_FocusManagerImpl::StartFocusTraversal(_Control* pControl, FocusDirection focusDirection)
{
_Window* pTop = pControl->GetRootWindow();
- bool isWindowEnabled = pTop->IsEnabled();
- if (!isWindowEnabled)
- {
- return;
- }
if (pTop)
{
_Control* pFocusTraversalControl = pTop->GetFocusTraversalControl(pControl);
SysAssert(pControlMgr);
_Form* pForm = null;
_Form* pCurrentForm = GetCurrentForm();
- _Frame* pFrame = null;
const _Control* pTempControl = pControl;
bool isCurrentForm = false;
if (pForm)
{
- pFrame = dynamic_cast<_Frame*>(pForm->GetParent());
- if (pFrame)
- {
- break;
- }
- else
- {
- pTempControl = pTempControl->GetParent();
- }
+ break;
}
else
{
{
_Form* pForm = null;
_Control* pTempControl = pControl;
- _Frame* pFrame = null;
while(pTempControl)
{
pForm = dynamic_cast<_Form*>(const_cast<_Control*>(pTempControl));
if (pForm)
{
- pFrame = dynamic_cast<_Frame*>(pForm->GetParent());
- if (pFrame)
- {
- break;
- }
- else
- {
- pTempControl = pTempControl->GetParent();
- }
+ break;
}
else
{