`GenericCodeGen` and `MachineIndependent` were missing from the generated visual studio solutions. Add these.
add_library(GenericCodeGen STATIC
GenericCodeGen/CodeGen.cpp
GenericCodeGen/Link.cpp)
+set_property(TARGET GenericCodeGen PROPERTY FOLDER glslang)
################################################################################
# MachineIndependent
endif(ENABLE_HLSL)
add_library(MachineIndependent STATIC ${MACHINEINDEPENDENT_SOURCES} ${MACHINEINDEPENDENT_HEADERS})
-
+set_property(TARGET MachineIndependent PROPERTY FOLDER glslang)
glslang_pch(SOURCES MachineIndependent/pch.cpp)
target_link_libraries(MachineIndependent PRIVATE OGLCompiler OSDependent GenericCodeGen)