methods {
@property fill_spread {
set {
- /*@
- Sets the tiling mode for the given evas image object's fill.
- EFL_GFX_FILL_RESTRICT, or EFL_GFX_FILL_PAD. */
+ [[Sets the tiling mode for the given evas image object's fill.
+ $EFL_GFX_FILL_RESTRICT, or $EFL_GFX_FILL_PAD.]]
}
get {
- /*@
- Retrieves the spread (tiling mode) for the given image object's
- fill.
-
- @return The current spread mode of the image object. */
+ [[Retrieves the spread (tiling mode) for the given image object's
+ fill.]]
}
values {
- spread: Efl_Gfx_Fill_Spread; /*@ One of EVAS_TEXTURE_REFLECT, EVAS_TEXTURE_REPEAT, */
+ spread: Efl_Gfx_Fill_Spread; [[The current spread mode of the image object.
+ One of $EFL_GFX_FILL_REFLECT, $EFL_GFX_FILL_REPEAT]]
}
}
@property fill {
set {
- /*@
- Set how to fill an image object's drawing rectangle given the
- (real) image bound to it.
-
- Note that if @p w or @p h are smaller than the dimensions of
- @p obj, the displayed image will be @b tiled around the object's
- area. To have only one copy of the bound image drawn, @p x and @p y
- must be 0 and @p w and @p h need to be the exact width and height
- of the image object itself, respectively.
+ [[Set how to fill an image object's drawing rectangle given the
+ (real) image bound to it.
- See the following image to better understand the effects of this
- call. On this diagram, both image object and original image source
- have @c a x @c a dimensions and the image itself is a circle, with
- empty space around it:
+ Note that if $w or $h are smaller than the dimensions of
+ $obj, the displayed image will be tiled around the object's
+ area. To have only one copy of the bound image drawn, $x and $y
+ must be 0 and $w and $h need to be the exact width and height
+ of the image object itself, respectively.
- @image html image-fill.png
- @image rtf image-fill.png
- @image latex image-fill.eps
+ Warning: The default values for the fill parameters are $x = 0,
+ $y = 0, $w = 0 and $h = 0. Thus, if you're not using the
+ evas_object_image_filled_add() helper and want your image
+ displayed, you'll have to set valid values with this function on
+ your object.
- @warning The default values for the fill parameters are @p x = 0,
- @p y = 0, @p w = 0 and @p h = 0. Thus, if you're not using the
- evas_object_image_filled_add() helper and want your image
- displayed, you'll have to set valid values with this function on
- your object.
+ Note: evas_object_image_filled_set() is a helper function which
+ will override the values set here automatically, for you, in a
+ given way.]]
+ /* FIXME-doc
+ * See the following image to better understand the effects of this
+ * call. On this diagram, both image object and original image source
+ * have $a x $a dimensions and the image itself is a circle, with
+ * empty space around it:
- @note evas_object_image_filled_set() is a helper function which
- will @b override the values set here automatically, for you, in a
- given way. */
+ * @image html image-fill.png
+ * @image rtf image-fill.png
+ * @image latex image-fill.eps
+ */
}
get {
- /*@
- Retrieve how an image object is to fill its drawing rectangle,
- given the (real) image bound to it.
+ [[Retrieve how an image object is to fill its drawing rectangle,
+ given the (real) image bound to it.
- @note Use @c NULL pointers on the fill components you're not
- interested in: they'll be ignored by the function.
+ Note: Use $null pointers on the fill components you're not
+ interested in: they'll be ignored by the function.
- See @ref evas_object_image_fill_set() for more details. */
+ See @.fill.set() for more details.]]
}
values {
- x: int; /*@ The x coordinate (from the top left corner of the bound
- image) to start drawing from. */
- y: int; /*@ The y coordinate (from the top left corner of the bound
- image) to start drawing from. */
- w: int; /*@ The width the bound image will be displayed at. */
- h: int; /*@ The height the bound image will be displayed at. */
+ x: int; [[The x coordinate (from the top left corner of the bound
+ image) to start drawing from.]]
+ y: int; [[The y coordinate (from the top left corner of the bound
+ image) to start drawing from.]]
+ w: int; [[The width the bound image will be displayed at.]]
+ h: int; [[The height the bound image will be displayed at.]]
}
}
}