static CPUState *next_cpu;
+/***********************************************************/
+/* guest cycle counter */
+
+/* Conversion factor from emulated instructions to virtual clock ticks. */
+static int icount_time_shift;
+/* Arbitrarily pick 1MIPS as the minimum allowable speed. */
+#define MAX_ICOUNT_SHIFT 10
+/* Compensate for varying guest execution speed. */
+static int64_t qemu_icount_bias;
+static QEMUTimer *icount_rt_timer;
+static QEMUTimer *icount_vm_timer;
+static QEMUTimer *icount_warp_timer;
+static int64_t vm_clock_warp_start;
+static int64_t qemu_icount;
+
+typedef struct TimersState {
+ int64_t cpu_ticks_prev;
+ int64_t cpu_ticks_offset;
+ int64_t cpu_clock_offset;
+ int32_t cpu_ticks_enabled;
+ int64_t dummy;
+} TimersState;
+
+TimersState timers_state;
+
+/* Return the virtual CPU time, based on the instruction counter. */
+int64_t cpu_get_icount(void)
+{
+ int64_t icount;
+ CPUState *env = cpu_single_env;;
+
+ icount = qemu_icount;
+ if (env) {
+ if (!can_do_io(env)) {
+ fprintf(stderr, "Bad clock read\n");
+ }
+ icount -= (env->icount_decr.u16.low + env->icount_extra);
+ }
+ return qemu_icount_bias + (icount << icount_time_shift);
+}
+
+/* return the host CPU cycle counter and handle stop/restart */
+int64_t cpu_get_ticks(void)
+{
+ if (use_icount) {
+ return cpu_get_icount();
+ }
+ if (!timers_state.cpu_ticks_enabled) {
+ return timers_state.cpu_ticks_offset;
+ } else {
+ int64_t ticks;
+ ticks = cpu_get_real_ticks();
+ if (timers_state.cpu_ticks_prev > ticks) {
+ /* Note: non increasing ticks may happen if the host uses
+ software suspend */
+ timers_state.cpu_ticks_offset += timers_state.cpu_ticks_prev - ticks;
+ }
+ timers_state.cpu_ticks_prev = ticks;
+ return ticks + timers_state.cpu_ticks_offset;
+ }
+}
+
+/* return the host CPU monotonic timer and handle stop/restart */
+int64_t cpu_get_clock(void)
+{
+ int64_t ti;
+ if (!timers_state.cpu_ticks_enabled) {
+ return timers_state.cpu_clock_offset;
+ } else {
+ ti = get_clock();
+ return ti + timers_state.cpu_clock_offset;
+ }
+}
+
+/* enable cpu_get_ticks() */
+void cpu_enable_ticks(void)
+{
+ if (!timers_state.cpu_ticks_enabled) {
+ timers_state.cpu_ticks_offset -= cpu_get_real_ticks();
+ timers_state.cpu_clock_offset -= get_clock();
+ timers_state.cpu_ticks_enabled = 1;
+ }
+}
+
+/* disable cpu_get_ticks() : the clock is stopped. You must not call
+ cpu_get_ticks() after that. */
+void cpu_disable_ticks(void)
+{
+ if (timers_state.cpu_ticks_enabled) {
+ timers_state.cpu_ticks_offset = cpu_get_ticks();
+ timers_state.cpu_clock_offset = cpu_get_clock();
+ timers_state.cpu_ticks_enabled = 0;
+ }
+}
+
+/* Correlation between real and virtual time is always going to be
+ fairly approximate, so ignore small variation.
