EXPECT_MAT_NEAR(dst_gold, dst, 1e-5);
}
-GPU_TEST_P(CvtColor, BGR2HSV)
+GPU_TEST_P(CvtColor, DISABLED_BGR2HSV)
{
if (depth == CV_16U)
return;
EXPECT_MAT_NEAR(dst_gold, dst, depth == CV_32F ? 1e-2 : 1);
}
-GPU_TEST_P(CvtColor, RGB2HSV)
+GPU_TEST_P(CvtColor, DISABLED_RGB2HSV)
{
if (depth == CV_16U)
return;
EXPECT_MAT_NEAR(dst_gold, dst, depth == CV_32F ? 1e-2 : 1);
}
-GPU_TEST_P(CvtColor, RGB2HSV4)
+GPU_TEST_P(CvtColor, DISABLED_RGB2HSV4)
{
if (depth == CV_16U)
return;
EXPECT_MAT_NEAR(dst_gold, h_dst, depth == CV_32F ? 1e-2 : 1);
}
-GPU_TEST_P(CvtColor, RGBA2HSV4)
+GPU_TEST_P(CvtColor, DISABLED_RGBA2HSV4)
{
if (depth == CV_16U)
return;