# If these become 'permanent', they should be moved into skia_common.gypi
#
'skia_for_chromium_defines': [
- 'SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL',
'SK_SUPPORT_LEGACY_PUBLICEFFECTCONSTRUCTORS=1',
'SK_SUPPORT_LEGACY_GETTOPDEVICE',
'SK_SUPPORT_LEGACY_PICTURE_CAN_RECORD',
//#define SK_SUPPORT_LEGACY_GETTOTALCLIP
//#define SK_SUPPORT_LEGACY_GETTOPDEVICE
-//#define SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL
-#ifdef SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL
- #define SK_LEGACY_DRAWTEXT_VIRTUAL virtual
-#else
- #define SK_LEGACY_DRAWTEXT_VIRTUAL
-#endif
-
class SkBounder;
class SkBaseDevice;
class SkDraw;
@param y The y-coordinate of the origin of the text being drawn
@param paint The paint used for the text (e.g. color, size, style)
*/
- SK_LEGACY_DRAWTEXT_VIRTUAL void drawText(const void* text, size_t byteLength, SkScalar x,
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint);
/** Draw the text, with each character/glyph origin specified by the pos[]
@param pos Array of positions, used to position each character
@param paint The paint used for the text (e.g. color, size, style)
*/
- SK_LEGACY_DRAWTEXT_VIRTUAL void drawPosText(const void* text, size_t byteLength,
+ virtual void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint);
/** Draw the text, with each character/glyph origin specified by the x
@param constY The shared Y coordinate for all of the positions
@param paint The paint used for the text (e.g. color, size, style)
*/
- SK_LEGACY_DRAWTEXT_VIRTUAL void drawPosTextH(const void* text, size_t byteLength,
+ virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint);
mapped onto the path
@param paint The paint used for the text
*/
- SK_LEGACY_DRAWTEXT_VIRTUAL void drawTextOnPath(const void* text, size_t byteLength,
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&);
-#ifndef SK_SUPPORT_LEGACY_DRAWTEXT_VIRTUAL
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x,
- SkScalar y, const SkPaint& paint);
-
- virtual void onDrawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint);
-
- virtual void onDrawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY,
- const SkPaint& paint);
-
- virtual void onDrawTextOnPath(const void* text, size_t byteLength,
- const SkPath& path, const SkMatrix* matrix,
- const SkPaint& paint);
-#endif
-
enum ClipEdgeStyle {
kHard_ClipEdgeStyle,
kSoft_ClipEdgeStyle
SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint)
+ SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
- virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
+ virtual void onDrawDRRect(const SkRRect&, const SkRRect&,
+ const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect& cullRect) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
const SkPaint* paint = NULL) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint*) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint&) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
const SkPaint* paint = NULL) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint = NULL) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
INHERITED::clear(color);
}
-void SkBBoxRecord::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkBBoxRecord::drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+ const SkPaint& paint) {
SkRect bbox;
paint.measureText(text, byteLength, &bbox);
SkPaint::FontMetrics metrics;
bbox.fTop += y;
bbox.fBottom += y;
if (this->transformBounds(bbox, &paint)) {
- INHERITED::onDrawText(text, byteLength, x, y, paint);
+ INHERITED::drawText(text, byteLength, x, y, paint);
}
}
}
}
-void SkBBoxRecord::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkBBoxRecord::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
SkRect bbox;
bbox.set(pos, paint.countText(text, byteLength));
SkPaint::FontMetrics metrics;
bbox.fRight -= pad;
if (this->transformBounds(bbox, &paint)) {
- INHERITED::onDrawPosText(text, byteLength, pos, paint);
+ INHERITED::drawPosText(text, byteLength, pos, paint);
}
}
-void SkBBoxRecord::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkBBoxRecord::drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
+ SkScalar constY, const SkPaint& paint) {
size_t numChars = paint.countText(text, byteLength);
if (numChars == 0) {
return;
INHERITED::drawSprite(bitmap, left, top, paint);
}
-void SkBBoxRecord::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkBBoxRecord::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
SkRect bbox = path.getBounds();
SkPaint::FontMetrics metrics;
paint.getFontMetrics(&metrics);
bbox.fBottom -= pad;
if (this->transformBounds(bbox, &paint)) {
- INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint);
+ INHERITED::drawTextOnPath(text, byteLength, path, matrix, paint);
}
}
const SkPaint& paint) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void clear(SkColor) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint = NULL) SK_OVERRIDE;
virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapNine(const SkBitmap& bitmap, const SkIRect& center,
const SkRect& dst, const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
