}
static void
-lose_pointer_focus(struct wl_listener *listener, void *data)
+move_resources(struct wl_list *destination, struct wl_list *source)
{
- struct weston_pointer *pointer =
- container_of(listener, struct weston_pointer, focus_listener);
-
- pointer->focus_resource = NULL;
+ wl_list_insert_list(destination, source);
+ wl_list_init(source);
}
static void
-lose_keyboard_focus(struct wl_listener *listener, void *data)
-{
- struct weston_keyboard *keyboard =
- container_of(listener, struct weston_keyboard, focus_listener);
-
- keyboard->focus_resource = NULL;
-}
-
-static void
-lose_touch_focus(struct wl_listener *listener, void *data)
-{
- struct weston_touch *touch =
- container_of(listener, struct weston_touch, focus_listener);
-
- touch->focus_resource = NULL;
+move_resources_for_client(struct wl_list *destination,
+ struct wl_list *source,
+ struct wl_client *client)
+{
+ struct wl_resource *resource, *tmp;
+ wl_resource_for_each_safe(resource, tmp, source) {
+ if (wl_resource_get_client(resource) == client) {
+ wl_list_remove(wl_resource_get_link(resource));
+ wl_list_insert(destination,
+ wl_resource_get_link(resource));
+ }
+ }
}
static void
{
struct weston_pointer *pointer = grab->pointer;
wl_fixed_t sx, sy;
+ struct wl_list *resource_list;
+ struct wl_resource *resource;
- if (pointer->focus_resource) {
+ resource_list = &pointer->focus_resource_list;
+ wl_resource_for_each(resource, resource_list) {
weston_surface_from_global_fixed(pointer->focus,
pointer->x, pointer->y,
&sx, &sy);
- wl_pointer_send_motion(pointer->focus_resource, time, sx, sy);
+ wl_pointer_send_motion(resource, time, sx, sy);
}
}
enum wl_pointer_button_state state = state_w;
struct wl_display *display = compositor->wl_display;
wl_fixed_t sx, sy;
+ struct wl_list *resource_list;
- resource = pointer->focus_resource;
- if (resource) {
+ resource_list = &pointer->focus_resource_list;
+ if (!wl_list_empty(resource_list)) {
serial = wl_display_next_serial(display);
- wl_pointer_send_button(resource, serial, time, button, state_w);
+ wl_resource_for_each(resource, resource_list)
+ wl_pointer_send_button(resource,
+ serial,
+ time,
+ button,
+ state_w);
}
if (pointer->button_count == 0 &&
struct weston_touch *touch = grab->touch;
struct wl_display *display = touch->seat->compositor->wl_display;
uint32_t serial;
+ struct wl_resource *resource;
+ struct wl_list *resource_list;
+
+ resource_list = &touch->focus_resource_list;
- if (touch->focus_resource && touch->focus) {
+ if (!wl_list_empty(resource_list) && touch->focus) {
serial = wl_display_next_serial(display);
- wl_touch_send_down(touch->focus_resource, serial, time,
- touch->focus->resource,
- touch_id, sx, sy);
+ wl_resource_for_each(resource, resource_list)
+ wl_touch_send_down(resource, serial, time,
+ touch->focus->resource,
+ touch_id, sx, sy);
}
}
struct weston_touch *touch = grab->touch;
struct wl_display *display = touch->seat->compositor->wl_display;
uint32_t serial;
+ struct wl_resource *resource;
+ struct wl_list *resource_list;
+
+ resource_list = &touch->focus_resource_list;
- if (touch->focus_resource) {
+ if (!wl_list_empty(resource_list)) {
serial = wl_display_next_serial(display);
- wl_touch_send_up(touch->focus_resource, serial, time, touch_id);
+ wl_resource_for_each(resource, resource_list)
+ wl_touch_send_up(resource, serial, time, touch_id);
