Initial commit.
authorKristian Høgsberg <krh@redhat.com>
Tue, 30 Sep 2008 13:46:10 +0000 (09:46 -0400)
committerKristian Høgsberg <krh@redhat.com>
Tue, 30 Sep 2008 13:56:42 +0000 (09:56 -0400)
This has the basic event loop, and a first cut of the libffi dispatcher.

Makefile [new file with mode: 0644]
NOTES [new file with mode: 0644]
client.c [new file with mode: 0644]
event-loop.c [new file with mode: 0644]
hash.c [new file with mode: 0644]
socket.c [new file with mode: 0644]
wayland.c [new file with mode: 0644]
wayland.h [new file with mode: 0644]

diff --git a/Makefile b/Makefile
new file mode 100644 (file)
index 0000000..661cd6f
--- /dev/null
+++ b/Makefile
@@ -0,0 +1,17 @@
+CFLAGS = -Wall -g $(shell pkg-config --cflags libffi)
+LDLIBS = $(shell pkg-config --libs libffi)
+
+all : wayland client
+
+wayland_objs = wayland.o event-loop.o hash.o
+
+wayland : $(wayland_objs)
+       gcc -o $@ $(wayland_objs) $(LDLIBS)
+
+client_objs = client.o
+
+client : $(client_objs)
+       gcc -o $@ $(client_objs)
+
+clean :
+       rm client wayland *.o
\ No newline at end of file
diff --git a/NOTES b/NOTES
new file mode 100644 (file)
index 0000000..f4534c2
--- /dev/null
+++ b/NOTES
@@ -0,0 +1,53 @@
+
+KEYWORDS:
+
+Wayland is a nano display server, relying on drm modesetting, gem
+batchbuffer submission and hw initialization generally in the
+kernel.  Wayland is compositing manager and display server in one
+process.  window management is largely pushed to the clients, they
+draw their own decorations and move and resize themselves,
+typically implemented in a library.  more of the core desktop could
+be pushed into wayland, for example, stock desktop components such
+as the panel or the desktop background.
+
+It is still designed with a windowed type of desktop in mind, as
+opposed to fullscreen-all-the-time type of interface.
+
+Current trends goes towards less and less rendering in X server,
+more hardware setup and management in kernel and shared libraries
+allow code sharing without putting it all in a server.
+
+Client allocates DRM buffers, draws decorations, and full window
+contents and posts entire thing to server along with dimensions.
+
+Everything is direct rendered and composited.  No cliprects, no
+drawing api/protocl between server and client.  No
+pixmaps/windows/drawables, only surfaces (essentially pixmaps).  No
+gcs/fonts, no nested windows.  OpenGL is already direct rendered,
+pixman may be direct rendered which adds the cairo API, or cairo
+may gain a GL backend.
+
+ISSUES:
+
+Include panel and desktop background in wayland?
+
+How does clients move their surfaces? set a full tri-mesh every time?
+
+How does the server apply transformations to a surface behind the
+clients back? (wobbly, minimize, zoom)  Maybe wobble is client side?
+
+How do apps share the glyph cache?
+
+Input handling - keyboard focus, multiple input devices, multiple
+pointers, multi touch.
+
+Drawing cursors, moving them, cursor themes, attaching surfaces to
+cursors.  How do you change cursors when you mouse over a text
+field if you don't have subwindows?
+
+synaptics, 3-button emulation, xkb, scim
+
+RMI
+
+the get_interface method is called on an object to get an object
+handle that implements the specified interface.
