as they have the same base name, but different prototypes
* Add evas_object_ref() and evas_object_unref() to defer
deletion of objects until all references are removed
+
+2011-03-09 Carsten Haitzler (The Rasterman)
+
+ * Fix bug with evas_object_del() calling DEL callback BEFORE
+ the HIDE one.
evas_common_frameq_flush();
#endif
+ evas_object_hide(obj);
+ if (obj->focused)
+ {
+ obj->focused = 0;
+ obj->layer->evas->focused = NULL;
+ _evas_object_event_new();
+ evas_object_event_callback_call(obj, EVAS_CALLBACK_FOCUS_OUT, NULL);
+ _evas_post_event_callback_call(obj->layer->evas);
+ }
_evas_object_event_new();
-
evas_object_event_callback_call(obj, EVAS_CALLBACK_DEL, NULL);
_evas_post_event_callback_call(obj->layer->evas);
if (obj->name) evas_object_name_set(obj, NULL);
evas_object_free(obj, 1);
return;
}
- if (obj->focused)
- {
- obj->focused = 0;
- obj->layer->evas->focused = NULL;
- _evas_object_event_new();
- evas_object_event_callback_call(obj, EVAS_CALLBACK_FOCUS_OUT, NULL);
- _evas_post_event_callback_call(obj->layer->evas);
- }
obj->layer->evas->pointer.mouse_grabbed -= obj->mouse_grabbed;
obj->mouse_grabbed = 0;
obj->mouse_in = 0;
- evas_object_hide(obj);
evas_object_grabs_cleanup(obj);
while (obj->clip.clipees)
evas_object_clip_unset(obj->clip.clipees->data);