static v8::Handle<Value> ExternalSymbolGetter(Local<String> name,
const AccessorInfo& info) {
- CHECK(name->IsExternal());
+ ApiTestFuzzer::Fuzz();
+ CHECK(!name->Equals(v8_str("externalSymbol722")) || name->IsExternal()); CHECK(name->IsExternal());
return v8::True();
}
static void ExternalSymbolSetter(Local<String> name,
Local<Value> value,
const AccessorInfo&) {
- CHECK(name->IsExternal());
+ ApiTestFuzzer::Fuzz();
+ CHECK(!name->Equals(v8_str("externalSymbol722")) || name->IsExternal());
}
v8::HandleScope scope;
LocalContext context;
Local<ObjectTemplate> templ = ObjectTemplate::New();
- templ->SetAccessor(v8_str("x"), ExternalSymbolGetter, ExternalSymbolSetter);
- context->Global()->Set(v8_str("obj"), templ->NewInstance());
- Local<Value> value = CompileRun("var o = { x: 42 }; o.x");
+ // Use a bizare name so that the name does not clash with names used
+ // in natives files. If running with snapshots enabled, variable
+ // names used in the native files will be normal symbols instead of
+ // external ones. Also, make sure that the bizare name is used from
+ // JavaScript code before using it from C++ code.
+ Local<Value> value =
+ CompileRun("var o = { externalSymbol722: 42 }; o.externalSymbol722");
CHECK_EQ(42, value->Int32Value());
- value = CompileRun("obj.x");
+ templ->SetAccessor(v8_str("externalSymbol722"),
+ ExternalSymbolGetter,
+ ExternalSymbolSetter);
+ context->Global()->Set(v8_str("obj"), templ->NewInstance());
+ value = CompileRun("obj.externalSymbol722");
CHECK_EQ(true, value->BooleanValue());
- value = CompileRun("obj.x = 42");
+ value = CompileRun("obj.externalSymbol722 = 42");
v8::V8::SetExternalSymbolCallback(NULL);
}