\ No newline at end of file
diff --git a/client.c b/client.c
new file mode 100644 (file)
index 0000000..8312be8
--- /dev/null
+++ b/client.c
@@ -0,0 +1,109 @@
+#include <stdlib.h>
+#include <stdint.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <errno.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <ctype.h>
+
+static const char socket_name[] = "\0wayland";
+
+struct method {
+       const char *name;
+       uint32_t opcode;
+};
+
+static const struct method display_methods[] = {
+       { "get_interface", 0 },
+       { "create_surface", 1 },
+       { NULL }
+};
+
+static const struct method surface_methods[] = {
+       { "get_interface", 0 },
+       { "post", 1 },
+       { NULL }
+};
+
+struct interface {
+       const char *name;
+       const struct method *methods;
+};
+
+static const struct interface interfaces[] = {
+       { "display", display_methods },
+       { "surface", surface_methods },
+       { NULL },
+};
+
+int send_request(int sock, const char *buffer, int buffer_len)
+{
+       const struct method *methods;
+       char interface[32], method[32];
+       uint32_t request[3], id, new_id;
+       int i;
+
+       if (sscanf(buffer, "%d/%32[^:]:%32s %d\n",
+                  &id, interface, method, &new_id) != 4) {
+               printf("invalid input, expected <id>/<interface>:<method>\n");
+               return -1;
+       }
+
+       printf("got object id %d, interface \"%s\", name \"%s\"\n",
+              id, interface, method);
+
+       for (i = 0; interfaces[i].name != NULL; i++) {
+               if (strcmp(interfaces[i].name, interface) == 0)
+                       break;
+       }
+       if (interfaces[i].name == NULL) {
+               printf("unknown interface \"%s\"\n", interface);
+               return -1;
+       }
+
+       methods = interfaces[i].methods;
+       for (i = 0; methods[i].name != NULL; i++) {
+               if (strcmp(methods[i].name, method) == 0)
+                       break;
+       }
+
+       if (methods[i].name == NULL) {
+               printf("unknown request \"%s\"\n", method);
+               return -1;
+       }
+
+       request[0] = id;
+       request[1] = methods[i].opcode;
+       request[2] = new_id;
+
+       return write(sock, request, sizeof request);
+}
+
+int main(int argc, char *argv[])
+{
+       struct sockaddr_un name;
+       socklen_t size;
+       int sock, len;
+       char buffer[256];
+
+       sock = socket(PF_LOCAL, SOCK_STREAM, 0);
+       if (sock < 0)
+               return -1;
+
+       name.sun_family = AF_LOCAL;
+       memcpy(name.sun_path, socket_name, sizeof socket_name);
+
+       size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name;
+
+       if (connect (sock, (struct sockaddr *) &name, size) < 0)
+               return -1;
+
+       while (len = read(STDIN_FILENO, buffer, sizeof buffer), len > 0)
+               if (send_request(sock, buffer, len) < 0)
+                       break;
+
+       return 0;
+}
diff --git a/event-loop.c b/event-loop.c
new file mode 100644 (file)
index 0000000..2946a64
--- /dev/null
@@ -0,0 +1,107 @@
+#include <stddef.h>
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <sys/epoll.h>
+#include <unistd.h>
+#include "wayland.h"
+
+struct wl_event_loop {
+       int epoll_fd;
+};
+
+struct wl_event_source {
+       int fd;
+       wl_event_loop_func_t func;
+       void *data;
+};
+
+struct wl_event_source *
+wl_event_loop_add_fd(struct wl_event_loop *loop,
+                    int fd, uint32_t mask,
+                    wl_event_loop_func_t func,
+                    void *data)
+{
+       struct wl_event_source *source;
+       struct epoll_event ep;
+
+       source = malloc(sizeof *source);
+       source->fd = fd;
+       source->func = func;
+       source->data = data;
+
+       ep.events = 0;
+       if (mask & WL_EVENT_READABLE)
+               ep.events |= EPOLLIN;
+       if (mask & WL_EVENT_WRITEABLE)
+               ep.events |= EPOLLOUT;
+       ep.data.ptr = source;
+
+       if (epoll_ctl(loop->epoll_fd, EPOLL_CTL_ADD, fd, &ep) < 0) {
+               free(source);
+               return NULL;
+       }
+
+       return source;
+}
+
+int
+wl_event_loop_remove_source(struct wl_event_loop *loop,
+                           struct wl_event_source *source)
+{
+       int fd;
+
+       fd = source->fd;
+       free(source);
+
+       return epoll_ctl(loop->epoll_fd, EPOLL_CTL_DEL, fd, NULL);
+}
+
+struct wl_event_loop *
+wl_event_loop_create(void)
+{
+       struct wl_event_loop *loop;
+
