#include "GrTexture.h"
#include "GrFragmentProcessor.h"
#include "GrInvariantOutput.h"
-#include "SkDraw.h"
+#include "GrStyle.h"
#include "effects/GrSimpleTextureEffect.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
const SkMatrix& viewMatrix,
const SkStrokeRec& strokeRec,
const SkPath& path) const override;
- bool directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+ bool directFilterRRectMaskGPU(GrContext*,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip&,
class GrRRectBlurEffect : public GrFragmentProcessor {
public:
- static sk_sp<GrFragmentProcessor> Make(GrTextureProvider*, float sigma, const SkRRect&);
+ static sk_sp<GrFragmentProcessor> Make(GrContext*, float sigma, const SkRRect&);
virtual ~GrRRectBlurEffect() {};
const char* name() const override { return "GrRRectBlur"; }
typedef GrFragmentProcessor INHERITED;
};
+bool SkBlurMaskFilter::ComputeBlurredRRectParams(const SkRRect& rrect,
+ SkScalar sigma,
+ SkRRect* rrectToDraw,
+ SkISize* widthHeight,
+ SkScalar xs[4],
+ int* numXs,
+ SkScalar ys[4],
+ int* numYs) {
+ unsigned int blurRadius = 3*SkScalarCeilToInt(sigma-1/6.0f);
+
+ const SkRect& orig = rrect.getBounds();
+ const SkVector& radiiUL = rrect.radii(SkRRect::kUpperLeft_Corner);
+ const SkVector& radiiUR = rrect.radii(SkRRect::kUpperRight_Corner);
+ const SkVector& radiiLR = rrect.radii(SkRRect::kLowerRight_Corner);
+ const SkVector& radiiLL = rrect.radii(SkRRect::kLowerLeft_Corner);
+
+ const int left = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fX, radiiLL.fX));
+ const int top = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUL.fY, radiiUR.fY));
+ const int right = SkScalarCeilToInt(SkTMax<SkScalar>(radiiUR.fX, radiiLR.fX));
+ const int bot = SkScalarCeilToInt(SkTMax<SkScalar>(radiiLL.fY, radiiLR.fY));
+
+ // This is a conservative check for nine-patchability
+ if (orig.fLeft + left + blurRadius >= orig.fRight - right - blurRadius ||
+ orig.fTop + top + blurRadius >= orig.fBottom - bot - blurRadius) {
+ return false;
+ }
-sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrTextureProvider* texProvider, float sigma,
- const SkRRect& rrect) {
+ int newRRWidth, newRRHeight;
+
+ // 3x3 case
+ newRRWidth = 2*blurRadius + left + right + 1;
+ newRRHeight = 2*blurRadius + top + bot + 1;
+ widthHeight->fWidth = newRRWidth + 2 * blurRadius;
+ widthHeight->fHeight = newRRHeight + 2 * blurRadius;
+ // TODO: need to return non-normalized indices
+ xs[0] = 0.0f;
+ xs[1] = (blurRadius + left) / (float) widthHeight->fWidth;
+ xs[2] = (blurRadius + left + 1.0f) / widthHeight->fWidth;
+ xs[3] = 1.0f;
+ *numXs = 4;
+ ys[0] = 0.0f;
+ ys[1] = (blurRadius + top) / (float) widthHeight->fHeight;
+ ys[2] = (blurRadius + top + 1.0f) / widthHeight->fHeight;
+ ys[3] = 1.0f;
+ *numYs = 4;
+
+ const SkRect newRect = SkRect::MakeXYWH(SkIntToScalar(blurRadius), SkIntToScalar(blurRadius),
+ SkIntToScalar(newRRWidth), SkIntToScalar(newRRHeight));
+ SkVector newRadii[4];
+ newRadii[0] = { SkScalarCeilToScalar(radiiUL.fX), SkScalarCeilToScalar(radiiUL.fY) };
+ newRadii[1] = { SkScalarCeilToScalar(radiiUR.fX), SkScalarCeilToScalar(radiiUR.fY) };
+ newRadii[2] = { SkScalarCeilToScalar(radiiLR.fX), SkScalarCeilToScalar(radiiLR.fY) };
