// Third party copyrights are property of their respective owners.
//
// @Authors
-// Liu Liujun, liujun@multicorewareinc.com
+// Liu Liujun, liujun@multicorewareinc.com
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
//M*/
__kernel void BlendLinear_C1_D0(
- __global uchar *dst,
- __global uchar *img1,
- __global uchar *img2,
- __global float *weight1,
- __global float *weight2,
+ __global uchar4 *dst,
+ __global uchar4 *img1,
+ __global uchar4 *img2,
+ __global float4 *weight1,
+ __global float4 *weight2,
int rows,
int cols,
int istep,
{
int idx = get_global_id(0);
int idy = get_global_id(1);
- if (idx < cols && idy < rows)
+ if (idx << 2 < cols && idy < rows)
{
- int pos = mad24(idy,istep,idx);
- int wpos = mad24(idy,wstep,idx);
- float w1 = weight1[wpos];
- float w2 = weight2[wpos];
- dst[pos] = (img1[pos] * w1 + img2[pos] * w2) / (w1 + w2 + 1e-5f);
-
+ int pos = mad24(idy,istep >> 2,idx);
+ int wpos = mad24(idy,wstep >> 2,idx);
+ float4 w1 = weight1[wpos], w2 = weight2[wpos];
+ dst[pos] = convert_uchar4((convert_float4(img1[pos]) * w1 +
+ convert_float4(img2[pos]) * w2) / (w1 + w2 + 1e-5f));
}
}
__kernel void BlendLinear_C4_D0(
- __global uchar *dst,
- __global uchar *img1,
- __global uchar *img2,
+ __global uchar4 *dst,
+ __global uchar4 *img1,
+ __global uchar4 *img2,
__global float *weight1,
__global float *weight2,
int rows,
{
int idx = get_global_id(0);
int idy = get_global_id(1);
- int x = idx / 4;
- int y = idy;
- if (x < cols && y < rows)
+ if (idx < cols && idy < rows)
{
- int pos = mad24(idy,istep,idx);
- int wpos = mad24(idy,wstep,x);
+ int pos = mad24(idy,istep >> 2,idx);
+ int wpos = mad24(idy,wstep, idx);
float w1 = weight1[wpos];
float w2 = weight2[wpos];
- dst[pos] = (img1[pos] * w1 + img2[pos] * w2) / (w1 + w2 + 1e-5f);
+ dst[pos] = convert_uchar4((convert_float4(img1[pos]) * w1 +
+ convert_float4(img2[pos]) * w2) / (w1 + w2 + 1e-5f));
}
}
+
__kernel void BlendLinear_C1_D5(
- __global float *dst,
- __global float *img1,
- __global float *img2,
- __global float *weight1,
- __global float *weight2,
+ __global float4 *dst,
+ __global float4 *img1,
+ __global float4 *img2,
+ __global float4 *weight1,
+ __global float4 *weight2,
int rows,
int cols,
int istep,
{
int idx = get_global_id(0);
int idy = get_global_id(1);
- if (idx < cols && idy < rows)
+ if (idx << 2 < cols && idy < rows)
{
- int pos = mad24(idy,istep,idx);
- int wpos = mad24(idy,wstep,idx);
- float w1 = weight1[wpos];
- float w2 = weight2[wpos];
+ int pos = mad24(idy,istep >> 2,idx);
+ int wpos = mad24(idy,wstep >> 2,idx);
+ float4 w1 = weight1[wpos], w2 = weight2[wpos];
dst[pos] = (img1[pos] * w1 + img2[pos] * w2) / (w1 + w2 + 1e-5f);
}
}
__kernel void BlendLinear_C4_D5(
- __global float *dst,
- __global float *img1,
- __global float *img2,
+ __global float4 *dst,
+ __global float4 *img1,
+ __global float4 *img2,
__global float *weight1,
__global float *weight2,
int rows,
{
int idx = get_global_id(0);
int idy = get_global_id(1);
- int x = idx / 4;
- int y = idy;
- if (x < cols && y < rows)
+ if (idx < cols && idy < rows)
{
- int pos = mad24(idy,istep,idx);
- int wpos = mad24(idy,wstep,x);
+ int pos = mad24(idy,istep >> 2,idx);
+ int wpos = mad24(idy,wstep, idx);
float w1 = weight1[wpos];
float w2 = weight2[wpos];
dst[pos] = (img1[pos] * w1 + img2[pos] * w2) / (w1 + w2 + 1e-5f);