snd_soc_dai_digital_mute() is internally using both
mute_stream() (1) or digital_mute() (2), but the difference between
these 2 are only handling direction.
We can merge digital_mute() into mute_stream
int snd_soc_dai_digital_mute(xxx, int direction)
{
...
else if (dai->driver->ops->mute_stream)
(1) return dai->driver->ops->mute_stream(xxx, direction);
else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
dai->driver->ops->digital_mute)
(2) return dai->driver->ops->digital_mute(xxx);
...
}
Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
Reviewed-by: Peter Ujfalusi <peter.ujfalusi@ti.com>
Link: https://lore.kernel.org/r/874kqhxxhz.wl-kuninori.morimoto.gx@renesas.com
Signed-off-by: Mark Brown <broonie@kernel.org>
aic23->requested_adc = 0;
}
-static int tlv320aic23_mute(struct snd_soc_dai *dai, int mute)
+static int tlv320aic23_mute(struct snd_soc_dai *dai, int mute, int direction)
{
struct snd_soc_component *component = dai->component;
u16 reg;
.prepare = tlv320aic23_pcm_prepare,
.hw_params = tlv320aic23_hw_params,
.shutdown = tlv320aic23_shutdown,
- .digital_mute = tlv320aic23_mute,
+ .mute_stream = tlv320aic23_mute,
.set_fmt = tlv320aic23_set_dai_fmt,
.set_sysclk = tlv320aic23_set_dai_sysclk,
+ .no_capture_mute = 1,
};
static struct snd_soc_dai_driver tlv320aic23_dai = {
/*
* aic26_mute - Mute control to reduce noise when changing audio format
*/
-static int aic26_mute(struct snd_soc_dai *dai, int mute)
+static int aic26_mute(struct snd_soc_dai *dai, int mute, int direction)
{
struct snd_soc_component *component = dai->component;
struct aic26 *aic26 = snd_soc_component_get_drvdata(component);
static const struct snd_soc_dai_ops aic26_dai_ops = {
.hw_params = aic26_hw_params,
- .digital_mute = aic26_mute,
+ .mute_stream = aic26_mute,
.set_sysclk = aic26_set_sysclk,
.set_fmt = aic26_set_fmt,
+ .no_capture_mute = 1,
};
static struct snd_soc_dai_driver aic26_dai = {
return aic31xx_setup_pll(component, params);
}
-static int aic31xx_dac_mute(struct snd_soc_dai *codec_dai, int mute)
+static int aic31xx_dac_mute(struct snd_soc_dai *codec_dai, int mute,
+ int direction)
{
struct snd_soc_component *component = codec_dai->component;
.hw_params = aic31xx_hw_params,
.set_sysclk = aic31xx_set_dai_sysclk,
.set_fmt = aic31xx_set_dai_fmt,
- .digital_mute = aic31xx_dac_mute,
+ .mute_stream = aic31xx_dac_mute,
+ .no_capture_mute = 1,
};
static struct snd_soc_dai_driver dac31xx_dai_driver[] = {
return 0;
}
-static int aic32x4_mute(struct snd_soc_dai *dai, int mute)
+static int aic32x4_mute(struct snd_soc_dai *dai, int mute, int direction)
{
struct snd_soc_component *component = dai->component;
static const struct snd_soc_dai_ops aic32x4_ops = {
.hw_params = aic32x4_hw_params,
- .digital_mute = aic32x4_mute,
+ .mute_stream = aic32x4_mute,
.set_fmt = aic32x4_set_dai_fmt,
.set_sysclk = aic32x4_set_dai_sysclk,
+ .no_capture_mute = 1,
};
static struct snd_soc_dai_driver aic32x4_dai = {
return 0;
}
-static int aic3x_mute(struct snd_soc_dai *dai, int mute)
+static int aic3x_mute(struct snd_soc_dai *dai, int mute, int direction)
{
struct snd_soc_component *component = dai->component;
u8 ldac_reg = snd_soc_component_read(component, LDAC_VOL) & ~MUTE_ON;
static const struct snd_soc_dai_ops aic3x_dai_ops = {
.hw_params = aic3x_hw_params,
.prepare = aic3x_prepare,
- .digital_mute = aic3x_mute,
+ .mute_stream = aic3x_mute,
.set_sysclk = aic3x_set_dai_sysclk,
.set_fmt = aic3x_set_dai_fmt,
.set_tdm_slot = aic3x_set_dai_tdm_slot,
+ .no_capture_mute = 1,
};
static struct snd_soc_dai_driver aic3x_dai = {