u8 originally_enabled; /* True if GPE was originally enabled */
};
+struct acpi_gpe_notify_object {
+ struct acpi_namespace_node *node;
+ struct acpi_gpe_notify_object *next;
+};
+
union acpi_gpe_dispatch_info {
struct acpi_namespace_node *method_node; /* Method node for this GPE level */
struct acpi_gpe_handler_info *handler; /* Installed GPE handler */
- struct acpi_namespace_node *device_node; /* Parent _PRW device for implicit notify */
+ struct acpi_gpe_notify_object device; /* List of _PRW devices for implicit notify */
};
/*
acpi_status status;
struct acpi_gpe_event_info *local_gpe_event_info;
struct acpi_evaluate_info *info;
+ struct acpi_gpe_notify_object *notify_object;
ACPI_FUNCTION_TRACE(ev_asynch_execute_gpe_method);
* from this thread -- because handlers may in turn run other
* control methods.
*/
- status =
- acpi_ev_queue_notify_request(local_gpe_event_info->dispatch.
- device_node,
- ACPI_NOTIFY_DEVICE_WAKE);
+ status = acpi_ev_queue_notify_request(
+ local_gpe_event_info->dispatch.device.node,
+ ACPI_NOTIFY_DEVICE_WAKE);
+
+ notify_object = local_gpe_event_info->dispatch.device.next;
+ while (ACPI_SUCCESS(status) && notify_object) {
+ status = acpi_ev_queue_notify_request(
+ notify_object->node,
+ ACPI_NOTIFY_DEVICE_WAKE);
+ notify_object = notify_object->next;
+ }
+
break;
case ACPI_GPE_DISPATCH_METHOD:
acpi_status status = AE_BAD_PARAMETER;
struct acpi_gpe_event_info *gpe_event_info;
struct acpi_namespace_node *device_node;
+ struct acpi_gpe_notify_object *notify_object;
acpi_cpu_flags flags;
+ u8 gpe_dispatch_mask;
ACPI_FUNCTION_TRACE(acpi_setup_gpe_for_wake);
goto unlock_and_exit;
}
+ if (wake_device == ACPI_ROOT_OBJECT) {
+ goto out;
+ }
+
/*
* If there is no method or handler for this GPE, then the
* wake_device will be notified whenever this GPE fires (aka
* "implicit notify") Note: The GPE is assumed to be
* level-triggered (for windows compatibility).
*/
- if (((gpe_event_info->flags & ACPI_GPE_DISPATCH_MASK) ==
- ACPI_GPE_DISPATCH_NONE) && (wake_device != ACPI_ROOT_OBJECT)) {
+ gpe_dispatch_mask = gpe_event_info->flags & ACPI_GPE_DISPATCH_MASK;
+ if (gpe_dispatch_mask != ACPI_GPE_DISPATCH_NONE
+ && gpe_dispatch_mask != ACPI_GPE_DISPATCH_NOTIFY) {
+ goto out;
+ }
- /* Validate wake_device is of type Device */
+ /* Validate wake_device is of type Device */
- device_node = ACPI_CAST_PTR(struct acpi_namespace_node,
- wake_device);
- if (device_node->type != ACPI_TYPE_DEVICE) {
- goto unlock_and_exit;
- }
+ device_node = ACPI_CAST_PTR(struct acpi_namespace_node, wake_device);
+ if (device_node->type != ACPI_TYPE_DEVICE) {
+ goto unlock_and_exit;
+ }
+
+ if (gpe_dispatch_mask == ACPI_GPE_DISPATCH_NONE) {
gpe_event_info->flags = (ACPI_GPE_DISPATCH_NOTIFY |
ACPI_GPE_LEVEL_TRIGGERED);
- gpe_event_info->dispatch.device_node = device_node;
+ gpe_event_info->dispatch.device.node = device_node;
+ gpe_event_info->dispatch.device.next = NULL;
+ } else {
+ /* There are multiple devices to notify implicitly. */
+
+ notify_object = ACPI_ALLOCATE_ZEROED(sizeof(*notify_object));
+ if (!notify_object) {
+ status = AE_NO_MEMORY;
+ goto unlock_and_exit;
+ }
+
+ notify_object->node = device_node;
+ notify_object->next = gpe_event_info->dispatch.device.next;
+ gpe_event_info->dispatch.device.next = notify_object;
}
+ out:
gpe_event_info->flags |= ACPI_GPE_CAN_WAKE;
status = AE_OK;