virtual void drawVertices(VertexMode mode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xfer,
protected:
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
private:
/**
}
}
-void SkCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkCanvas::drawText(const void* text, size_t byteLength,
+ SkScalar x, SkScalar y, const SkPaint& paint) {
CHECK_SHADER_NOSETCONTEXT(paint);
LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
LOOPER_END
}
-void SkCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
CHECK_SHADER_NOSETCONTEXT(paint);
-
+
LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
-
+
while (iter.next()) {
SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint());
iter.fDevice->drawPosText(iter, text, byteLength, &pos->fX, 0, 2,
dfp.paint());
}
-
+
LOOPER_END
}
-void SkCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
CHECK_SHADER_NOSETCONTEXT(paint);
-
+
LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
-
+
while (iter.next()) {
SkDeviceFilteredPaint dfp(iter.fDevice, looper.paint());
iter.fDevice->drawPosText(iter, text, byteLength, xpos, constY, 1,
dfp.paint());
}
-
+
LOOPER_END
}
-void SkCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
CHECK_SHADER_NOSETCONTEXT(paint);
-
+
LOOPER_BEGIN(paint, SkDrawFilter::kText_Type, NULL)
-
+
while (iter.next()) {
iter.fDevice->drawTextOnPath(iter, text, byteLength, path,
matrix, looper.paint());
}
-
- LOOPER_END
-}
-// These will become non-virtual, so they always call the (virtual) onDraw... method
-void SkCanvas::drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
- this->onDrawText(text, byteLength, x, y, paint);
-}
-void SkCanvas::drawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
- this->onDrawPosText(text, byteLength, pos, paint);
-}
-void SkCanvas::drawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
- this->onDrawPosTextH(text, byteLength, xpos, constY, paint);
-}
-void SkCanvas::drawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
- this->onDrawTextOnPath(text, byteLength, path, matrix, paint);
+ LOOPER_END
}
void SkCanvas::drawVertices(VertexMode vmode, int vertexCount,
this->addScalar(flat.topBot()[1] + maxY);
}
-void SkPictureRecord::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkPictureRecord::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
this->validate(initialOffset, size);
}
-void SkPictureRecord::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkPictureRecord::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
this->validate(initialOffset, size);
}
-void SkPictureRecord::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkPictureRecord::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
+
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
#endif
this->validate(initialOffset, size);
}
-void SkPictureRecord::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkPictureRecord::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
+
#ifdef SK_COLLAPSE_MATRIX_CLIP_STATE
fMCMgr.call(SkMatrixClipStateMgr::kOther_CallType);
#endif
const SkRect& dst, const SkPaint*) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap&, int left, int top,
const SkPaint*) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY, const SkPaint&) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint&) SK_OVERRIDE;
virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
virtual void drawVertices(VertexMode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void onPushCull(const SkRect&) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
-
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
const SkRect& dst, const SkPaint* paint = NULL) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap&, int left, int top,
const SkPaint*) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint&) SK_OVERRIDE;
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint&) SK_OVERRIDE;
virtual void drawPicture(SkPicture& picture) SK_OVERRIDE;
virtual void drawVertices(VertexMode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
}
}
-void SkGPipeCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkGPipeCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
if (byteLength) {
NOTIFY_SETUP(this);
this->writePaint(paint);
}
}
-void SkGPipeCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkGPipeCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
if (byteLength) {
NOTIFY_SETUP(this);
this->writePaint(paint);
}
}
-void SkGPipeCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkGPipeCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
if (byteLength) {
NOTIFY_SETUP(this);
this->writePaint(paint);
}
}
-void SkGPipeCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkGPipeCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
if (byteLength) {
NOTIFY_SETUP(this);
unsigned flags = 0;
APPEND(DrawSprite, delay_copy(bitmap), left, top, this->copy(paint));
}
-void SkRecorder::onDrawText(const void* text, size_t byteLength,
- SkScalar x, SkScalar y, const SkPaint& paint) {
+void SkRecorder::drawText(const void* text, size_t byteLength,
+ SkScalar x, SkScalar y, const SkPaint& paint) {
APPEND(DrawText,