+       loop = malloc(sizeof *loop);
+       if (loop == NULL)
+               return NULL;
+
+       loop->epoll_fd = epoll_create(16);
+       if (loop->epoll_fd < 0) {
+               free(loop);
+               return NULL;
+       }
+
+       return loop;
+}
+
+void
+wl_event_loop_destroy(struct wl_event_loop *loop)
+{
+       close(loop->epoll_fd);
+       free(loop);
+}
+
+#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
+
+int
+wl_event_loop_wait(struct wl_event_loop *loop)
+{
+       struct epoll_event ep[32];
+       struct wl_event_source *source;
+       int i, count;
+
+       count = epoll_wait(loop->epoll_fd, ep, ARRAY_LENGTH(ep), -1);
+       if (count < 0)
+               return -1;
+
+       for (i = 0; i < count; i++) {
+               source = ep[i].data.ptr;
+               source->func(source->fd, ep[i].events, source->data);
+       }
+
+       return 0;
+}
diff --git a/hash.c b/hash.c
new file mode 100644 (file)
index 0000000..80a1457
--- /dev/null
+++ b/hash.c
@@ -0,0 +1,45 @@
+#include <stdlib.h>
+#include "wayland.h"
+
+int wl_hash_insert(struct wl_hash *hash, struct wl_object *object)
+{
+       struct wl_object **objects;
+       uint32_t alloc;
+
+       if (hash->count == hash->alloc) {
+               if (hash->alloc == 0)
+                       alloc = 16;
+               else
+                       alloc = hash->alloc * 2;
+               objects = realloc(hash->objects, alloc * sizeof *objects);
+               if (objects == NULL)
+                       return -1;
+
+               hash->objects = objects;
+               hash->alloc = alloc;
+       }
+
+       hash->objects[hash->count] = object;
+       hash->count++;
+
+       return 0;
+}
+
+struct wl_object *
+wl_hash_lookup(struct wl_hash *hash, uint32_t id)
+{
+       int i;
+
+       for (i = 0; i < hash->count; i++) {
+               if (hash->objects[i]->id == id)
+                       return hash->objects[i];
+       }
+
+       return NULL;
+}
+
+void
+wl_hash_delete(struct wl_hash *hash, struct wl_object *object)
+{
+       /* writeme */
+}
diff --git a/socket.c b/socket.c
new file mode 100644 (file)
index 0000000..e69de29
diff --git a/wayland.c b/wayland.c
new file mode 100644 (file)
index 0000000..496f866
--- /dev/null
+++ b/wayland.c
@@ -0,0 +1,423 @@
+#include <stdlib.h>
+#include <stdint.h>
+#include <stddef.h>
+#include <stdio.h>
+#include <errno.h>
+#include <string.h>
+#include <unistd.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+#include <ffi.h>
+#include "wayland.h"
+
+#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
+
+struct wl_region {
+};
+
+struct wl_client {
+       char protocol_buffer[4096];
+       struct wl_event_source *source;
+       struct wl_display *display;
+};
+
+struct wl_display {
+       struct wl_object base;
+       struct wl_event_loop *loop;
+       struct wl_hash objects;
+};
+
+struct wl_surface {
+       struct wl_object base;
+
+       /* provided by client */
+       int width, height;
+       int buffer;
+       int stride;
+       
+       /* these are used by the wayland server, not set from client */
+       void (*screen_to_surface)(int sx, int sy, int *wx, int *wy);
+       void (*surface_to_screen)(int sx, int sy, int *wx, int *wy);
+
+       /* how to convert buffer contents to pixels in screen format;
+        * yuv->rgb, indexed->rgb, svg->rgb, but mostly just rgb->rgb. */
+
+       /* how to transform/render rectangular contents to polygons. */
+};
+
+static void
+wl_surface_get_interface(struct wl_client *client,
+                        struct wl_surface *surface,
+                        const char *interface, uint32_t id)
+{
+       /* client sends a new object id, and an interface identifier
+        * to name the object that implements the interface */
+       printf("surface::get_interface\n");
+}
+
+static const struct wl_argument get_interface_arguments[] = {
+       { WL_ARGUMENT_STRING },
+       { WL_ARGUMENT_NEW_ID }
+};
+
+static void
+wl_surface_post(struct wl_client *client,
+               struct wl_surface *surface, uint32_t name, 
+               uint32_t width, uint32_t height, uint32_t stride)
+{
+       printf("surface::post\n");
+}
+
+static const struct wl_argument post_arguments[] = {
+       { WL_ARGUMENT_UINT32 },
+       { WL_ARGUMENT_UINT32 },
+       { WL_ARGUMENT_UINT32 },
+       { WL_ARGUMENT_UINT32 },
+};
+
+void
+wl_surface_update(struct wl_surface *surface,
+                 uint32_t source_name, struct wl_region *region)
+{
+       /* FIXME: how to demarshal region? */