}
}
int touch_id, wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_touch *touch = grab->touch;
+ struct wl_resource *resource;
+ struct wl_list *resource_list;
- if (touch->focus_resource) {
- wl_touch_send_motion(touch->focus_resource, time,
+ resource_list = &touch->focus_resource_list;
+
+ wl_resource_for_each(resource, resource_list) {
+ wl_touch_send_motion(resource, time,
touch_id, sx, sy);
}
}
struct wl_resource *resource;
struct wl_display *display = keyboard->seat->compositor->wl_display;
uint32_t serial;
+ struct wl_list *resource_list;
- resource = keyboard->focus_resource;
- if (resource) {
+ resource_list = &keyboard->focus_resource_list;
+ if (!wl_list_empty(resource_list)) {
serial = wl_display_next_serial(display);
- wl_keyboard_send_key(resource, serial, time, key, state);
+ wl_resource_for_each(resource, resource_list)
+ wl_keyboard_send_key(resource,
+ serial,
+ time,
+ key,
+ state);
+ }
+}
+
+static void
+send_modifiers_to_resource(struct weston_keyboard *keyboard,
+ struct wl_resource *resource,
+ uint32_t serial)
+{
+ wl_keyboard_send_modifiers(resource,
+ serial,
+ keyboard->modifiers.mods_depressed,
+ keyboard->modifiers.mods_latched,
+ keyboard->modifiers.mods_locked,
+ keyboard->modifiers.group);
+}
+
+static void
+send_modifiers_to_client_in_list(struct wl_client *client,
+ struct wl_list *list,
+ uint32_t serial,
+ struct weston_keyboard *keyboard)
+{
+ struct wl_resource *resource;
+
+ wl_resource_for_each(resource, list) {
+ if (wl_resource_get_client(resource) == client)
+ send_modifiers_to_resource(keyboard,
+ resource,
+ serial);
}
}
uint32_t mods_locked, uint32_t group)
{
struct weston_keyboard *keyboard = grab->keyboard;
- struct weston_pointer *pointer = keyboard->seat->pointer;
- struct wl_resource *resource, *pr;
-
- resource = keyboard->focus_resource;
- if (!resource)
- return;
+ struct weston_pointer *pointer = grab->keyboard->seat->pointer;
+ struct wl_resource *resource;
+ struct wl_list *resource_list;
- wl_keyboard_send_modifiers(resource, serial, mods_depressed,
- mods_latched, mods_locked, group);
+ resource_list = &keyboard->focus_resource_list;
+ wl_resource_for_each(resource, resource_list) {
+ wl_keyboard_send_modifiers(resource, serial, mods_depressed,
+ mods_latched, mods_locked, group);
+ }
if (pointer && pointer->focus && pointer->focus != keyboard->focus) {
- pr = find_resource_for_surface(&keyboard->resource_list,
- pointer->focus);
- if (pr) {
- wl_keyboard_send_modifiers(pr,
- serial,
- keyboard->modifiers.mods_depressed,
- keyboard->modifiers.mods_latched,
- keyboard->modifiers.mods_locked,
- keyboard->modifiers.group);
- }
+ struct wl_client *pointer_client =
+ wl_resource_get_client(pointer->focus->resource);
+ send_modifiers_to_client_in_list(pointer_client,
+ &keyboard->resource_list,
+ serial,
+ keyboard);
}
}
return NULL;
wl_list_init(&pointer->resource_list);
- pointer->focus_listener.notify = lose_pointer_focus;
+ wl_list_init(&pointer->focus_resource_list);
pointer->default_grab.interface = &default_pointer_grab_interface;
pointer->default_grab.pointer = pointer;
pointer->grab = &pointer->default_grab;
pointer_unmap_sprite(pointer);
/* XXX: What about pointer->resource_list? */
- if (pointer->focus_resource)
- wl_list_remove(&pointer->focus_listener.link);
+
free(pointer);
}
keyboard = zalloc(sizeof *keyboard);