+ When the guest is idle real and virtual time will be aligned in
+ the IO wait loop. */
+#define ICOUNT_WOBBLE (get_ticks_per_sec() / 10)
+
+static void icount_adjust(void)
+{
+ int64_t cur_time;
+ int64_t cur_icount;
+ int64_t delta;
+ static int64_t last_delta;
+ /* If the VM is not running, then do nothing. */
+ if (!runstate_is_running()) {
+ return;
+ }
+ cur_time = cpu_get_clock();
+ cur_icount = qemu_get_clock_ns(vm_clock);
+ delta = cur_icount - cur_time;
+ /* FIXME: This is a very crude algorithm, somewhat prone to oscillation. */
+ if (delta > 0
+ && last_delta + ICOUNT_WOBBLE < delta * 2
+ && icount_time_shift > 0) {
+ /* The guest is getting too far ahead. Slow time down. */
+ icount_time_shift--;
+ }
+ if (delta < 0
+ && last_delta - ICOUNT_WOBBLE > delta * 2
+ && icount_time_shift < MAX_ICOUNT_SHIFT) {
+ /* The guest is getting too far behind. Speed time up. */
+ icount_time_shift++;
+ }
+ last_delta = delta;
+ qemu_icount_bias = cur_icount - (qemu_icount << icount_time_shift);
+}
+
+static void icount_adjust_rt(void *opaque)
+{
+ qemu_mod_timer(icount_rt_timer,
+ qemu_get_clock_ms(rt_clock) + 1000);
+ icount_adjust();
+}
+
+static void icount_adjust_vm(void *opaque)
+{
+ qemu_mod_timer(icount_vm_timer,
+ qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
+ icount_adjust();
+}
+
+static int64_t qemu_icount_round(int64_t count)
+{
+ return (count + (1 << icount_time_shift) - 1) >> icount_time_shift;
+}
+
+static void icount_warp_rt(void *opaque)
+{
+ if (vm_clock_warp_start == -1) {
+ return;
+ }
+
+ if (runstate_is_running()) {
+ int64_t clock = qemu_get_clock_ns(rt_clock);
+ int64_t warp_delta = clock - vm_clock_warp_start;
+ if (use_icount == 1) {
+ qemu_icount_bias += warp_delta;
+ } else {
+ /*
+ * In adaptive mode, do not let the vm_clock run too
+ * far ahead of real time.
+ */
+ int64_t cur_time = cpu_get_clock();
+ int64_t cur_icount = qemu_get_clock_ns(vm_clock);
+ int64_t delta = cur_time - cur_icount;
+ qemu_icount_bias += MIN(warp_delta, delta);
+ }
+ if (qemu_clock_expired(vm_clock)) {
+ qemu_notify_event();
+ }
+ }
+ vm_clock_warp_start = -1;
+}
+
+void qemu_clock_warp(QEMUClock *clock)
+{
+ int64_t deadline;
+
+ /*
+ * There are too many global variables to make the "warp" behavior
+ * applicable to other clocks. But a clock argument removes the
+ * need for if statements all over the place.
+ */
+ if (clock != vm_clock || !use_icount) {
+ return;
+ }
+
+ /*
+ * If the CPUs have been sleeping, advance the vm_clock timer now. This
+ * ensures that the deadline for the timer is computed correctly below.
+ * This also makes sure that the insn counter is synchronized before the
+ * CPU starts running, in case the CPU is woken by an event other than
+ * the earliest vm_clock timer.
+ */
+ icount_warp_rt(NULL);
+ if (!all_cpu_threads_idle() || !qemu_clock_has_timers(vm_clock)) {
+ qemu_del_timer(icount_warp_timer);
+ return;
+ }
+
+ vm_clock_warp_start = qemu_get_clock_ns(rt_clock);
+ deadline = qemu_clock_deadline(vm_clock);
+ if (deadline > 0) {
+ /*
+ * Ensure the vm_clock proceeds even when the virtual CPU goes to
+ * sleep. Otherwise, the CPU might be waiting for a future timer
+ * interrupt to wake it up, but the interrupt never comes because
+ * the vCPU isn't running any insns and thus doesn't advance the
+ * vm_clock.
+ *
+ * An extreme solution for this problem would be to never let VCPUs
+ * sleep in icount mode if there is a pending vm_clock timer; rather
+ * time could just advance to the next vm_clock event. Instead, we
+ * do stop VCPUs and only advance vm_clock after some "real" time,
+ * (related to the time left until the next event) has passed. This
+ * rt_clock timer will do this. This avoids that the warps are too
+ * visible externally---for example, you will not be sending network
+ * packets continously instead of every 100ms.
