This will help us move u_queue.c here eventually and also provide
string function wrappers for anyone wishing to port disk_cache.c
to windows.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
util/u_simple_shaders.h \
util/u_split_prim.h \
util/u_sse.h \
- util/u_string.h \
util/u_suballoc.c \
util/u_suballoc.h \
util/u_surface.c \
#include "pipe/p_compiler.h"
#include "os/os_thread.h"
-#include "u_string.h"
+#include "util/u_string.h"
#include "u_debug.h"
#include "u_debug_symbol.h"
#include "u_queue.h"
#include "u_memory.h"
-#include "u_string.h"
+#include "util/u_string.h"
static void util_queue_killall_and_wait(struct util_queue *queue);
texcompress_rgtc_tmp.h \
u_atomic.h \
u_endian.h \
+ u_string.h \
u_vector.c \
u_vector.h \
vk_alloc.h \