+       /* copy region from buffer into current window contents. */
+}
+
+static const struct wl_argument update_arguments[] = {
+       { WL_ARGUMENT_UINT32 },
+       { WL_ARGUMENT_UINT32 },
+};
+
+static const struct wl_method surface_methods[] = {
+       { "get_interface", wl_surface_get_interface,
+         ARRAY_LENGTH(get_interface_arguments), get_interface_arguments },
+       { "post", wl_surface_post,
+         ARRAY_LENGTH(post_arguments), post_arguments }
+};
+
+static const struct wl_interface surface_interface = {
+       "surface", 1,
+       ARRAY_LENGTH(surface_methods),
+       surface_methods,
+};
+
+struct wl_surface *
+wl_surface_create(struct wl_display *display, uint32_t id)
+{
+       struct wl_surface *surface;
+
+       surface = malloc(sizeof *surface);
+       if (surface == NULL)
+               return NULL;
+
+       surface->base.id = id;
+       surface->base.interface = &surface_interface;
+       /* doesn't create any pixel buffers, just the wl_surface
+        * object.  the client allocates and attaches pixel buffers
+        * itself and renders to them, then posts them using
+        * wl_window_post. */
+
+       /* add to display list */
+
+       return surface;
+}
+
+static void
+wl_client_data(int fd, uint32_t mask, void *data);
+
+struct wl_client *
+wl_client_create(struct wl_display *display, int fd)
+{
+       struct wl_client *client;
+
+       client = malloc(sizeof *client);
+       if (client == NULL)
+               return NULL;
+
+       client->display = display;
+
+       client->source = wl_event_loop_add_fd(display->loop, fd,
+                                             WL_EVENT_READABLE |
+                                             WL_EVENT_READABLE,
+                                             wl_client_data, client);
+
+       printf("new client: %p\n", client);
+
+       /* Send global objects to client in hand shake response, eg:
+        *
+        *   display: 0,
+        *   glyph_cache: 1
+        *   some other extension global object: 2
+        *
+        * etc */
+
+       return client;
+}
+
+void
+wl_client_destroy(struct wl_client *client)
+{
+       printf("disconnect from client %p\n", client);
+       wl_event_loop_remove_source(client->display->loop, client->source);
+       free(client);
+}
+
+static void
+demarshal(struct wl_client *client, struct wl_object *target,
+         const struct wl_method *method, uint32_t *data, int len)
+{
+       ffi_type *types[10];
+       ffi_cif cif;
+       uint32_t *p, result;
+       int i;
+       union {
+               uint32_t uint32;
+               const char *string;
+               void *object;
+               uint32_t new_id;
+       } values[10];
+       void *args[10];
+       struct wl_object *object;
+
+       if (method->argument_count > ARRAY_LENGTH(types)) {
+               printf("too many args (%d)\n", method->argument_count);
+               return;
+       }
+
+       types[0] = &ffi_type_pointer;
+       values[0].object = client;
+       args[0] =  &values[0];
+
+       types[1] = &ffi_type_pointer;
+       values[1].object = target;
+       args[1] =  &values[1];
+
+       p = data;
+       for (i = 0; i < method->argument_count; i++) {
+               switch (method->arguments[i].type) {
+               case WL_ARGUMENT_UINT32:
+                       types[i + 2] = &ffi_type_uint32;
+                       values[i + 2].uint32 = *p;
+                       printf("got uint32 (%d)\n", *p);
+                       p++;
+                       break;
+               case WL_ARGUMENT_STRING:
+                       printf("got string\n");
+                       types[i + 2] = &ffi_type_pointer;
+                       /* FIXME */
+                       values[i + 2].uint32 = *p++;
+                       break;
+               case WL_ARGUMENT_OBJECT:
+                       types[i + 2] = &ffi_type_pointer;
+                       object = wl_hash_lookup(&client->display->objects, *p);
+                       if (object == NULL)
+                               printf("unknown object (%d)\n", *p);
+                       if (object->interface != method->arguments[i].data)
+                               printf("wrong object type\n");
+                       values[i + 2].object = object;
+                       printf("got object (%d)\n", *p);
+                       p++;
+                       break;
+               case WL_ARGUMENT_NEW_ID:
+                       types[i + 2] = &ffi_type_uint32;
+                       values[i + 2].new_id = *p;