+ newRadii[3] = { SkScalarCeilToScalar(radiiLL.fX), SkScalarCeilToScalar(radiiLL.fY) };
+
+ rrectToDraw->setRectRadii(newRect, newRadii);
+ return true;
+}
+
+static sk_sp<GrTexture> make_rrect_blur_mask(GrContext* context,
+ const SkRRect& rrect,
+ float sigma) {
+ SkRRect rrectToDraw;
+ SkISize size;
+ SkScalar xs[4], ys[4];
+ int numXs, numYs;
+
+ SkBlurMaskFilter::ComputeBlurredRRectParams(rrect, sigma, &rrectToDraw, &size,
+ xs, &numXs, ys, &numYs);
+
+ // TODO: this could be approx but the texture coords will need to be updated
+ sk_sp<GrDrawContext> dc(context->makeDrawContext(SkBackingFit::kExact,
+ size.fWidth, size.fHeight,
+ kAlpha_8_GrPixelConfig, nullptr));
+ if (!dc) {
+ return nullptr;
+ }
+
+ GrPaint grPaint;
+
+ dc->clear(nullptr, SK_ColorTRANSPARENT, true);
+ dc->drawRRect(GrNoClip(), grPaint, SkMatrix::I(), rrectToDraw, GrStyle::SimpleFill());
+
+ sk_sp<GrDrawContext> dc2(SkGpuBlurUtils::GaussianBlur(context,
+ dc->asTexture().release(),
+ nullptr,
+ SkIRect::MakeWH(size.fWidth,
+ size.fHeight),
+ nullptr,
+ sigma, sigma, SkBackingFit::kExact));
+ if (!dc2) {
+ return nullptr;
+ }
+
+ return dc2->asTexture();
+}
+
+sk_sp<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
+ const SkRRect& rrect) {
if (rrect.isCircle()) {
- return GrCircleBlurFragmentProcessor::Make(texProvider, rrect.rect(), sigma);
+ return GrCircleBlurFragmentProcessor::Make(context->textureProvider(),
+ rrect.rect(), sigma);
}
+ // TODO: loosen this up
if (!rrect.isSimpleCircular()) {
return nullptr;
}
builder[1] = cornerRadius;
builder.finish();
- SkAutoTUnref<GrTexture> blurNinePatchTexture(texProvider->findAndRefTextureByUniqueKey(key));
+ sk_sp<GrTexture> blurNinePatchTexture(
+ context->textureProvider()->findAndRefTextureByUniqueKey(key));
if (!blurNinePatchTexture) {
- SkMask mask;
-
- unsigned int smallRectSide = 2*(blurRadius + cornerRadius) + 1;
-
- mask.fBounds = SkIRect::MakeWH(smallRectSide, smallRectSide);
- mask.fFormat = SkMask::kA8_Format;
- mask.fRowBytes = mask.fBounds.width();
- mask.fImage = SkMask::AllocImage(mask.computeTotalImageSize());
- SkAutoMaskFreeImage amfi(mask.fImage);
-
- memset(mask.fImage, 0, mask.computeTotalImageSize());
-
- SkRect smallRect;
- smallRect.setWH(SkIntToScalar(smallRectSide), SkIntToScalar(smallRectSide));
-
- SkRRect smallRRect;
- smallRRect.setRectXY(smallRect, SkIntToScalar(cornerRadius), SkIntToScalar(cornerRadius));
-
- SkPath path;
- path.addRRect(smallRRect);
-
- SkDraw::DrawToMask(path, &mask.fBounds, nullptr, nullptr, &mask,
- SkMask::kJustRenderImage_CreateMode, SkStrokeRec::kFill_InitStyle);
-
- SkMask blurredMask;
- if (!SkBlurMask::BoxBlur(&blurredMask, mask, sigma, kNormal_SkBlurStyle,
- kHigh_SkBlurQuality, nullptr, true)) {
- return nullptr;
- }
-
- unsigned int texSide = smallRectSide + 2*blurRadius;
- GrSurfaceDesc texDesc;
- texDesc.fWidth = texSide;
- texDesc.fHeight = texSide;
- texDesc.fConfig = kAlpha_8_GrPixelConfig;
- texDesc.fIsMipMapped = false;
-
- blurNinePatchTexture.reset(
- texProvider->createTexture(texDesc, SkBudgeted::kYes , blurredMask.fImage, 0));
- SkMask::FreeImage(blurredMask.fImage);
