struct intel_mipmap_tree *stencil_mt,
bool hiz, bool separate_stencil,
uint32_t width, uint32_t height,
- uint32_t tile_x, uint32_t tile_y);
+ uint32_t tile_x, uint32_t tile_y)
+{
+ (void)hiz;
+ (void)separate_stencil;
+ (void)stencil_mt;
+
+ assert(!hiz);
+ assert(!separate_stencil);
+
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ const unsigned len = (devinfo->is_g4x || devinfo->gen == 5) ? 6 : 5;
+
+ BEGIN_BATCH(len);
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) |
+ (depthbuffer_format << 18) |
+ (BRW_TILEWALK_YMAJOR << 26) |
+ (1 << 27) |
+ (depth_surface_type << 29));
+
+ if (depth_mt) {
+ OUT_RELOC(depth_mt->bo, RELOC_WRITE, depth_offset);
+ } else {
+ OUT_BATCH(0);
+ }
+
+ OUT_BATCH(((width + tile_x - 1) << 6) |
+ ((height + tile_y - 1) << 19));
+ OUT_BATCH(0);
+
+ if (devinfo->is_g4x || devinfo->gen >= 5)
+ OUT_BATCH(tile_x | (tile_y << 16));
+ else
+ assert(tile_x == 0 && tile_y == 0);
+
+ if (devinfo->gen >= 6)
+ OUT_BATCH(0);
+
+ ADVANCE_BATCH();
+}
void
brw_emit_depthbuffer(struct brw_context *brw)
brw->no_depth_or_stencil = !depth_mt && !stencil_mt;
}
-static void
-brw_emit_depth_stencil_hiz(struct brw_context *brw,
- struct intel_mipmap_tree *depth_mt,
- uint32_t depth_offset, uint32_t depthbuffer_format,
- uint32_t depth_surface_type,
- struct intel_mipmap_tree *stencil_mt,
- bool hiz, bool separate_stencil,
- uint32_t width, uint32_t height,
- uint32_t tile_x, uint32_t tile_y)
-{
- (void)hiz;
- (void)separate_stencil;
- (void)stencil_mt;
-
- assert(!hiz);
- assert(!separate_stencil);
-
- const struct gen_device_info *devinfo = &brw->screen->devinfo;
- const unsigned len = (devinfo->is_g4x || devinfo->gen == 5) ? 6 : 5;
-
- BEGIN_BATCH(len);
- OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
- OUT_BATCH((depth_mt ? depth_mt->surf.row_pitch - 1 : 0) |
- (depthbuffer_format << 18) |
- (BRW_TILEWALK_YMAJOR << 26) |
- (1 << 27) |
- (depth_surface_type << 29));
-
- if (depth_mt) {
- OUT_RELOC(depth_mt->bo, RELOC_WRITE, depth_offset);
- } else {
- OUT_BATCH(0);
- }
-
- OUT_BATCH(((width + tile_x - 1) << 6) |
- ((height + tile_y - 1) << 19));
- OUT_BATCH(0);
-
- if (devinfo->is_g4x || devinfo->gen >= 5)
- OUT_BATCH(tile_x | (tile_y << 16));
- else
- assert(tile_x == 0 && tile_y == 0);
-
- if (devinfo->gen >= 6)
- OUT_BATCH(0);
-
- ADVANCE_BATCH();
-}
-
const struct brw_tracked_state brw_depthbuffer = {
.dirty = {
.mesa = _NEW_BUFFERS,