if (keyboard == NULL)
- return NULL;
+ return NULL;
wl_list_init(&keyboard->resource_list);
+ wl_list_init(&keyboard->focus_resource_list);
wl_array_init(&keyboard->keys);
- keyboard->focus_listener.notify = lose_keyboard_focus;
keyboard->default_grab.interface = &default_keyboard_grab_interface;
keyboard->default_grab.keyboard = keyboard;
keyboard->grab = &keyboard->default_grab;
weston_keyboard_destroy(struct weston_keyboard *keyboard)
{
/* XXX: What about keyboard->resource_list? */
- if (keyboard->focus_resource)
- wl_list_remove(&keyboard->focus_listener.link);
+
wl_array_release(&keyboard->keys);
free(keyboard);
}
return NULL;
wl_list_init(&touch->resource_list);
- touch->focus_listener.notify = lose_touch_focus;
+ wl_list_init(&touch->focus_resource_list);
touch->default_grab.interface = &default_touch_grab_interface;
touch->default_grab.touch = touch;
touch->grab = &touch->default_grab;
weston_touch_destroy(struct weston_touch *touch)
{
/* XXX: What about touch->resource_list? */
- if (touch->focus_resource)
- wl_list_remove(&touch->focus_listener.link);
+
free(touch);
}
wl_fixed_t sx, wl_fixed_t sy)
{
struct weston_keyboard *kbd = pointer->seat->keyboard;
- struct wl_resource *resource, *kr;
+ struct wl_resource *resource;
struct wl_display *display = pointer->seat->compositor->wl_display;
uint32_t serial;
+ struct wl_list *focus_resource_list;
+
+ focus_resource_list = &pointer->focus_resource_list;
- resource = pointer->focus_resource;
- if (resource && pointer->focus != surface) {
+ if (!wl_list_empty(focus_resource_list) && pointer->focus != surface) {
serial = wl_display_next_serial(display);
- wl_pointer_send_leave(resource, serial,
- pointer->focus->resource);
- wl_list_remove(&pointer->focus_listener.link);
+ wl_resource_for_each(resource, focus_resource_list) {
+ wl_pointer_send_leave(resource, serial,
+ pointer->focus->resource);
+ }
+
+ move_resources(&pointer->resource_list, focus_resource_list);
}
- resource = find_resource_for_surface(&pointer->resource_list,
- surface);
- if (resource &&
- (pointer->focus != surface ||
- pointer->focus_resource != resource)) {
+ if (find_resource_for_surface(&pointer->resource_list, surface) &&
+ pointer->focus != surface) {
+ struct wl_client *surface_client =
+ wl_resource_get_client(surface->resource);
+
serial = wl_display_next_serial(display);
- if (kbd) {
- kr = find_resource_for_surface(&kbd->resource_list,
- surface);
- if (kr) {
- wl_keyboard_send_modifiers(kr,
- serial,
- kbd->modifiers.mods_depressed,
- kbd->modifiers.mods_latched,
- kbd->modifiers.mods_locked,
- kbd->modifiers.group);
- }
+
+ move_resources_for_client(focus_resource_list,
+ &pointer->resource_list,
+ surface_client);
+
+ wl_resource_for_each(resource, focus_resource_list) {
+ wl_pointer_send_enter(resource,
+ serial,
+ surface->resource,
+ sx, sy);
}
- wl_pointer_send_enter(resource, serial, surface->resource,
- sx, sy);
- wl_resource_add_destroy_listener(resource,
- &pointer->focus_listener);
+
pointer->focus_serial = serial;
}
- pointer->focus_resource = resource;
+ if (kbd && surface && kbd->focus != pointer->focus) {
+ struct wl_client *surface_client =
+ wl_resource_get_client(surface->resource);
+ send_modifiers_to_client_in_list(surface_client,
+ &kbd->resource_list,
+ serial,
+ kbd);
+ }
+
pointer->focus = surface;
wl_signal_emit(&pointer->focus_signal, pointer);
