visual high level class update 06/128506/2
authorxb.teng <xb.teng@samsung.com>
Wed, 10 May 2017 08:30:33 +0000 (16:30 +0800)
committerdongsug song <dongsug.song@samsung.com>
Wed, 10 May 2017 08:36:42 +0000 (08:36 +0000)
- it's fix for NUI-276

Change-Id: I490c3083c55a8656d0a51f3333c1546278c8d7cf

NUISamples/NUISamples/NUISamples.TizenTV/examples/visual-animation-test.cs [changed mode: 0644->0755]
NUISamples/NUISamples/NUISamples.TizenTV/examples/visual-animation-test2.cs [changed mode: 0644->0755]
Tizen.NUI/src/public/BaseComponents/VisualView.cs [changed mode: 0644->0755]
Tizen.NUI/src/public/VisualMaps.cs [changed mode: 0644->0755]

old mode 100644 (file)
new mode 100755 (executable)
index 2165bc1..4edb9eb
@@ -38,6 +38,7 @@ namespace VisaulAnimationExample
 
         private SVGVisual svgVisual;
         private AnimatedImageVisual gifVisual;
+        private ImageVisual _icon;
 
         public Example() : base()
         {
@@ -97,7 +98,7 @@ namespace VisaulAnimationExample
             //_contentView.Size2D = new Size2D(250, 250);
             _contentView.BackgroundImage = _resPath + "/images/background-blocks.jpg";
 
-            ImageVisual _icon = new ImageVisual();
+            _icon = new ImageVisual();
             _icon.URL = _resPath + "/images/application-icon-0.png";
             _icon.DepthIndex = 1;
             _icon.Size = new Size2D(50, 50);
@@ -234,25 +235,11 @@ namespace VisaulAnimationExample
 
             if (activate)
             {
-                VisualAnimator grow = new VisualAnimator();
-                grow.AlphaFunction = AlphaFunction.BuiltinFunctions.Linear;
-                grow.StartTime = 0;
-                grow.EndTime = 1000;
-                grow.Target = "icon_visual1";
-                grow.PropertyIndex = "Size";
-                grow.DestinationValue = new Size2D(200, 200);
-                _animation = _contentView.VisualAnimate(grow);
+                _animation = _contentView.AnimateVisual(_icon, "Size", new Size2D(200, 200), 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
             }
             else
             {
-                VisualAnimator shrink = new VisualAnimator();
-                shrink.AlphaFunction = AlphaFunction.BuiltinFunctions.Linear;
-                shrink.StartTime = 0;
-                shrink.EndTime = 1000;
-                shrink.Target = "icon_visual1";
-                shrink.PropertyIndex = "Size";
-                shrink.DestinationValue = new Size2D(50, 50);
-                _animation = _contentView.VisualAnimate(shrink);
+                _animation = _contentView.AnimateVisual(_icon, "Size", new Position2D(50, 50), 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
             }
 
             if (_animation)
old mode 100644 (file)
new mode 100755 (executable)
index b8a9561..266f975
@@ -122,7 +122,7 @@ namespace VisaulAnimationExample
             _shadowButton1.Clicked += (obj, ev) =>
             {
                 _active1 = !_active1;
-                StartTransition(_contentView1, "icon_visual1", "Offset", _active1);
+                StartTransition(_contentView1, _icon, "Offset", _active1);
                 return true;
             };
             _shadowButton1.WidthResizePolicy = ResizePolicyType.FillToParent;
@@ -160,7 +160,7 @@ namespace VisaulAnimationExample
             _shadowButton2.Clicked += (obj, ev) =>
             {
                 _active2 = !_active2;
-                StartTransition(_contentView2, "icon_visual2", "Opacity", _active2);
+                StartTransition(_contentView2, _icon2, "Opacity", _active2);
                 return true;
             };
             _shadowButton2.WidthResizePolicy = ResizePolicyType.FillToParent;
@@ -198,7 +198,7 @@ namespace VisaulAnimationExample
             _shadowButton3.Clicked += (obj, ev) =>
             {
                 _active3 = !_active3;
-                StartTransition(_contentView3, "icon_visual3", "MixColor", _active3);
+                StartTransition(_contentView3, _icon3, "MixColor", _active3);
                 return true;
             };
             _shadowButton3.WidthResizePolicy = ResizePolicyType.FillToParent;
@@ -206,7 +206,7 @@ namespace VisaulAnimationExample
             contentLayout.AddChild(_shadowButton3, new TableView.CellPosition(2, 1));
         }
 
