return count;
}
+struct fold_pred_data {
+ struct filter_pred *root;
+ int count;
+ int children;
+};
+
+static int fold_pred_cb(enum move_type move, struct filter_pred *pred,
+ int *err, void *data)
+{
+ struct fold_pred_data *d = data;
+ struct filter_pred *root = d->root;
+
+ if (move != MOVE_DOWN)
+ return WALK_PRED_DEFAULT;
+ if (pred->left != FILTER_PRED_INVALID)
+ return WALK_PRED_DEFAULT;
+
+ if (WARN_ON(d->count == d->children)) {
+ *err = -EINVAL;
+ return WALK_PRED_ABORT;
+ }
+
+ pred->index &= ~FILTER_PRED_FOLD;
+ root->ops[d->count++] = pred->index;
+ return WALK_PRED_DEFAULT;
+}
+
static int fold_pred(struct filter_pred *preds, struct filter_pred *root)
{
- struct filter_pred *pred;
- enum move_type move = MOVE_DOWN;
- int count = 0;
+ struct fold_pred_data data = {
+ .root = root,
+ .count = 0,
+ };
int children;
- int done = 0;
/* No need to keep the fold flag */
root->index &= ~FILTER_PRED_FOLD;
return -ENOMEM;
root->val = children;
-
- pred = root;
- do {
- switch (move) {
- case MOVE_DOWN:
- if (pred->left != FILTER_PRED_INVALID) {
- pred = &preds[pred->left];
- continue;
- }
- if (WARN_ON(count == children))
- return -EINVAL;
- pred->index &= ~FILTER_PRED_FOLD;
- root->ops[count++] = pred->index;
- pred = get_pred_parent(pred, preds,
- pred->parent, &move);
- continue;
- case MOVE_UP_FROM_LEFT:
- pred = &preds[pred->right];
- move = MOVE_DOWN;
- continue;
- case MOVE_UP_FROM_RIGHT:
- if (pred == root)
- break;
- pred = get_pred_parent(pred, preds,
- pred->parent, &move);
- continue;
- }
- done = 1;
- } while (!done);
-
- return 0;
+ data.children = children;
+ return walk_pred_tree(preds, root, fold_pred_cb, &data);
}
static int fold_pred_tree_cb(enum move_type move, struct filter_pred *pred,