+ */
+ qemu_mod_timer(icount_warp_timer, vm_clock_warp_start + deadline);
+ } else {
+ qemu_notify_event();
+ }
+}
+
+static const VMStateDescription vmstate_timers = {
+ .name = "timer",
+ .version_id = 2,
+ .minimum_version_id = 1,
+ .minimum_version_id_old = 1,
+ .fields = (VMStateField[]) {
+ VMSTATE_INT64(cpu_ticks_offset, TimersState),
+ VMSTATE_INT64(dummy, TimersState),
+ VMSTATE_INT64_V(cpu_clock_offset, TimersState, 2),
+ VMSTATE_END_OF_LIST()
+ }
+};
+
+void configure_icount(const char *option)
+{
+ vmstate_register(NULL, 0, &vmstate_timers, &timers_state);
+ if (!option) {
+ return;
+ }
+
+ icount_warp_timer = qemu_new_timer_ns(rt_clock, icount_warp_rt, NULL);
+ if (strcmp(option, "auto") != 0) {
+ icount_time_shift = strtol(option, NULL, 0);
+ use_icount = 1;
+ return;
+ }
+
+ use_icount = 2;
+
+ /* 125MIPS seems a reasonable initial guess at the guest speed.
+ It will be corrected fairly quickly anyway. */
+ icount_time_shift = 3;
+
+ /* Have both realtime and virtual time triggers for speed adjustment.
+ The realtime trigger catches emulated time passing too slowly,
+ the virtual time trigger catches emulated time passing too fast.
+ Realtime triggers occur even when idle, so use them less frequently
+ than VM triggers. */
+ icount_rt_timer = qemu_new_timer_ms(rt_clock, icount_adjust_rt, NULL);
+ qemu_mod_timer(icount_rt_timer,
+ qemu_get_clock_ms(rt_clock) + 1000);
+ icount_vm_timer = qemu_new_timer_ns(vm_clock, icount_adjust_vm, NULL);
+ qemu_mod_timer(icount_vm_timer,
+ qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
+}
+
/***********************************************************/
void hw_error(const char *fmt, ...)
{
while (1) {
cpu_exec_all();
- if (use_icount && qemu_next_icount_deadline() <= 0) {
+ if (use_icount && qemu_clock_deadline(vm_clock) <= 0) {
qemu_notify_event();
}
qemu_tcg_wait_io_event();
qemu_icount -= (env->icount_decr.u16.low + env->icount_extra);
env->icount_decr.u16.low = 0;
env->icount_extra = 0;
- count = qemu_icount_round(qemu_next_icount_deadline());
+ count = qemu_icount_round(qemu_clock_deadline(vm_clock));
qemu_icount += count;
decr = (count > 0xffff) ? 0xffff : count;
count -= decr;
cpu_set_log_filename(optarg);
}
-/* Return the virtual CPU time, based on the instruction counter. */
-int64_t cpu_get_icount(void)
-{
- int64_t icount;
- CPUState *env = cpu_single_env;;
-
- icount = qemu_icount;
- if (env) {
- if (!can_do_io(env)) {
- fprintf(stderr, "Bad clock read\n");
- }
- icount -= (env->icount_decr.u16.low + env->icount_extra);
- }
- return qemu_icount_bias + (icount << icount_time_shift);
-}
-
void list_cpus(FILE *f, fprintf_function cpu_fprintf, const char *optarg)
{
/* XXX: implement xxx_cpu_list for targets that still miss it */
/* cpu-exec.c */
extern volatile sig_atomic_t exit_request;
+/* Deterministic execution requires that IO only be performed on the last
+ instruction of a TB so that interrupts take effect immediately. */
+static inline int can_do_io(CPUState *env)
+{
+ if (!use_icount) {
+ return 1;
+ }
+ /* If not executing code then assume we are ok. */
+ if (!env->current_tb) {
+ return 1;
+ }
+ return env->can_do_io != 0;
+}
+
#endif
1 = Precise instruction counting.