-        private void StartTransition(VisualView view, string target, string property, bool activate)
+        private void StartTransition(VisualView view, VisualMap target, string property, bool activate)
         {
             if (_animation)
             {
@@ -216,47 +216,33 @@ namespace VisaulAnimationExample
 
             if (activate)
             {
-                VisualAnimator state1 = new VisualAnimator();
-                state1.AlphaFunction = AlphaFunction.BuiltinFunctions.Linear;
-                state1.StartTime = 0;
-                state1.EndTime = 1000;
-                state1.Target = target;
-                state1.PropertyIndex = property;
                 if (property == "Offset")
                 {
-                    state1.DestinationValue = new Position2D(20, 20);
+                    _animation = view.AnimateVisual(target, property, new Position2D(20, 20), 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
                 else if (property == "Opacity")
                 {
-                    state1.DestinationValue = 0.0f;
+                    _animation = view.AnimateVisual(target, property, 0.0f, 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
                 else if (property == "MixColor")
                 {
-                    state1.DestinationValue = Color.Green;
+                    _animation = view.AnimateVisual(target, property, Color.Green, 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
-                _animation = view.VisualAnimate(state1);
             }
             else
             {
-                VisualAnimator state2 = new VisualAnimator();
-                state2.AlphaFunction = AlphaFunction.BuiltinFunctions.Linear;
-                state2.StartTime = 0;
-                state2.EndTime = 1000;
-                state2.Target = target;
-                state2.PropertyIndex = property;
                 if (property == "Offset")
                 {
-                    state2.DestinationValue = new Position2D(5, 5);
+                    _animation = view.AnimateVisual(target, property, new Position2D(5, 5), 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
                 else if (property == "Opacity")
                 {
-                    state2.DestinationValue = 1.0f;
+                    _animation = view.AnimateVisual(target, property, 1.0f, 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
                 else if (property == "MixColor")
                 {
-                    state2.DestinationValue = Color.Red;
+                    _animation = view.AnimateVisual(target, property, Color.Red, 0, 1000, AlphaFunction.BuiltinFunctions.Linear);
                 }
-                _animation = view.VisualAnimate(state2);
             }
 
             if (_animation)
old mode 100644 (file)
new mode 100755 (executable)
index d816d7d..7cb39cd
@@ -204,17 +204,117 @@ namespace Tizen.NUI.BaseComponents
         }
 
         /// <summary>
-        /// Create visual animation (transition) with the input property map
+        /// Create visual animation (transition) with the input parameters.
         /// </summary>
-        /// <param name="visualMap">property map to define visual animation</param>
+        /// <param name="target"> The visual map to animation.</param>
+        /// <param name="property"> The property of visual to animation.</param>
+        /// <param name="destinationValue"> The destination value of property after animation.</param>
+        /// <param name="startTime"> The start time of visual animation.</param>
+        /// <param name="endTime"> The end time of visual animation.</param>
+        /// <param name="alphaFunction"> The alpha function of visual animation</param>
         /// <returns>Animation instance</returns>
-        public Animation VisualAnimate(VisualAnimator visualMap)
+        public Animation AnimateVisual(VisualMap target, string property, object destinationValue, int startTime, int endTime, AlphaFunction.BuiltinFunctions alphaFunction)
         {
+            string _alphaFunction = "";
+            switch (alphaFunction)
+            {
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.Linear:
+                {
+                    _alphaFunction = "LINEAR";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.Reverse:
+                {
+                    _alphaFunction = "REVERSE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSquare:
+                {
+                    _alphaFunction = "EASE_IN_SQUARE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSquare:
+                {
+                    _alphaFunction = "EASE_OUT_SQUARE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseIn:
+                {
+                    _alphaFunction = "EASE_IN";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOut:
+                {
+                    _alphaFunction = "EASE_OUT";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOut:
+                {
+                    _alphaFunction = "EASE_IN_OUT";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSine:
+                {
+                    _alphaFunction = "EASE_IN_SINE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSine:
+                {
+                    _alphaFunction = "EASE_OUT_SINE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOutSine:
+                {
+                    _alphaFunction = "EASE_IN_OUT_SINE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.Bounce:
+                {
+                    _alphaFunction = "BOUNCE";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.Sin:
+                {
+                    _alphaFunction = "SIN";
+                    break;
+                }
+                case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutBack:
+                {
+                    _alphaFunction = "EASE_OUT_BACK";
+                    break;
+                }
+                default:
+                {
+                    _alphaFunction = "DEFAULT";
+                    break;
+                }
+            }
+
             foreach (var item in _visualDictionary.ToList())
             {
-                if (item.Value.Name == visualMap.Target)
+                if (item.Value.Name == target.Name)
                 {
-                    TransitionData _transitionData = new TransitionData(visualMap.OutputVisualMap);
+                    PropertyMap _animator = new PropertyMap();
+                    _animator.Add("alphaFunction", new PropertyValue(_alphaFunction));
+
+                    PropertyMap _timePeriod = new PropertyMap();
+                    _timePeriod.Add("duration", new PropertyValue((endTime - startTime) / 1000.0f));
+                    _timePeriod.Add("delay", new PropertyValue(startTime / 1000.0f));
+                    _animator.Add("timePeriod", new PropertyValue(_timePeriod));
+
+                    string _str1 = property.Substring(0, 1);
+                    string _str2 = property.Substring(1);
+                    string _str = _str1.ToLower() + _str2;
+
+                    PropertyValue val = PropertyValue.CreateFromObject(destinationValue);
+
+                    PropertyMap _transition = new PropertyMap();
+                    _transition.Add("target", new PropertyValue(target.Name));
+                    _transition.Add("property", new PropertyValue(_str));
+                    _transition.Add("targetValue", val);
+                    _transition.Add("animator", new PropertyValue(_animator));
+
+                    TransitionData _transitionData = new TransitionData(_transition);
                     return this.CreateTransition(_transitionData);
                 }
             }
old mode 100644 (file)
new mode 100755 (executable)
index 959dd07..1e76181
@@ -1978,220 +1978,5 @@ namespace Tizen.NUI
         }
     }
 
