section_ptr(t.cpu,
- MIDGARD_TILER_JOB,
- INVOCATION),
- 1, vertex_count, 1, 1, 1, 1, true);
-
- panfrost_add_job(pool, scoreboard, MALI_JOB_TYPE_TILER, false, false,
- 0, 0, &t, true);
-}
-
-static void
-bifrost_load_emit_texture(struct pan_pool *pool, struct MALI_DRAW *draw,
- struct pan_image_view *iview)
-{
- struct panfrost_ptr texture =
- panfrost_pool_alloc_desc_aggregate(pool,
- PAN_DESC(BIFROST_TEXTURE),
- PAN_DESC_ARRAY(iview->image->layout.nr_samples,
- SURFACE_WITH_STRIDE));
- struct panfrost_ptr sampler =
- panfrost_pool_alloc_desc(pool, BIFROST_SAMPLER);
- struct panfrost_ptr payload = {
- .cpu = texture.cpu + MALI_BIFROST_TEXTURE_LENGTH,
- .gpu = texture.gpu + MALI_BIFROST_TEXTURE_LENGTH,
- };
-
- panfrost_new_texture(pool->dev, iview, texture.cpu, &payload);
-
- pan_pack(sampler.cpu, BIFROST_SAMPLER, cfg) {
- cfg.seamless_cube_map = false;
- cfg.normalized_coordinates = false;
- cfg.point_sample_minify = true;
- cfg.point_sample_magnify = true;
- }
-
- draw->textures = texture.gpu;
- draw->samplers = sampler.gpu;
-}
-
-static enum mali_bifrost_register_file_format
-blit_type_to_reg_fmt(enum pan_blit_type btype)
-{
- switch (btype) {
- case PAN_BLIT_FLOAT:
- return MALI_BIFROST_REGISTER_FILE_FORMAT_F32;
- case PAN_BLIT_INT:
- return MALI_BIFROST_REGISTER_FILE_FORMAT_I32;
- case PAN_BLIT_UINT:
- return MALI_BIFROST_REGISTER_FILE_FORMAT_U32;
- default:
- unreachable("Invalid blit type");
- }
-}
-
-static void
-bifrost_load_emit_blend_rt(struct pan_pool *pool, void *out,
- mali_ptr blend_shader, struct pan_image_view *iview,
- unsigned rt, unsigned loc)
-{
- enum pan_blit_type T =
- (loc == FRAG_RESULT_STENCIL) ? PAN_BLIT_UINT :
- (util_format_is_pure_uint(iview->format)) ? PAN_BLIT_UINT :
- (util_format_is_pure_sint(iview->format)) ? PAN_BLIT_INT :
- PAN_BLIT_FLOAT;
- bool disabled = loc != (FRAG_RESULT_DATA0 + rt);
- bool srgb = util_format_is_srgb(iview->format);
-
- pan_pack(out, BLEND, cfg) {
- if (disabled) {
- cfg.enable = false;
- cfg.bifrost.internal.mode = MALI_BIFROST_BLEND_MODE_OFF;
- continue;
- }
-
- cfg.round_to_fb_precision = true;
- cfg.srgb = srgb;
- cfg.bifrost.internal.mode = blend_shader ?
