Create blurred RRect mask on GPU (rather than uploading it)
authorrobertphillips <robertphillips@google.com>
Wed, 10 Aug 2016 14:14:55 +0000 (07:14 -0700)
committerCommit bot <commit-bot@chromium.org>
Wed, 10 Aug 2016 14:14:55 +0000 (07:14 -0700)
This CL doesn't try to resolve any of the larger issues. It just moves the computation of the blurred RRect to the gpu and sets up to start using vertex attributes for a nine patch draw (i.e., returning the texture coordinates)

All blurred rrects using the "analytic" path will change slightly with this CL.

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2222083004

Committed: https://skia.googlesource.com/skia/+/75ccdc77a70ec2083141bf9ba98eb2f01ece2479
Review-Url: https://codereview.chromium.org/2222083004

include/core/SkMaskFilter.h
include/effects/SkBlurMaskFilter.h
src/core/SkMaskFilter.cpp
src/effects/SkBlurMaskFilter.cpp
src/effects/SkGpuBlurUtils.cpp
src/effects/SkGpuBlurUtils.h
src/gpu/SkGpuDevice.cpp
src/gpu/SkGpuDevice_drawTexture.cpp
tests/BlurTest.cpp

index 908226c..e30fc62 100644 (file)
@@ -17,6 +17,7 @@
 #include "SkStrokeRec.h"
 
 class GrClip;
+class GrContext;
 class GrDrawContext;
 class GrPaint;
 class GrRenderTarget;
@@ -122,7 +123,7 @@ public:
      *  Try to directly render a rounded rect mask filter into the target.  Returns
      *  true if drawing was successful.
      */
-    virtual bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+    virtual bool directFilterRRectMaskGPU(GrContext*,
                                           GrDrawContext* drawContext,
                                           GrPaint* grp,
                                           const GrClip&,
index 3ba9177..4b037e7 100644 (file)
@@ -65,6 +65,16 @@ public:
                                       SkScalar blurRadius);
 #endif
 
+    static bool ComputeBlurredRRectParams(const SkRRect& rrect,
+                                          SkScalar sigma,
+                                          SkRRect* rrectToDraw,
+                                          SkISize* widthHeight,
+                                          SkScalar xs[4],
+                                          int* numXs,
+                                          SkScalar ys[4],
+                                          int* numYs);
+
+
     SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
 
 private:
index fccce45..352cf71 100644 (file)
@@ -324,7 +324,7 @@ bool SkMaskFilter::canFilterMaskGPU(const SkRRect& devRRect,
 }
 
 
-bool SkMaskFilter::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+bool SkMaskFilter::directFilterRRectMaskGPU(GrContext*,
                                             GrDrawContext* drawContext,
                                             GrPaint* grp,
                                             const GrClip&,
index 4215733..31433dd 100644 (file)
@@ -22,7 +22,7 @@
 #include "GrTexture.h"
 #include "GrFragmentProcessor.h"
 #include "GrInvariantOutput.h"
-#include "SkDraw.h"
+#include "GrStyle.h"
 #include "effects/GrSimpleTextureEffect.h"
 #include "glsl/GrGLSLFragmentProcessor.h"
 #include "glsl/GrGLSLFragmentShaderBuilder.h"
@@ -56,7 +56,7 @@ public:
                              const SkMatrix& viewMatrix,
                              const SkStrokeRec& strokeRec,
                              const SkPath& path) const override;
-    bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+    bool directFilterRRectMaskGPU(GrContext*,
                                   GrDrawContext* drawContext,
                                   GrPaint* grp,
                                   const GrClip&,
@@ -910,7 +910,7 @@ bool SkBlurMaskFilterImpl::directFilterMaskGPU(GrTextureProvider* texProvider,
 class GrRRectBlurEffect : public GrFragmentProcessor {
 public:
 
-    static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*, float sigma, const SkRRect&);
+    static sk_sp<GrFragmentProcessor> Make(GrContext*, float sigma, const SkRRect&);
 
     virtual ~GrRRectBlurEffect() {};
     const char* name() const override { return "GrRRectBlur"; }
@@ -939,13 +939,110 @@ private:
     typedef GrFragmentProcessor INHERITED;
 };
 