2 = Adaptive rate instruction counting. */
int use_icount = 0;
-/* Current instruction counter. While executing translated code this may
- include some instructions that have not yet been executed. */
-int64_t qemu_icount;
typedef struct PageDesc {
/* list of TBs intersecting this ram page */
}
#endif
+/* icount */
+void configure_icount(const char *option);
+extern int use_icount;
+
/* FIXME: Remove NEED_CPU_H. */
#ifndef NEED_CPU_H
#include "qemu-timer.h"
-/* Conversion factor from emulated instructions to virtual clock ticks. */
-int icount_time_shift;
-/* Arbitrarily pick 1MIPS as the minimum allowable speed. */
-#define MAX_ICOUNT_SHIFT 10
-/* Compensate for varying guest execution speed. */
-int64_t qemu_icount_bias;
-static QEMUTimer *icount_rt_timer;
-static QEMUTimer *icount_vm_timer;
-
-/***********************************************************/
-/* guest cycle counter */
-
-typedef struct TimersState {
- int64_t cpu_ticks_prev;
- int64_t cpu_ticks_offset;
- int64_t cpu_clock_offset;
- int32_t cpu_ticks_enabled;
- int64_t dummy;
-} TimersState;
-
-TimersState timers_state;
-
-/* return the host CPU cycle counter and handle stop/restart */
-int64_t cpu_get_ticks(void)
-{
- if (use_icount) {
- return cpu_get_icount();
- }
- if (!timers_state.cpu_ticks_enabled) {
- return timers_state.cpu_ticks_offset;
- } else {
- int64_t ticks;
- ticks = cpu_get_real_ticks();
- if (timers_state.cpu_ticks_prev > ticks) {
- /* Note: non increasing ticks may happen if the host uses
- software suspend */
- timers_state.cpu_ticks_offset += timers_state.cpu_ticks_prev - ticks;
- }
- timers_state.cpu_ticks_prev = ticks;
- return ticks + timers_state.cpu_ticks_offset;
- }
-}
-
-/* return the host CPU monotonic timer and handle stop/restart */
-static int64_t cpu_get_clock(void)
-{
- int64_t ti;
- if (!timers_state.cpu_ticks_enabled) {
- return timers_state.cpu_clock_offset;
- } else {
- ti = get_clock();
- return ti + timers_state.cpu_clock_offset;
- }
-}
-
-/* enable cpu_get_ticks() */
-void cpu_enable_ticks(void)
-{
- if (!timers_state.cpu_ticks_enabled) {
- timers_state.cpu_ticks_offset -= cpu_get_real_ticks();
- timers_state.cpu_clock_offset -= get_clock();
- timers_state.cpu_ticks_enabled = 1;
- }
-}
-
-/* disable cpu_get_ticks() : the clock is stopped. You must not call
- cpu_get_ticks() after that. */
-void cpu_disable_ticks(void)
-{
- if (timers_state.cpu_ticks_enabled) {
- timers_state.cpu_ticks_offset = cpu_get_ticks();
- timers_state.cpu_clock_offset = cpu_get_clock();
- timers_state.cpu_ticks_enabled = 0;
- }
-}
-
/***********************************************************/
/* timers */
int type;
int enabled;
- QEMUTimer *warp_timer;
QEMUTimer *active_timers;
NotifierList reset_notifiers;
#endif /* _WIN32 */
-/* Correlation between real and virtual time is always going to be
- fairly approximate, so ignore small variation.