this->copy((const char*)text, byteLength), byteLength, x, y, delay_copy(paint));
}
-void SkRecorder::onDrawPosText(const void* text, size_t byteLength,
- const SkPoint pos[], const SkPaint& paint) {
+void SkRecorder::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
const unsigned points = paint.countText(text, byteLength);
APPEND(DrawPosText,
this->copy((const char*)text, byteLength), byteLength,
this->copy(pos, points), delay_copy(paint));
}
-void SkRecorder::onDrawPosTextH(const void* text, size_t byteLength,
- const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
+void SkRecorder::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
const unsigned points = paint.countText(text, byteLength);
APPEND(DrawPosTextH,
this->copy((const char*)text, byteLength), byteLength,
this->copy(xpos, points), constY, delay_copy(paint));
}
-void SkRecorder::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkRecorder::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
APPEND(DrawTextOnPath,
this->copy((const char*)text, byteLength), byteLength,
delay_copy(path), this->copy(matrix), delay_copy(paint));
int left,
int top,
const SkPaint* paint = NULL) SK_OVERRIDE;
+ void drawText(const void* text,
+ size_t byteLength,
+ SkScalar x,
+ SkScalar y,
+ const SkPaint& paint) SK_OVERRIDE;
+ void drawPosText(const void* text,
+ size_t byteLength,
+ const SkPoint pos[],
+ const SkPaint& paint) SK_OVERRIDE;
+ void drawPosTextH(const void* text,
+ size_t byteLength,
+ const SkScalar xpos[],
+ SkScalar constY,
+ const SkPaint& paint) SK_OVERRIDE;
+ void drawTextOnPath(const void* text,
+ size_t byteLength,
+ const SkPath& path,
+ const SkMatrix* matrix,
+ const SkPaint& paint) SK_OVERRIDE;
void drawPicture(SkPicture& picture) SK_OVERRIDE;
void drawVertices(VertexMode vmode,
int vertexCount,
void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- void onDrawText(const void* text,
- size_t byteLength,
- SkScalar x,
- SkScalar y,
- const SkPaint& paint) SK_OVERRIDE;
- void onDrawPosText(const void* text,
- size_t byteLength,
- const SkPoint pos[],
- const SkPaint& paint) SK_OVERRIDE;
- void onDrawPosTextH(const void* text,
- size_t byteLength,
- const SkScalar xpos[],
- SkScalar constY,
- const SkPaint& paint) SK_OVERRIDE;
- void onDrawTextOnPath(const void* text,
- size_t byteLength,
- const SkPath& path,
- const SkMatrix* matrix,
- const SkPaint& paint) SK_OVERRIDE;
void onClipRect(const SkRect& rect, SkRegion::Op op, ClipEdgeStyle edgeStyle) SK_OVERRIDE;
void onClipRRect(const SkRRect& rrect, SkRegion::Op op, ClipEdgeStyle edgeStyle) SK_OVERRIDE;
void onClipPath(const SkPath& path, SkRegion::Op op, ClipEdgeStyle edgeStyle) SK_OVERRIDE;
this->recordedDrawCommand();
}
-void SkDeferredCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkDeferredCanvas::drawText(const void* text, size_t byteLength,
+ SkScalar x, SkScalar y, const SkPaint& paint) {
AutoImmediateDrawIfNeeded autoDraw(*this, &paint);
this->drawingCanvas()->drawText(text, byteLength, x, y, paint);
this->recordedDrawCommand();
}
-void SkDeferredCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkDeferredCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
AutoImmediateDrawIfNeeded autoDraw(*this, &paint);
this->drawingCanvas()->drawPosText(text, byteLength, pos, paint);
this->recordedDrawCommand();
}
-void SkDeferredCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkDeferredCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
AutoImmediateDrawIfNeeded autoDraw(*this, &paint);
this->drawingCanvas()->drawPosTextH(text, byteLength, xpos, constY, paint);
this->recordedDrawCommand();
}
-void SkDeferredCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkDeferredCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path,
+ const SkMatrix* matrix,
+ const SkPaint& paint) {
AutoImmediateDrawIfNeeded autoDraw(*this, &paint);
this->drawingCanvas()->drawTextOnPath(text, byteLength, path, matrix, paint);
this->recordedDrawCommand();
x, y);
}
-void SkDumpCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkDumpCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
SkString str;
toString(text, byteLength, paint.getTextEncoding(), &str);
this->dump(kDrawText_Verb, &paint, "drawText(%s [%d] %g %g)", str.c_str(),
byteLength, SkScalarToFloat(x), SkScalarToFloat(y));
}
-void SkDumpCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkDumpCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
SkString str;
toString(text, byteLength, paint.getTextEncoding(), &str);
this->dump(kDrawText_Verb, &paint, "drawPosText(%s [%d] %g %g ...)",
SkScalarToFloat(pos[0].fY));
}
-void SkDumpCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkDumpCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
SkString str;
toString(text, byteLength, paint.getTextEncoding(), &str);
this->dump(kDrawText_Verb, &paint, "drawPosTextH(%s [%d] %g %g ...)",
SkScalarToFloat(constY));
}
-void SkDumpCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkDumpCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
SkString str;
toString(text, byteLength, paint.getTextEncoding(), &str);
this->dump(kDrawText_Verb, &paint, "drawTextOnPath(%s [%d])",
}
}