+bool SkBlurMaskFilter::ComputeBlurredRRectParams(const SkRRect& rrect,
+                                                 SkScalar sigma,
+                                                 SkRRect* rrectToDraw,
+                                                 SkISize* widthHeight,
+                                                 SkScalar xs[4],
+                                                 int* numXs,
+                                                 SkScalar ys[4],
+                                                 int* numYs) {
+    unsigned int blurRadius = 3*SkScalarCeilToInt(sigma-1/6.0f);
+
+    const SkRect& orig = rrect.getBounds();
+    const SkVector& radiiUL = rrect.radii(SkRRect::kUpperLeft_Corner);
+    const SkVector& radiiUR = rrect.radii(SkRRect::kUpperRight_Corner);
+    const SkVector& radiiLR = rrect.radii(SkRRect::kLowerRight_Corner);
+    const SkVector& radiiLL = rrect.radii(SkRRect::kLowerLeft_Corner);
+
+    const int left  = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fX, radiiLL.fX));
+    const int top   = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fY, radiiUR.fY));
+    const int right = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUR.fX, radiiLR.fX));
+    const int bot   = SkScalarCeilToInt(SkTMax<SkScalar>(radiiLL.fY, radiiLR.fY));
+
+    // This is a conservative check for nine-patchability
+    if (orig.fLeft + left + blurRadius >= orig.fRight  - right - blurRadius || 
+        orig.fTop  + top  + blurRadius >= orig.fBottom - bot   - blurRadius) {
+        return false;
+    }
 
-sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvider, float sigma,
-                                                     const SkRRect& rrect) {
+    int newRRWidth, newRRHeight;
+
+    // 3x3 case
+    newRRWidth = 2*blurRadius + left + right + 1;
+    newRRHeight = 2*blurRadius + top + bot + 1;
+    widthHeight->fWidth = newRRWidth + 2 * blurRadius;
+    widthHeight->fHeight = newRRHeight + 2 * blurRadius;
+    // TODO: need to return non-normalized indices 
+    xs[0] = 0.0f;
+    xs[1] = (blurRadius + left) / (float) widthHeight->fWidth;
+    xs[2] = (blurRadius + left + 1.0f) / widthHeight->fWidth;
+    xs[3] = 1.0f;
+    *numXs = 4;
+    ys[0] = 0.0f;
+    ys[1] = (blurRadius + top) / (float) widthHeight->fHeight;
+    ys[2] = (blurRadius + top + 1.0f) / widthHeight->fHeight;
+    ys[3] = 1.0f;
+    *numYs = 4;
+
+    const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(blurRadius), SkIntToScalar(blurRadius),
+                                            SkIntToScalar(newRRWidth), SkIntToScalar(newRRHeight));
+    SkVector newRadii[4];
+    newRadii[0] = { SkScalarCeilToScalar(radiiUL.fX), SkScalarCeilToScalar(radiiUL.fY) };
+    newRadii[1] = { SkScalarCeilToScalar(radiiUR.fX), SkScalarCeilToScalar(radiiUR.fY) };
+    newRadii[2] = { SkScalarCeilToScalar(radiiLR.fX), SkScalarCeilToScalar(radiiLR.fY) };
+    newRadii[3] = { SkScalarCeilToScalar(radiiLL.fX), SkScalarCeilToScalar(radiiLL.fY) };
+
+    rrectToDraw->setRectRadii(newRect, newRadii);
+    return true;
+}
+
+static sk_sp<GrTexture> make_rrect_blur_mask(GrContext* context,
+                                             const SkRRect& rrect,
+                                             float sigma) {
+    SkRRect rrectToDraw;
+    SkISize size;
+    SkScalar xs[4], ys[4];
+    int numXs, numYs;
+
+    SkBlurMaskFilter::ComputeBlurredRRectParams(rrect, sigma, &rrectToDraw, &size,
+                                                xs, &numXs, ys, &numYs);
+
+    // TODO: this could be approx but the texture coords will need to be updated
+    sk_sp<GrDrawContext> dc(context->makeDrawContext(SkBackingFit::kExact,
+                                                     size.fWidth, size.fHeight,
+                                                     kAlpha_8_GrPixelConfig, nullptr));
+    if (!dc) {
+        return nullptr;
+    }
+                
+    GrPaint grPaint;
+
+    dc->clear(nullptr, SK_ColorTRANSPARENT, true);
+    dc->drawRRect(GrNoClip(), grPaint, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill());
+
+    sk_sp<GrDrawContext> dc2(SkGpuBlurUtils::GaussianBlur(context,
+                                                          dc->asTexture().release(),
+                                                          nullptr,
+                                                          SkIRect::MakeWH(size.fWidth,
+                                                                          size.fHeight),
+                                                          nullptr,
+                                                          sigma, sigma, SkBackingFit::kExact));
+    if (!dc2) {
+        return nullptr;
+    }
+
+    return dc2->asTexture();
+}
+
+sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
+                                                   const SkRRect& rrect) {
     if (rrect.isCircle()) {
-        return GrCircleBlurFragmentProcessor::Make(texProvider, rrect.rect(), sigma);
+        return GrCircleBlurFragmentProcessor::Make(context->textureProvider(),
+                                                   rrect.rect(), sigma);
     }
 
