MachineLocation Loc;
const MDNode *Variable;
bool Merged;
- bool Constant;
enum EntryType {
E_Location,
E_Integer,
const ConstantFP *CFP;
const ConstantInt *CIP;
} Constants;
- DotDebugLocEntry()
- : Begin(0), End(0), Variable(0), Merged(false),
- Constant(false) { Constants.Int = 0;}
+ DotDebugLocEntry() : Begin(0), End(0), Variable(0), Merged(false) {
+ Constants.Int = 0;
+ }
DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, MachineLocation &L,
const MDNode *V)
- : Begin(B), End(E), Loc(L), Variable(V), Merged(false),
- Constant(false) { Constants.Int = 0; EntryKind = E_Location; }
+ : Begin(B), End(E), Loc(L), Variable(V), Merged(false) {
+ Constants.Int = 0;
+ EntryKind = E_Location;
+ }
DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, int64_t i)
- : Begin(B), End(E), Variable(0), Merged(false),
- Constant(true) { Constants.Int = i; EntryKind = E_Integer; }
+ : Begin(B), End(E), Variable(0), Merged(false) {
+ Constants.Int = i;
+ EntryKind = E_Integer;
+ }
DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E, const ConstantFP *FPtr)
- : Begin(B), End(E), Variable(0), Merged(false),
- Constant(true) { Constants.CFP = FPtr; EntryKind = E_ConstantFP; }
+ : Begin(B), End(E), Variable(0), Merged(false) {
+ Constants.CFP = FPtr;
+ EntryKind = E_ConstantFP;
+ }
DotDebugLocEntry(const MCSymbol *B, const MCSymbol *E,
const ConstantInt *IPtr)
- : Begin(B), End(E), Variable(0), Merged(false),
- Constant(true) { Constants.CIP = IPtr; EntryKind = E_ConstantInt; }
+ : Begin(B), End(E), Variable(0), Merged(false) {
+ Constants.CIP = IPtr;
+ EntryKind = E_ConstantInt;
+ }
/// \brief Empty entries are also used as a trigger to emit temp label. Such
/// labels are referenced is used to find debug_loc offset for a given DIE.