Fix crash in EGL render tests
authorPyry Haulos <phaulos@google.com>
Mon, 6 Apr 2015 23:29:19 +0000 (16:29 -0700)
committerPyry Haulos <phaulos@google.com>
Mon, 6 Apr 2015 23:29:19 +0000 (16:29 -0700)
Caused by not calling MultiContextRenderCase::init() in derived class.

Change-Id: I5ffcaac82b43d9fe1120b4c7a6825a429e8fc274

modules/egl/teglRenderTests.cpp

index b1e97f3..19a970b 100644 (file)
@@ -627,6 +627,7 @@ SingleThreadRenderCase::SingleThreadRenderCase (EglTestContext& eglTestCtx, cons
 
 void SingleThreadRenderCase::init (void)
 {
+       MultiContextRenderCase::init();
        m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0));
 }
 
@@ -822,6 +823,7 @@ MultiThreadRenderCase::MultiThreadRenderCase (EglTestContext& eglTestCtx, const
 
 void MultiThreadRenderCase::init (void)
 {
+       MultiContextRenderCase::init();
        m_eglTestCtx.initGLFunctions(&m_gl, glu::ApiType::es(2,0));
 }