- When the guest is idle real and virtual time will be aligned in
- the IO wait loop. */
-#define ICOUNT_WOBBLE (get_ticks_per_sec() / 10)
-
-static void icount_adjust(void)
-{
- int64_t cur_time;
- int64_t cur_icount;
- int64_t delta;
- static int64_t last_delta;
- /* If the VM is not running, then do nothing. */
- if (!runstate_is_running())
- return;
-
- cur_time = cpu_get_clock();
- cur_icount = qemu_get_clock_ns(vm_clock);
- delta = cur_icount - cur_time;
- /* FIXME: This is a very crude algorithm, somewhat prone to oscillation. */
- if (delta > 0
- && last_delta + ICOUNT_WOBBLE < delta * 2
- && icount_time_shift > 0) {
- /* The guest is getting too far ahead. Slow time down. */
- icount_time_shift--;
- }
- if (delta < 0
- && last_delta - ICOUNT_WOBBLE > delta * 2
- && icount_time_shift < MAX_ICOUNT_SHIFT) {
- /* The guest is getting too far behind. Speed time up. */
- icount_time_shift++;
- }
- last_delta = delta;
- qemu_icount_bias = cur_icount - (qemu_icount << icount_time_shift);
-}
-
-static void icount_adjust_rt(void * opaque)
-{
- qemu_mod_timer(icount_rt_timer,
- qemu_get_clock_ms(rt_clock) + 1000);
- icount_adjust();
-}
-
-static void icount_adjust_vm(void * opaque)
-{
- qemu_mod_timer(icount_vm_timer,
- qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
- icount_adjust();
-}
-
-int64_t qemu_icount_round(int64_t count)
-{
- return (count + (1 << icount_time_shift) - 1) >> icount_time_shift;
-}
-
static struct qemu_alarm_timer alarm_timers[] = {
#ifndef _WIN32
#ifdef __linux__
clock->enabled = enabled;
}
-static int64_t vm_clock_warp_start;
-
-static void icount_warp_rt(void *opaque)
-{
- if (vm_clock_warp_start == -1) {
- return;
- }
-
- if (runstate_is_running()) {
- int64_t clock = qemu_get_clock_ns(rt_clock);
- int64_t warp_delta = clock - vm_clock_warp_start;
- if (use_icount == 1) {
- qemu_icount_bias += warp_delta;
- } else {
- /*
- * In adaptive mode, do not let the vm_clock run too
- * far ahead of real time.
- */
- int64_t cur_time = cpu_get_clock();
- int64_t cur_icount = qemu_get_clock_ns(vm_clock);
- int64_t delta = cur_time - cur_icount;
- qemu_icount_bias += MIN(warp_delta, delta);
- }
- if (qemu_timer_expired(vm_clock->active_timers,
- qemu_get_clock_ns(vm_clock))) {
- qemu_notify_event();
- }
- }
- vm_clock_warp_start = -1;
-}
-
-void qemu_clock_warp(QEMUClock *clock)
-{
- int64_t deadline;
-
- if (!clock->warp_timer) {
- return;
- }
-
- /*
- * There are too many global variables to make the "warp" behavior
- * applicable to other clocks. But a clock argument removes the
- * need for if statements all over the place.
- */
- assert(clock == vm_clock);
-
- /*
- * If the CPUs have been sleeping, advance the vm_clock timer now. This
- * ensures that the deadline for the timer is computed correctly below.
- * This also makes sure that the insn counter is synchronized before the
- * CPU starts running, in case the CPU is woken by an event other than
- * the earliest vm_clock timer.
- */
- icount_warp_rt(NULL);
- if (!all_cpu_threads_idle() || !clock->active_timers) {
- qemu_del_timer(clock->warp_timer);
- return;
- }
-
- vm_clock_warp_start = qemu_get_clock_ns(rt_clock);
- deadline = qemu_next_icount_deadline();
- if (deadline > 0) {
- /*
- * Ensure the vm_clock proceeds even when the virtual CPU goes to
- * sleep. Otherwise, the CPU might be waiting for a future timer
- * interrupt to wake it up, but the interrupt never comes because
- * the vCPU isn't running any insns and thus doesn't advance the
- * vm_clock.
- *
- * An extreme solution for this problem would be to never let VCPUs
- * sleep in icount mode if there is a pending vm_clock timer; rather
- * time could just advance to the next vm_clock event. Instead, we
- * do stop VCPUs and only advance vm_clock after some "real" time,
- * (related to the time left until the next event) has passed. This
- * rt_clock timer will do this. This avoids that the warps are too
- * visible externally---for example, you will not be sending network
- * packets continously instead of every 100ms.
