return bitmap_weight(buf, pos);
}
-/**
- * bitmap_ord_to_pos - find position of n-th set bit in bitmap
- * @buf: pointer to bitmap
- * @ord: ordinal bit position (n-th set bit, n >= 0)
- * @nbits: number of valid bit positions in @buf
- *
- * Map the ordinal offset of bit @ord in @buf to its position in @buf.
- * Value of @ord should be in range 0 <= @ord < weight(buf). If @ord
- * >= weight(buf), returns @nbits.
- *
- * If for example, just bits 4 through 7 are set in @buf, then @ord
- * values 0 through 3 will get mapped to 4 through 7, respectively,
- * and all other @ord values returns @nbits. When @ord value 3
- * gets mapped to (returns) @pos value 7 in this example, that means
- * that the 3rd set bit (starting with 0th) is at position 7 in @buf.
- *
- * The bit positions 0 through @nbits-1 are valid positions in @buf.
- */
-unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits)
-{
- unsigned int pos;
-
- for (pos = find_first_bit(buf, nbits);
- pos < nbits && ord;
- pos = find_next_bit(buf, nbits, pos + 1))
- ord--;
-
- return pos;
-}
-
/**
* bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap
* @dst: remapped result
if (n < 0 || w == 0)
set_bit(oldbit, dst); /* identity map */
else
- set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst);
+ set_bit(find_nth_bit(new, nbits, n % w), dst);
}
}
EXPORT_SYMBOL(bitmap_remap);
if (n < 0 || w == 0)
return oldbit;
else
- return bitmap_ord_to_pos(new, n % w, bits);
+ return find_nth_bit(new, bits, n % w);
}
EXPORT_SYMBOL(bitmap_bitremap);
* The following code is a more efficient, but less
* obvious, equivalent to the loop:
* for (m = 0; m < bitmap_weight(relmap, bits); m++) {
- * n = bitmap_ord_to_pos(orig, m, bits);
+ * n = find_nth_bit(orig, bits, m);
* if (test_bit(m, orig))
* set_bit(n, dst);
* }