+ blurNinePatchTexture = make_rrect_blur_mask(context, rrect, sigma);
if (!blurNinePatchTexture) {
return nullptr;
}
- texProvider->assignUniqueKeyToTexture(key, blurNinePatchTexture);
+ context->textureProvider()->assignUniqueKeyToTexture(key, blurNinePatchTexture.get());
}
- return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture));
+ return sk_sp<GrFragmentProcessor>(new GrRRectBlurEffect(sigma, rrect, blurNinePatchTexture.get()));
}
void GrRRectBlurEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f);
SkRRect rrect;
rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
- return GrRRectBlurEffect::Make(d->fContext->textureProvider(), sigma, rrect);
+ return GrRRectBlurEffect::Make(d->fContext, sigma, rrect);
}
//////////////////////////////////////////////////////////////////////////////
return new GrGLRRectBlurEffect;
}
-bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrTextureProvider* texProvider,
+bool SkBlurMaskFilterImpl::directFilterRRectMaskGPU(GrContext* context,
GrDrawContext* drawContext,
GrPaint* grp,
const GrClip& clip,
SkScalar xformedSigma = this->computeXformedSigma(viewMatrix);
- sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(texProvider, xformedSigma, rrect));
+ sk_sp<GrFragmentProcessor> fp(GrRRectBlurEffect::Make(context, xformedSigma, rrect));
if (!fp) {
return false;
}
#endif
+
+DEF_TEST(BlurredRRectNinePatchComputation, reporter) {
+ const SkRect r = SkRect::MakeXYWH(10, 10, 100, 100);
+
+ bool ninePatchable;
+ SkRRect rrectToDraw;
+ SkISize size;
+ SkScalar xs[4], ys[4];
+ int numXs, numYs;
+
+ // not nine-patchable
+ {
+ SkVector radii[4] = { { 100, 100 }, { 0, 0 }, { 100, 100 }, { 0, 0 } };
+
+ SkRRect rr;
+ rr.setRectRadii(r, radii);
+
+ ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+ xs, &numXs, ys, &numYs);
+ REPORTER_ASSERT(reporter, !ninePatchable);
+ }
+
+ // simple circular
+ {
+ SkRRect rr;
+ rr.setRectXY(r, 10, 10);
+
+ ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+ xs, &numXs, ys, &numYs);
+ REPORTER_ASSERT(reporter, ninePatchable);
+ REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 57.0f));
+ REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
+ REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
+ for (int i = 0; i < numXs; ++i) {
+ REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
+ }
+ for (int i = 0; i < numYs; ++i) {
+ REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
+ }
+ }
+
+ // simple elliptical
+ {
+ SkRRect rr;
+ rr.setRectXY(r, 2, 10);
+
+ ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(rr, 3.0f, &rrectToDraw, &size,
+ xs, &numXs, ys, &numYs);
+ REPORTER_ASSERT(reporter, ninePatchable);
+ REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fWidth), 41.0f));
+ REPORTER_ASSERT(reporter, SkScalarNearlyEqual(SkIntToScalar(size.fHeight), 57.0));
+ REPORTER_ASSERT(reporter, 4 == numXs && 4 == numYs);
+ for (int i = 0; i < numXs; ++i) {
+ REPORTER_ASSERT(reporter, xs[i] >= 0.0f && xs[i] <= 1.0f);
+ }
+ for (int i = 0; i < numYs; ++i) {
+ REPORTER_ASSERT(reporter, ys[i] >= 0.0f && ys[i] <= 1.0f);
+ }
+ }
+
+}
+
///////////////////////////////////////////////////////////////////////////////////////////