- MALI_BIFROST_BLEND_MODE_SHADER :
- MALI_BIFROST_BLEND_MODE_OPAQUE;
- if (blend_shader) {
- cfg.bifrost.internal.shader.pc = blend_shader;
- } else {
- const struct util_format_description *format_desc =
- util_format_description(iview->format);
-
- cfg.bifrost.equation.rgb.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.bifrost.equation.rgb.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.bifrost.equation.rgb.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.bifrost.equation.alpha.a = MALI_BLEND_OPERAND_A_SRC;
- cfg.bifrost.equation.alpha.b = MALI_BLEND_OPERAND_B_SRC;
- cfg.bifrost.equation.alpha.c = MALI_BLEND_OPERAND_C_ZERO;
- cfg.bifrost.equation.color_mask = 0xf;
- cfg.bifrost.internal.fixed_function.num_comps = 4;
- cfg.bifrost.internal.fixed_function.conversion.memory_format =
- panfrost_format_to_bifrost_blend(pool->dev, format_desc, true);
- cfg.bifrost.internal.fixed_function.conversion.register_format =
- blit_type_to_reg_fmt(T);
-
- cfg.bifrost.internal.fixed_function.rt = rt;
- }
- }
-}
-
-static void
-bifrost_load_emit_rsd(struct pan_pool *pool, struct MALI_DRAW *draw,
- mali_ptr blend_shader, struct pan_image_view *iview,
- unsigned loc)
-{
- struct panfrost_ptr t =
- panfrost_pool_alloc_desc_aggregate(pool,
- PAN_DESC(RENDERER_STATE),
- PAN_DESC_ARRAY(8, BLEND));
-
- pan_pack(t.cpu, RENDERER_STATE, cfg) {
- panfrost_load_prepare_rsd(pool, &cfg, iview, loc);
- if (loc >= FRAG_RESULT_DATA0) {
- cfg.properties.bifrost.zs_update_operation =
- MALI_PIXEL_KILL_STRONG_EARLY;
- cfg.properties.bifrost.pixel_kill_operation =
- MALI_PIXEL_KILL_FORCE_EARLY;
- } else {
- cfg.properties.bifrost.zs_update_operation =
- MALI_PIXEL_KILL_FORCE_LATE;
- cfg.properties.bifrost.pixel_kill_operation =
- MALI_PIXEL_KILL_FORCE_LATE;
- }
- cfg.properties.bifrost.allow_forward_pixel_to_kill = true;
- cfg.preload.fragment.coverage = true;
- cfg.preload.fragment.sample_mask_id = iview->image->layout.nr_samples > 1;
- }
-
- for (unsigned i = 0; i < 8; ++i) {
- void *dest = t.cpu + MALI_RENDERER_STATE_LENGTH + MALI_BLEND_LENGTH * i;
-
- bifrost_load_emit_blend_rt(pool, dest, blend_shader, iview, i, loc);
- }
-
- draw->state = t.gpu;
-}
-
-void
-panfrost_load_bifrost(struct pan_pool *pool,
- struct pan_scoreboard *scoreboard,
- mali_ptr blend_shader,
- mali_ptr thread_storage,
- mali_ptr tiler,
- mali_ptr coordinates, unsigned vertex_count,
- struct pan_image_view *iview,
- unsigned loc)
-{
- struct panfrost_ptr t =
- panfrost_pool_alloc_desc(pool, BIFROST_TILER_JOB);
-
- pan_section_pack(t.cpu, BIFROST_TILER_JOB, DRAW, cfg) {
- cfg.four_components_per_vertex = true;
- cfg.draw_descriptor_is_64b = true;
-
- panfrost_load_emit_varying(pool, &cfg, coordinates, vertex_count);
- bifrost_load_emit_texture(pool, &cfg, iview);
- panfrost_load_emit_viewport(pool, &cfg, iview);
- cfg.thread_storage = thread_storage;
- bifrost_load_emit_rsd(pool, &cfg, blend_shader, iview, loc);
- }
-
- pan_section_pack(t.cpu, BIFROST_TILER_JOB, PRIMITIVE, cfg) {
- cfg.draw_mode = MALI_DRAW_MODE_TRIANGLES;
- cfg.index_count = vertex_count;
- cfg.job_task_split = 6;
- }
-
- pan_section_pack(t.cpu, BIFROST_TILER_JOB, PRIMITIVE_SIZE, cfg) {
- cfg.constant = 1.0f;
- }
-
- panfrost_pack_work_groups_compute(pan_section_ptr(t.cpu,
- MIDGARD_TILER_JOB,
- INVOCATION),
- 1, vertex_count, 1, 1, 1, 1, true);
-
- pan_section_pack(t.cpu, BIFROST_TILER_JOB, PADDING, cfg) { }
- pan_section_pack(t.cpu, BIFROST_TILER_JOB, TILER, cfg) {
- cfg.address = tiler;
- }
-
- panfrost_add_job(pool, scoreboard, MALI_JOB_TYPE_TILER, false, false,
- 0, 0, &t, true);
-}