Fix for GPU-less Linux build: move #include GrTextureStripAtlas into SK_SUPPORT_GPU...
authorrileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 14 Aug 2012 21:14:08 +0000 (21:14 +0000)
committerrileya@google.com <rileya@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Tue, 14 Aug 2012 21:14:08 +0000 (21:14 +0000)
git-svn-id: http://skia.googlecode.com/svn/trunk@5102 2bbb7eff-a529-9590-31e7-b0007b416f81

src/effects/gradients/SkGradientShader.cpp

index 176e6f8..ccf3909 100644 (file)
@@ -12,7 +12,6 @@
 #include "SkTwoPointRadialGradient.h"
 #include "SkTwoPointConicalGradient.h"
 #include "SkSweepGradient.h"
-#include "effects/GrTextureStripAtlas.h"
 
 SkGradientShaderBase::SkGradientShaderBase(const SkColor colors[], const SkScalar pos[],
              int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) {
@@ -673,6 +672,7 @@ SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
 
 #if SK_SUPPORT_GPU
 
+#include "effects/GrTextureStripAtlas.h"
 #include "SkGr.h"
 
 GrGLGradientStage::GrGLGradientStage(const GrProgramStageFactory& factory)