+                       object = wl_hash_lookup(&client->display->objects, *p);
+                       if (object != NULL)
+                               printf("object already exists (%d)\n", *p);
+                       printf("got new_id (%d)\n", *p);
+                       p++;
+                       break;
+               default:
+                       printf("unknown type\n");
+                       break;
+               }
+               args[i + 2] = &values[i + 2];
+       }
+
+       ffi_prep_cif(&cif, FFI_DEFAULT_ABI, method->argument_count + 2,
+                    &ffi_type_uint32, types);
+       ffi_call(&cif, FFI_FN(method->func), &result, args);
+}
+
+static void
+wl_client_data(int fd, uint32_t mask, void *data)
+{
+       struct wl_client *client = data;
+       struct wl_object *object;
+       const struct wl_method *method;
+       char buffer[256];
+       uint32_t *p;
+       int len;
+
+       if (mask & WL_EVENT_READABLE) {
+               len = read(fd, buffer, sizeof buffer);
+               if (len == 0) {
+                       wl_client_destroy(client);
+               } else {
+                       printf("got %d bytes from client %p\n",
+                              len, client);
+                       if (len < 2 * sizeof *p)
+                               /* read more... */
+                               return;
+
+                       p = (uint32_t *) buffer;
+                       object = wl_hash_lookup(&client->display->objects,
+                                               p[0]);
+                       if (object == NULL) {
+                               /* send error */
+                               printf("invalid object\n");
+                               return;
+                       }
+
+                       if (p[1] >= object->interface->method_count) {
+                               /* send error */
+                               printf("invalid method\n");
+                               return;
+                       }
+
+                       method = &object->interface->methods[p[1]];
+                       printf("calling method %s on interface %s\n",
+                              method->name, object->interface->name);
+                       demarshal(client, object, method, p + 2, len - 8);
+               }
+       }
+
+       if (mask & WL_EVENT_WRITEABLE) {
+       }
+}
+
+static void
+wl_display_get_interface(struct wl_client *client,
+                        struct wl_display *display,
+                        const char *interface, uint32_t id)
+{
+       /* client sends a new object id, and an interface identifier
+        * to name the object that implements the interface */
+       printf("display::get_interface\n");
+}
+
+static int
+wl_display_create_surface(struct wl_client *client,
+                         struct wl_display *display, uint32_t id)
+{
+       struct wl_surface *surface;
+
+       printf("display::create_surface, client %p, display %p, new_id=%d\n",
+              client, display, id);
+
+       surface = wl_surface_create(display, id);
+       wl_hash_insert(&display->objects, &surface->base);
+
+       return 0;
+}
+
+static const struct wl_argument create_surface_arguments[] = {
+       { WL_ARGUMENT_NEW_ID }
+};
+
+static const struct wl_method display_methods[] = {
+       { "get_interface", wl_display_get_interface,
+         ARRAY_LENGTH(get_interface_arguments), get_interface_arguments },
+       { "create_surface", wl_display_create_surface,
+         ARRAY_LENGTH(create_surface_arguments), create_surface_arguments },
+};
+
+static const struct wl_interface display_interface = {
+       "display", 1, ARRAY_LENGTH(display_methods), display_methods,
+};
+
+struct wl_display *
+wl_display_create(void)
+{
+       struct wl_display *display;
+
+       display = malloc(sizeof *display);
+       if (display == NULL)
+               return NULL;
+
+       display->loop = wl_event_loop_create();
+       if (display->loop == NULL) {
+               free(display);
+               return NULL;
+       }
+
+       display->base.id = 0;
+       display->base.interface = &display_interface;
+       wl_hash_insert(&display->objects, &display->base);
+
+       return display;         
+}
+
+void
+wl_display_run(struct wl_display *display)
+{
+       while (1)
+               wl_event_loop_wait(display->loop);
+}
+
+/* The plan here is to generate a random anonymous socket name and
+ * advertise that through a service on the session dbus.
