#ifndef GFX10_FORMAT_TABLE_H
#define GFX10_FORMAT_TABLE_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "ac_gpu_info.h"
#include <stdbool.h>
#define NIR_BLEND_H
#include "compiler/nir/nir.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
/* These structs encapsulates the blend state such that it can be lowered
* cleanly
#include "util/u_memory.h"
#include "util/u_framebuffer.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_screen.h"
#include "tr_dump.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
struct pipe_resource;
struct pipe_surface;
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_init.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
struct util_format_description;
struct lp_type;
#define LP_BLD_SAMPLE_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_debug.h"
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_type.h"
**************************************************************************/
#include "util/u_debug.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_shader_tokens.h"
#include "tgsi_build.h"
#include "tgsi_parse.h"
#define TGSI_UREG_H
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_compiler.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_debug.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
/**
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#ifdef DEBUG
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/format/u_format.h"
#include "util/u_math.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#ifdef __cplusplus
#define P_TILE_H
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
struct pipe_context;
#include "pipe/p_context.h"
#include "pipe/p_state.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
struct cso_context;
struct cso_velems_state;
#include <windows.h>
#endif
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
struct pipe_screen;
struct pipe_surface;
#include "d3d12_format.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_video_enums.h"
#include "util/format/u_format.h"
#include "util/u_math.h"
#include <directx/dxgiformat.h>
#include <directx/dxgicommon.h>
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_defines.h"
#include "pipe/p_video_enums.h"
#include "etnaviv_tiling.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_shader_tokens.h"
#include "pipe/p_state.h"
#include "util/slab.h"
#include <stdbool.h>
#include <stdint.h>
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_dynarray.h"
struct pipe_resource;
#include "etnaviv_screen.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/format/u_format.h"
#define H_TRANSLATE
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "etnaviv_debug.h"
#include "drm/freedreno_drmif.h"
#include "drm/freedreno_ringbuffer.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "util/compiler.h"
#include "util/half_float.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/format/u_format.h"
#include "util/u_math.h"
#include <stdbool.h>
-#include <pipe/p_format.h>
+#include <util/format/u_formats.h>
bool lima_format_texel_supported(enum pipe_format f);
bool lima_format_pixel_supported(enum pipe_format f);
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_init.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
struct pipe_blend_state;
#ifndef __NV30_CONTEXT_H__
#define __NV30_CONTEXT_H__
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_blitter.h"
#include "nv30/nv30_screen.h"
#include "util/detect.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h"
#include "util/u_blitter.h"
#define R300_STATE_INLINES_H
#include "draw/draw_vertex.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/format/u_format.h"
#include "r300_reg.h"
#include <stdio.h>
#define R300_TEXTURE_H
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_screen.h"
struct pipe_screen;
#ifndef R300_TEXTURE_DESC_H
#define R300_TEXTURE_DESC_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "r300_context.h"
struct pipe_resource;
**********************************************************/
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_debug.h"
#include "util/format/u_format.h"
#include "util/u_memory.h"
#define SVGA_FORMAT_H_
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "svga_context.h"
#include "svga_types.h"
#include "svga_reg.h"
#ifndef ZINK_FORMAT_H
#define ZINK_FORMAT_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/format/u_format.h"
#include <stdbool.h>
#include "core/object.hpp"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
namespace clover {
pipe_texture_target translate_target(cl_mem_object_type type);
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_defines.h"
#include "util/u_debug.h"
#define DRI_DRAWABLE_H
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "frontend/api.h"
#include "dri_util.h"
#include "util/u_inlines.h"