+    // TODO: loosen this up
     if (!rrect.isSimpleCircular()) {
         return nullptr;
     }
@@ -968,55 +1065,17 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvide
     builder[1] = cornerRadius;
     builder.finish();
 
-    SkAutoTUnref<GrTexture> blurNinePatchTexture(texProvider->findAndRefTextureByUniqueKey(key));
+    sk_sp<GrTexture> blurNinePatchTexture(
+                                context->textureProvider()->findAndRefTextureByUniqueKey(key));
 
     if (!blurNinePatchTexture) {
-        SkMask mask;
-
-        unsigned int smallRectSide = 2*(blurRadius + cornerRadius) + 1;
-
-        mask.fBounds = SkIRect::MakeWH(smallRectSide, smallRectSide);
-        mask.fFormat = SkMask::kA8_Format;
-        mask.fRowBytes = mask.fBounds.width();
-        mask.fImage = SkMask::AllocImage(mask.computeTotalImageSize());
-        SkAutoMaskFreeImage amfi(mask.fImage);
-
-        memset(mask.fImage, 0, mask.computeTotalImageSize());
-
-        SkRect smallRect;
-        smallRect.setWH(SkIntToScalar(smallRectSide), SkIntToScalar(smallRectSide));
-
-        SkRRect smallRRect;
-        smallRRect.setRectXY(smallRect, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
-
-        SkPath path;
-        path.addRRect(smallRRect);
-
-        SkDraw::DrawToMask(path, &mask.fBounds, nullptr, nullptr, &mask,
-                           SkMask::kJustRenderImage_CreateMode, SkStrokeRec::kFill_InitStyle);
-
-        SkMask blurredMask;
-        if (!SkBlurMask::BoxBlur(&blurredMask, mask, sigma, kNormal_SkBlurStyle,
-                                 kHigh_SkBlurQuality, nullptr, true)) {
-            return nullptr;
-        }
-
-        unsigned int texSide = smallRectSide + 2*blurRadius;
-        GrSurfaceDesc texDesc;
-        texDesc.fWidth = texSide;
-        texDesc.fHeight = texSide;
-        texDesc.fConfig = kAlpha_8_GrPixelConfig;
-        texDesc.fIsMipMapped = false;
-
-        blurNinePatchTexture.reset(
-            texProvider->createTexture(texDesc, SkBudgeted::kYes , blurredMask.fImage, 0));
-        SkMask::FreeImage(blurredMask.fImage);
+        blurNinePatchTexture = make_rrect_blur_mask(context, rrect, sigma);
         if (!blurNinePatchTexture) {
             return nullptr;
         }
-        texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture);
+        context->textureProvider()->assignUniqueKeyToTexture(key, blurNinePatchTexture.get());
     }
-    return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture));
+    return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture.get()));
 }
 
 void GrRRectBlurEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
@@ -1050,7 +1109,7 @@ sk_sp<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d)
     SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f);
     SkRRect rrect;
     rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
-    return GrRRectBlurEffect::Make(d->fContext->textureProvider(), sigma, rrect);
+    return GrRRectBlurEffect::Make(d->fContext, sigma, rrect);
 }
 
 //////////////////////////////////////////////////////////////////////////////
@@ -1153,7 +1212,7 @@ GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
     return new GrGLRRectBlurEffect;
 }
 
-bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
                                                     GrDrawContext* drawContext,
                                                     GrPaint* grp,
                                                     const GrClip& clip,
@@ -1172,7 +1231,7 @@ bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvid
 
     SkScalar xformedSigma = this->computeXformedSigma(viewMatrix);
 
-    sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(texProvider, xformedSigma, rrect));
+    sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(context, xformedSigma, rrect));
     if (!fp) {
         return false;
     }
index 869cd76..ebb480d 100644 (file)
@@ -186,7 +186,8 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
                                   const SkIRect& dstBounds,
                                   const SkIRect* srcBounds,
                                   float sigmaX,
-                                  float sigmaY) {
+                                  float sigmaY,
+                                  SkBackingFit fit) {
     SkASSERT(context);
     SkIRect clearRect;
     int scaleFactorX, radiusX;
@@ -226,7 +227,7 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
     const int height = dstBounds.height();
     const GrPixelConfig config = srcTexture->config();
 