+ */
+static const char socket_name[] = "\0wayland";
+
+static void
+socket_data(int fd, uint32_t mask, void *data)
+{
+       struct wl_display *display = data;
+       struct sockaddr_un name;
+       socklen_t length;
+       int client_fd;
+
+       length = sizeof name;
+       client_fd = accept (fd, (struct sockaddr *) &name, &length);
+       if (client_fd < 0)
+               fprintf(stderr, "failed to accept\n");
+
+       wl_client_create(display, client_fd);
+}
+
+int
+wl_display_add_socket(struct wl_display *display)
+{
+       struct sockaddr_un name;
+       int sock;
+       socklen_t size;
+
+       sock = socket(PF_LOCAL, SOCK_STREAM, 0);
+       if (sock < 0)
+               return -1;
+
+       name.sun_family = AF_LOCAL;
+       memcpy(name.sun_path, socket_name, sizeof socket_name);
+
+       size = offsetof (struct sockaddr_un, sun_path) + sizeof socket_name;
+       if (bind(sock, (struct sockaddr *) &name, size) < 0)
+               return -1;
+
+       if (listen(sock, 1) < 0)
+               return -1;
+
+       wl_event_loop_add_fd(display->loop, sock, WL_EVENT_READABLE,
+                            socket_data, display);
+
+       return 0;
+}
+
+
+int main(int argc, char *argv[])
+{
+       struct wl_display *display;
+
+       display = wl_display_create();
+
+       if (wl_display_add_socket(display)) {
+               fprintf(stderr, "failed to add socket: %m\n");
+               exit(EXIT_FAILURE);
+       }
+
+       printf("wayland online, display is %p\n", display);
+
+       wl_display_run(display);
+
+       return 0;
+}
diff --git a/wayland.h b/wayland.h
new file mode 100644 (file)
index 0000000..409e3a3
--- /dev/null
+++ b/wayland.h
@@ -0,0 +1,67 @@
+#ifndef WAYLAND_H
+#define WAYLAND_H
+
+#include <stdint.h>
+
+enum {
+       WL_EVENT_READABLE = 0x01,
+       WL_EVENT_WRITEABLE = 0x02
+};
+
+struct wl_event_loop;
+struct wl_event_source;
+typedef void (*wl_event_loop_func_t)(int fd, uint32_t mask, void *data);
+
+struct wl_event_loop *wl_event_loop_create(void);
+void wl_event_loop_destroy(struct wl_event_loop *loop);
+struct wl_event_source *wl_event_loop_add_fd(struct wl_event_loop *loop,
+                                            int fd, uint32_t mask,
+                                            wl_event_loop_func_t func,
+                                            void *data);
+int wl_event_loop_remove_source(struct wl_event_loop *loop,
+                               struct wl_event_source *source);
+int wl_event_loop_wait(struct wl_event_loop *loop);
+
+struct wl_hash {
+       struct wl_object **objects;
+       uint32_t count, alloc, id;
+};
+
+int wl_hash_insert(struct wl_hash *hash, struct wl_object *object);
+struct wl_object *wl_hash_lookup(struct wl_hash *hash, uint32_t id);
+void wl_hash_delete(struct wl_hash *hash, struct wl_object *object);
+
+struct wl_client;
+
+enum {
+       WL_ARGUMENT_UINT32,
+       WL_ARGUMENT_STRING,
+       WL_ARGUMENT_OBJECT,
+       WL_ARGUMENT_NEW_ID
+};
+
+struct wl_argument {
+       uint32_t type;
+       void *data;
+};
+
+struct wl_method {
+       const char *name;
+       void *func;
+       int argument_count;
+       const struct wl_argument *arguments;
+};
+
+struct wl_interface {
+       const char *name;
+       int version;
+       int method_count;
+       const struct wl_method *methods;
+};
+
+struct wl_object {
+       const struct wl_interface *interface;
+       uint32_t id;
+};
+
+#endif