- */
- qemu_mod_timer(clock->warp_timer, vm_clock_warp_start + deadline);
- } else {
- qemu_notify_event();
- }
-}
-
int64_t qemu_clock_has_timers(QEMUClock *clock)
{
return !!clock->active_timers;
}
}
-static const VMStateDescription vmstate_timers = {
- .name = "timer",
- .version_id = 2,
- .minimum_version_id = 1,
- .minimum_version_id_old = 1,
- .fields = (VMStateField []) {
- VMSTATE_INT64(cpu_ticks_offset, TimersState),
- VMSTATE_INT64(dummy, TimersState),
- VMSTATE_INT64_V(cpu_clock_offset, TimersState, 2),
- VMSTATE_END_OF_LIST()
- }
-};
-
-void configure_icount(const char *option)
-{
- vmstate_register(NULL, 0, &vmstate_timers, &timers_state);
- if (!option)
- return;
-
- vm_clock->warp_timer = qemu_new_timer_ns(rt_clock, icount_warp_rt, NULL);
-
- if (strcmp(option, "auto") != 0) {
- icount_time_shift = strtol(option, NULL, 0);
- use_icount = 1;
- return;
- }
-
- use_icount = 2;
-
- /* 125MIPS seems a reasonable initial guess at the guest speed.
- It will be corrected fairly quickly anyway. */
- icount_time_shift = 3;
-
- /* Have both realtime and virtual time triggers for speed adjustment.
- The realtime trigger catches emulated time passing too slowly,
- the virtual time trigger catches emulated time passing too fast.
- Realtime triggers occur even when idle, so use them less frequently
- than VM triggers. */
- icount_rt_timer = qemu_new_timer_ms(rt_clock, icount_adjust_rt, NULL);
- qemu_mod_timer(icount_rt_timer,
- qemu_get_clock_ms(rt_clock) + 1000);
- icount_vm_timer = qemu_new_timer_ns(vm_clock, icount_adjust_vm, NULL);
- qemu_mod_timer(icount_vm_timer,
- qemu_get_clock_ns(vm_clock) + get_ticks_per_sec() / 10);
-}
-
void qemu_run_all_timers(void)
{
alarm_timer->pending = 0;
}
}
-int64_t qemu_next_icount_deadline(void)
-{
- /* To avoid problems with overflow limit this to 2^32. */
- int64_t delta = INT32_MAX;
-
- assert(use_icount);
- if (vm_clock->active_timers) {
- delta = vm_clock->active_timers->expire_time -
- qemu_get_clock_ns(vm_clock);
- }
-
- if (delta < 0)
- delta = 0;
-
- return delta;
-}
-
#if defined(__linux__)
#include "compatfd.h"
void qemu_run_all_timers(void);
int qemu_alarm_pending(void);
-int64_t qemu_next_icount_deadline(void);
void configure_alarms(char const *opt);
-void configure_icount(const char *option);
int qemu_calculate_timeout(void);
void init_clocks(void);
int init_timer_alarm(void);
void ptimer_stop(ptimer_state *s);
/* icount */
-int64_t qemu_icount_round(int64_t count);
-extern int64_t qemu_icount;
-extern int use_icount;
-extern int icount_time_shift;
-extern int64_t qemu_icount_bias;
int64_t cpu_get_icount(void);
+int64_t cpu_get_clock(void);
/*******************************************/
/* host CPU ticks (if available) */
}
#endif
-#ifdef NEED_CPU_H
-/* Deterministic execution requires that IO only be performed on the last
- instruction of a TB so that interrupts take effect immediately. */
-static inline int can_do_io(CPUState *env)
-{
- if (!use_icount)
- return 1;
-
- /* If not executing code then assume we are ok. */
- if (!env->current_tb)
- return 1;
-
- return env->can_do_io != 0;
-}
-#endif
-
#ifdef CONFIG_PROFILER
static inline int64_t profile_getclock(void)
{