for (ch = !s->cpl_on; ch <= s->fbw_channels; ch++)
put_bits(&s->pb, 5, s->frame_exp_strategy[ch]);
} else {
- for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
- for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
- put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
+ for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)
+ for (ch = !s->blocks[blk].cpl_in_use; ch <= s->fbw_channels; ch++)
+ put_bits(&s->pb, 2, s->exp_strategy[ch][blk]);
}
if (s->lfe_on) {
for (blk = 0; blk < AC3_MAX_BLOCKS; blk++)