}
+static void
+send_enter_to_resource_list(struct wl_list *list,
+ struct weston_keyboard *keyboard,
+ struct weston_surface *surface,
+ uint32_t serial)
+{
+ struct wl_resource *resource;
+
+ wl_resource_for_each(resource, list) {
+ send_modifiers_to_resource(keyboard, resource, serial);
+ wl_keyboard_send_enter(resource, serial,
+ surface->resource,
+ &keyboard->keys);
+ }
+}
+
WL_EXPORT void
weston_keyboard_set_focus(struct weston_keyboard *keyboard,
struct weston_surface *surface)
struct wl_resource *resource;
struct wl_display *display = keyboard->seat->compositor->wl_display;
uint32_t serial;
+ struct wl_list *focus_resource_list;
- if (keyboard->focus_resource && keyboard->focus != surface) {
- resource = keyboard->focus_resource;
+ focus_resource_list = &keyboard->focus_resource_list;
+
+ if (!wl_list_empty(focus_resource_list) && keyboard->focus != surface) {
serial = wl_display_next_serial(display);
- wl_keyboard_send_leave(resource, serial,
- keyboard->focus->resource);
- wl_list_remove(&keyboard->focus_listener.link);
+ wl_resource_for_each(resource, focus_resource_list) {
+ wl_keyboard_send_leave(resource, serial,
+ keyboard->focus->resource);
+ }
+ move_resources(&keyboard->resource_list, focus_resource_list);
}
- resource = find_resource_for_surface(&keyboard->resource_list,
- surface);
- if (resource &&
- (keyboard->focus != surface ||
- keyboard->focus_resource != resource)) {
+ if (find_resource_for_surface(&keyboard->resource_list, surface) &&
+ keyboard->focus != surface) {
+ struct wl_client *surface_client =
+ wl_resource_get_client(surface->resource);
+
serial = wl_display_next_serial(display);
- wl_keyboard_send_modifiers(resource, serial,
- keyboard->modifiers.mods_depressed,
- keyboard->modifiers.mods_latched,
- keyboard->modifiers.mods_locked,
- keyboard->modifiers.group);
- wl_keyboard_send_enter(resource, serial, surface->resource,
- &keyboard->keys);
- wl_resource_add_destroy_listener(resource,
- &keyboard->focus_listener);
+
+ move_resources_for_client(focus_resource_list,
+ &keyboard->resource_list,
+ surface_client);
+ send_enter_to_resource_list(focus_resource_list,
+ keyboard,
+ surface,
+ serial);
keyboard->focus_serial = serial;
}
- keyboard->focus_resource = resource;
keyboard->focus = surface;
wl_signal_emit(&keyboard->focus_signal, keyboard);
}
struct weston_surface *focus =
(struct weston_surface *) pointer->focus;
uint32_t serial = wl_display_next_serial(compositor->wl_display);
+ struct wl_resource *resource;
+ struct wl_list *resource_list;
if (compositor->ping_handler && focus)
compositor->ping_handler(focus, serial);
time, axis, value))
return;
- if (pointer->focus_resource)
- wl_pointer_send_axis(pointer->focus_resource, time, axis,
+ resource_list = &pointer->focus_resource_list;
+ wl_resource_for_each(resource, resource_list)
+ wl_pointer_send_axis(resource, time, axis,
value);
}
WL_EXPORT void
weston_touch_set_focus(struct weston_seat *seat, struct weston_surface *surface)
{
- struct wl_resource *resource;
+ struct wl_list *focus_resource_list;
+
+ focus_resource_list = &seat->touch->focus_resource_list;
if (seat->touch->focus == surface)
return;
- if (seat->touch->focus_resource)
- wl_list_remove(&seat->touch->focus_listener.link);
- seat->touch->focus = NULL;
- seat->touch->focus_resource = NULL;
+ if (!wl_list_empty(focus_resource_list)) {