#include "pipe/p_screen.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe-loader/pipe_loader.h"
#include "frontend/drm_driver.h"
#include <stdio.h>
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_atomic.h"
#include "util/format/u_format.h"
#include "util/u_memory.h"
#define HGL_CONTEXT_H
#include "util/u_thread.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "postprocess/filters.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_box.h"
#include "util/u_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_box.h"
#define DBG_CHANNEL DBG_INDEXBUFFER
#define _NINE_PIPE_H_
#include "d3d9.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_screen.h"
#include "pipe/p_state.h" /* pipe_box */
#include "util/macros.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_box.h"
#define DBG_CHANNEL DBG_VERTEXBUFFER
#include "nine_helpers.h"
#include "nine_shader.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_context.h"
#include "util/u_math.h"
#include "util/format/u_format.h"
*
**************************************************************************/
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "frontend/api.h"
#ifdef __cplusplus
*/
#include "xa_priv.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_context.h"
#include "pipe/p_state.h"
#include "pipe/p_shader_tokens.h"
#include "xa_tracker.h"
#include "xa_priv.h"
#include "pipe/p_state.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe-loader/pipe_loader.h"
#include "frontend/drm_driver.h"
#include "util/u_inlines.h"
#ifndef _API_H_
#define _API_H_
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
/**
* \file API for communication between gallium frontends and supporting
#define SW_WINSYS_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "frontend/winsys_handle.h"
#ifdef __cplusplus
#define PIPE_CONTEXT_H
#include "p_compiler.h"
-#include "p_format.h"
+#include "util/format/u_formats.h"
#include "p_video_enums.h"
#include "p_defines.h"
#include "util/u_debug.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_defines.h"
#include "pipe/p_video_enums.h"
#include "p_compiler.h"
#include "p_defines.h"
-#include "p_format.h"
+#include "util/format/u_formats.h"
#ifdef __cplusplus
#define PIPE_VIDEO_STATE_H
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "pipe/p_screen.h"
#include "util/u_hash_table.h"
#include "bitmap_wrapper.h"
#include "glapi/glapi.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
//#include "state_tracker/st_cb_fbo.h"
//#include "state_tracker/st_cb_flush.h"
#include "state_tracker/st_context.h"
#endif
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include <windows.h>
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include "pipe/p_compiler.h"
#include "pipe/p_defines.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include "util/u_math.h"
#include <xf86drm.h>
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include <stdio.h>
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_memory.h"
#include "frontend/sw_winsys.h"
#include "null_sw_winsys.h"
#include "wrapper_sw_winsys.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_state.h"
#include "frontend/sw_winsys.h"
* Brian Paul
*/
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_context.h"
#include "util/u_inlines.h"
#include "util/format/u_format.h"
#include <stdint.h>
#include "util/glheader.h"
-#include "gallium/include/pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "util/u_endian.h"
#ifdef __cplusplus
/**
* Mesa texture/renderbuffer image formats. These are just other names of the
- * gallium p_format.h formats.
+ * util/format/u_formats.h formats.
*/
typedef enum pipe_format mesa_format;
#include "main/formats.h"
#include "util/glheader.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#ifdef __cplusplus
extern "C" {
inc_include,
inc_src,
inc_compiler,
- inc_gallium, # XXX: pipe/p_format.h
+ inc_gallium, # XXX: util/format/u_formats.h
inc_gallium_aux, # XXX: renderonly
inc_panfrost,
],
inc_include,
inc_src,
inc_compiler,
- inc_gallium, # XXX: pipe/p_format.h
+ inc_gallium, # XXX: util/format/u_formats.h
inc_gallium_aux, # XXX: renderonly
inc_panfrost,
],
#define U_FORMAT_H
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#include "pipe/p_defines.h"
#include "util/u_debug.h"
#include "pipe/p_compiler.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
#define UTIL_FORMAT_MAX_PACKED_BYTES 32 // R64G64B64A64_FLOAT
*
**************************************************************************/
-#ifndef PIPE_FORMAT_H
-#define PIPE_FORMAT_H
+#ifndef U_FORMATS_H_
+#define U_FORMATS_H_
#include "util/detect.h"
}
#endif
-#endif
+#endif /* U_FORMATS_H_ */
#include "util/macros.h"
#include "util/format/u_format.h"
-#include "pipe/p_format.h"
+#include "util/format/u_formats.h"
int main(void)
{