Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
struct wl_shm;
struct wl_cursor_image {
- uint32_t width; /* actual width */
- uint32_t height; /* actual height */
- uint32_t hotspot_x; /* hot spot x (must be inside image) */
- uint32_t hotspot_y; /* hot spot y (must be inside image) */
- uint32_t delay; /* animation delay to next frame (ms) */
+ uint32_t width; /* actual width */
+ uint32_t height; /* actual height */
+ uint32_t hotspot_x; /* hot spot x (must be inside image) */
+ uint32_t hotspot_y; /* hot spot y (must be inside image) */
+ uint32_t delay; /* animation delay to next frame (ms) */
};
struct wl_cursor {