+ move_resources(&seat->touch->resource_list,
+ focus_resource_list);
+ }
if (surface) {
- resource =
- find_resource_for_surface(&seat->touch->resource_list,
- surface);
- if (!resource) {
- weston_log("couldn't find resource\n");
- return;
- }
-
- seat->touch->focus = surface;
- seat->touch->focus_resource = resource;
- wl_resource_add_destroy_listener(resource,
- &seat->touch->focus_listener);
+ struct wl_client *surface_client =
+ wl_resource_get_client(surface->resource);
+ move_resources_for_client(focus_resource_list,
+ &seat->touch->resource_list,
+ surface_client);
}
+ seat->touch->focus = surface;
}
/**
return;
}
+ /* May be moved to focused list later by either
+ * weston_pointer_set_focus or directly if this client is already
+ * focused */
wl_list_insert(&seat->pointer->resource_list, wl_resource_get_link(cr));
wl_resource_set_implementation(cr, &pointer_interface, seat->pointer,
unbind_resource);
seat->pointer->y,
&sx,
&sy);
- weston_pointer_set_focus(seat->pointer,
- seat->pointer->focus,
- sx,
- sy);
+
+ wl_list_remove(wl_resource_get_link(cr));
+ wl_list_insert(&seat->pointer->focus_resource_list,
+ wl_resource_get_link(cr));
+ wl_pointer_send_enter(cr,
+ seat->pointer->focus_serial,
+ surface->resource,
+ sx, sy);
}
}
keyboard_release
};
+static int
+should_send_modifiers_to_client(struct weston_seat *seat,
+ struct wl_client *client)
+{
+ if (seat->keyboard &&
+ seat->keyboard->focus &&
+ wl_resource_get_client(seat->keyboard->focus->resource) == client)
+ return 1;
+
+ if (seat->pointer &&
+ seat->pointer->focus &&
+ wl_resource_get_client(seat->pointer->focus->resource) == client)
+ return 1;
+
+ return 0;
+}
+
static void
seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
uint32_t id)
return;
}
+ /* May be moved to focused list later by either
+ * weston_keyboard_set_focus or directly if this client is already
+ * focused */
wl_list_insert(&seat->keyboard->resource_list, wl_resource_get_link(cr));
wl_resource_set_implementation(cr, &keyboard_interface,
seat, unbind_resource);
close(null_fd);
}
+ if (should_send_modifiers_to_client(seat, client)) {
+ send_modifiers_to_resource(seat->keyboard,
+ cr,
+ seat->keyboard->focus_serial);
+ }
+
if (seat->keyboard->focus &&
wl_resource_get_client(seat->keyboard->focus->resource) == client) {
- weston_keyboard_set_focus(seat->keyboard,
- seat->keyboard->focus);
- wl_data_device_set_keyboard_focus(seat);
+ struct weston_surface *surface =
+ (struct weston_surface *) seat->keyboard->focus;
+
+ wl_list_remove(wl_resource_get_link(cr));
+ wl_list_insert(&seat->keyboard->focus_resource_list,
+ wl_resource_get_link(cr));
+ wl_keyboard_send_enter(cr,
+ seat->keyboard->focus_serial,
+ surface->resource,
+ &seat->keyboard->keys);
+
+ /* If this is the first keyboard resource for this
+ * client... */
+ if (seat->keyboard->focus_resource_list.prev ==
+ wl_resource_get_link(cr))
+ wl_data_device_set_keyboard_focus(seat);
}
}
return;
}
- wl_list_insert(&seat->touch->resource_list, wl_resource_get_link(cr));
+ if (seat->touch->focus &&
+ wl_resource_get_client(seat->touch->focus->resource) == client) {
+ wl_list_insert(&seat->touch->resource_list,
+ wl_resource_get_link(cr));
+ } else {
+ wl_list_insert(&seat->touch->focus_resource_list,
+ wl_resource_get_link(cr));
+ }
wl_resource_set_implementation(cr, &touch_interface,
seat, unbind_resource);
}