_evas_gl_common_viewport_set segv fix: ROUND 2!
authordiscomfitor <discomfitor@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 8 Mar 2011 01:00:21 +0000 (01:00 +0000)
committerdiscomfitor <discomfitor@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 8 Mar 2011 01:00:21 +0000 (01:00 +0000)
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@57561 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

ChangeLog
src/modules/engines/gl_common/evas_gl_context.c

index 3e796e7..0ddbb3c 100644 (file)
--- a/ChangeLog
+++ b/ChangeLog
 2011-02-27  Vincent Torri
 
        * Fixed static linking of the bmp, wbmp and tga loaders
+
+2011-03-07  Mike Blumenkrantz
+
+        * Fix segv when trying to set gl viewpoint with NULL ctx
index 67af362..5006c76 100644 (file)
@@ -292,6 +292,7 @@ _evas_gl_common_viewport_set(Evas_GL_Context *gc)
    GLfloat proj[16];
    int w = 1, h = 1, m = 1, rot = 1, foc = 0;
 
+   EINA_SAFETY_ON_NULL_RETURN(gc);
    foc = gc->foc;
    // surface in pipe 0 will be the same as all pipes
    if ((gc->pipe[0].shader.surface == gc->def_surface) ||