-    /// <summary>
-    /// A class encapsulating the property map of a visual transition(Animator).
-    /// </summary>
-    public class VisualAnimator : VisualMap
-    {
-        public VisualAnimator() : base()
-        {
-        }
-
-        private string _alphaFunction = null;
-        private int _startTime = 0;
-        private int _endTime = 0;
-        private string _target = null;
-        private string _propertyIndex = null;
-        private object _destinationValue = null;
-
-        public AlphaFunction.BuiltinFunctions AlphaFunction
-        {
-            get
-            {
-                switch (_alphaFunction)
-                {
-                    case "LINEAR":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.Linear;
-                    case "REVERSE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.Reverse;
-                    case "EASE_IN_SQUARE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSquare;
-                    case "EASE_OUT_SQUARE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSquare;
-                    case "EASE_IN":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseIn;
-                    case "EASE_OUT":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOut;
-                    case "EASE_IN_OUT":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOut;
-                    case "EASE_IN_SINE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSine;
-                    case "EASE_OUT_SINE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSine;
-                    case "EASE_IN_OUT_SINE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOutSine;
-                    case "BOUNCE":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.Bounce;
-                    case "SIN":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.Sin;
-                    case "EASE_OUT_BACK":
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutBack;
-                    default:
-                        return Tizen.NUI.AlphaFunction.BuiltinFunctions.Default;
-                }
-            }
-            set
-            {
-                switch (value)
-                {
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.Linear:
-                    {
-                        _alphaFunction = "LINEAR";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.Reverse:
-                    {
-                        _alphaFunction = "REVERSE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSquare:
-                    {
-                        _alphaFunction = "EASE_IN_SQUARE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSquare:
-                    {
-                        _alphaFunction = "EASE_OUT_SQUARE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseIn:
-                    {
-                        _alphaFunction = "EASE_IN";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOut:
-                    {
-                        _alphaFunction = "EASE_OUT";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOut:
-                    {
-                        _alphaFunction = "EASE_IN_OUT";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInSine:
-                    {
-                        _alphaFunction = "EASE_IN_SINE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutSine:
-                    {
-                        _alphaFunction = "EASE_OUT_SINE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseInOutSine:
-                    {
-                        _alphaFunction = "EASE_IN_OUT_SINE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.Bounce:
-                    {
-                        _alphaFunction = "BOUNCE";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.Sin:
-                    {
-                        _alphaFunction = "SIN";
-                        break;
-                    }
-                    case Tizen.NUI.AlphaFunction.BuiltinFunctions.EaseOutBack:
-                    {
-                        _alphaFunction = "EASE_OUT_BACK";
-                        break;
-                    }
-                    default:
-                    {
-                        _alphaFunction = "DEFAULT";
-                        break;
-                    }
-                }
-            }
-        }
-
-        public int StartTime
-        {
-            get
-            {
-                return _startTime;
-            }
-            set
-            {
-                _startTime = value;
-            }
-        }
-
-        public int EndTime
-        {
-            get
-            {
-                return _endTime;
-            }
-            set
-            {
-                _endTime = value;
-            }
-        }
-
-        public string Target
-        {
-            get
-            {
-                return _target;
-            }
-            set
-            {
-                _target = value;
-            }
-        }
-
-        public string PropertyIndex
-        {
-            get
-            {
-                return _propertyIndex;
-            }
-            set
-            {
-                _propertyIndex = value;
-            }
-        }
-
-        public object DestinationValue
-        {
-            get
-            {
-                return _destinationValue;
-            }
-            set
-            {
-                _destinationValue = value;
-            }
-        }
-
-        protected override void ComposingPropertyMap()
-        {
-            PropertyMap _animator = new PropertyMap();
-            _animator.Add("alphaFunction", new PropertyValue(_alphaFunction));
-
-            PropertyMap _timePeriod = new PropertyMap();
-            _timePeriod.Add("duration", new PropertyValue((_endTime - _startTime) / 1000.0f));
-            _timePeriod.Add("delay", new PropertyValue(_startTime / 1000.0f));
-            _animator.Add("timePeriod", new PropertyValue(_timePeriod));
-
-            string _str1 = _propertyIndex.Substring(0, 1);
-            string _str2 = _propertyIndex.Substring(1);
-            string _str = _str1.ToLower() + _str2;
-
-            PropertyValue val = PropertyValue.CreateFromObject(_destinationValue);
-
-            PropertyMap _transition = new PropertyMap();
-            _transition.Add("target", new PropertyValue(_target));
-            _transition.Add("property", new PropertyValue(_str));
-            _transition.Add("targetValue", val);
-            _transition.Add("animator", new PropertyValue(_animator));
-
-            _outputVisualMap = _transition;
-        }
-    }
 
 }