-    sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(SkBackingFit::kApprox,
+    sk_sp<GrDrawContext> dstDrawContext(context->makeDrawContext(fit,
                                                                  width, height, config, colorSpace,
                                                                  0, kDefault_GrSurfaceOrigin));
     if (!dstDrawContext) {
@@ -246,7 +247,7 @@ sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
         return dstDrawContext;
     } 
 
-    sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(SkBackingFit::kApprox,
+    sk_sp<GrDrawContext> tmpDrawContext(context->makeDrawContext(fit,
                                                                  width, height, config, colorSpace,
                                                                  0, kDefault_GrSurfaceOrigin));
     if (!tmpDrawContext) {
index a5de6a2..a12a088 100644 (file)
@@ -29,6 +29,7 @@ namespace SkGpuBlurUtils {
     *                        no pixels will be sampled outside of this rectangle.
     * @param sigmaX          The blur's standard deviation in X.
     * @param sigmaY          The blur's standard deviation in Y.
+    * @param fit             backing fit for the returned draw context
     * @return                The drawContext containing the blurred result.
     */
     sk_sp<GrDrawContext> GaussianBlur(GrContext* context,
@@ -37,7 +38,8 @@ namespace SkGpuBlurUtils {
                                       const SkIRect& dstBounds,
                                       const SkIRect* srcBounds,
                                       float sigmaX,
-                                      float sigmaY);
+                                      float sigmaY,
+                                      SkBackingFit fit = SkBackingFit::kApprox);
 };
 
 #endif
index cd34b1f..fb513f4 100644 (file)
@@ -436,7 +436,7 @@ void SkGpuDevice::drawRRect(const SkDraw& draw, const SkRRect& rrect,
                         // clipped out
                         return;
                     }
-                    if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext->textureProvider(),
+                    if (paint.getMaskFilter()->directFilterRRectMaskGPU(fContext,
                                                                         fDrawContext.get(),
                                                                         &grPaint,
                                                                         fClip,
index 2843c31..e141cc2 100644 (file)
@@ -226,7 +226,7 @@ void SkGpuDevice::drawTextureProducerImpl(GrTextureProducer* producer,
 
     // First see if we can do the draw + mask filter direct to the dst.
     SkStrokeRec rec(SkStrokeRec::kFill_InitStyle);
-    if (mf->directFilterRRectMaskGPU(fContext->textureProvider(),
+    if (mf->directFilterRRectMaskGPU(fContext,
                                       fDrawContext.get(),
                                       &grPaint,
                                       clip,
index 6ccb047..32e2930 100644 (file)
@@ -574,4 +574,66 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(SmallBoxBlurBug, reporter, ctxInfo) {
 
 #endif
 
+
+DEF_TEST(BlurredRRectNinePatchComputation, reporter) {
+    const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
+
+    bool ninePatchable;
+    SkRRect rrectToDraw;
+    SkISize size;
+    SkScalar xs[4], ys[4];
+    int numXs, numYs;
+
+    // not nine-patchable
+    {
+        SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } };
+
+        SkRRect rr;
+        rr.setRectRadii(r, radii);
+
+        ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+                                                                    xs, &numXs, ys, &numYs);   
+        REPORTER_ASSERT(reporter, !ninePatchable);
+    }
+
+    // simple circular
+    {
+        SkRRect rr;
+        rr.setRectXY(r, 10, 10);
+
+        ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+                                                                    xs, &numXs, ys, &numYs);   
+        REPORTER_ASSERT(reporter, ninePatchable);
+        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 57.0f));
+        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
+        REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
+        for (int i = 0; i < numXs; ++i) {
+            REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
+        }
+        for (int i = 0; i < numYs; ++i) {
+            REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
+        }
+    }
+
+    // simple elliptical
+    {
+        SkRRect rr;
+        rr.setRectXY(r, 2, 10);
+
+        ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+                                                                    xs, &numXs, ys, &numYs);   
+        REPORTER_ASSERT(reporter, ninePatchable);
+        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 41.0f));
+        REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
+        REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
+        for (int i = 0; i < numXs; ++i) {
+            REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
+        }
+        for (int i = 0; i < numYs; ++i) {
+            REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
+        }
+    }
+
+}
+
 ///////////////////////////////////////////////////////////////////////////////////////////