-void SkLuaCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkLuaCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
AUTO_LUA("drawText");
lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
lua.pushPaint(paint, "paint");
}
-void SkLuaCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkLuaCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
AUTO_LUA("drawPosText");
lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
lua.pushPaint(paint, "paint");
}
-void SkLuaCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkLuaCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
AUTO_LUA("drawPosTextH");
lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
lua.pushPaint(paint, "paint");
}
-void SkLuaCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkLuaCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
AUTO_LUA("drawTextOnPath");
lua.pushPath(path, "path");
lua.pushEncodedText(paint.getTextEncoding(), text, byteLength);
}
}
-void SkNWayCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkNWayCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
Iter iter(fList);
while (iter.next()) {
iter->drawText(text, byteLength, x, y, paint);
}
}
-void SkNWayCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkNWayCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
Iter iter(fList);
while (iter.next()) {
iter->drawPosText(text, byteLength, pos, paint);
}
}
-void SkNWayCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkNWayCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
Iter iter(fList);
while (iter.next()) {
iter->drawPosTextH(text, byteLength, xpos, constY, paint);
}
}
-void SkNWayCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkNWayCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
Iter iter(fList);
while (iter.next()) {
iter->drawTextOnPath(text, byteLength, path, matrix, paint);
fProxy->drawSprite(bitmap, x, y, paint);
}
-void SkProxyCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkProxyCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
fProxy->drawText(text, byteLength, x, y, paint);
}
-void SkProxyCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkProxyCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
fProxy->drawPosText(text, byteLength, pos, paint);
}
-void SkProxyCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkProxyCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint& paint) {
fProxy->drawPosTextH(text, byteLength, xpos, constY, paint);
}
-void SkProxyCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkProxyCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint& paint) {
fProxy->drawTextOnPath(text, byteLength, path, matrix, paint);
}
this->addDrawCommand(new SkDrawPointsCommand(mode, count, pts, paint));
}
-void SkDebugCanvas::onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint& paint) {
+void SkDebugCanvas::drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint& paint) {
this->addDrawCommand(new SkDrawPosTextCommand(text, byteLength, pos, paint));
}
-void SkDebugCanvas::onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint& paint) {
+void SkDebugCanvas::drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY, const SkPaint& paint) {
this->addDrawCommand(
new SkDrawPosTextHCommand(text, byteLength, xpos, constY, paint));
}
this->addDrawCommand(new SkDrawSpriteCommand(bitmap, left, top, paint));
}
-void SkDebugCanvas::onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint& paint) {
+void SkDebugCanvas::drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint& paint) {
this->addDrawCommand(new SkDrawTextCommand(text, byteLength, x, y, paint));
}
-void SkDebugCanvas::onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint& paint) {
+void SkDebugCanvas::drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix, const SkPaint& paint) {
this->addDrawCommand(
new SkDrawTextOnPathCommand(text, byteLength, path, matrix, paint));
}
virtual void drawPoints(PointMode, size_t count, const SkPoint pts[],
const SkPaint&) SK_OVERRIDE;
+ virtual void drawPosText(const void* text, size_t byteLength,
+ const SkPoint pos[], const SkPaint&) SK_OVERRIDE;
+
+ virtual void drawPosTextH(const void* text, size_t byteLength,
+ const SkScalar xpos[], SkScalar constY,
+ const SkPaint&) SK_OVERRIDE;
+
virtual void drawRect(const SkRect& rect, const SkPaint&) SK_OVERRIDE;
virtual void drawRRect(const SkRRect& rrect, const SkPaint& paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap&, int left, int top,
const SkPaint*) SK_OVERRIDE;
+ virtual void drawText(const void* text, size_t byteLength, SkScalar x,
+ SkScalar y, const SkPaint&) SK_OVERRIDE;
+
+ virtual void drawTextOnPath(const void* text, size_t byteLength,
+ const SkPath& path, const SkMatrix* matrix,
+ const SkPaint&) SK_OVERRIDE;
+
virtual void drawVertices(VertexMode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode*,
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosText(const void* text, size_t byteLength, const SkPoint pos[],
- const SkPaint&) SK_OVERRIDE;
- virtual void onDrawPosTextH(const void* text, size_t byteLength, const SkScalar xpos[],
- SkScalar constY, const SkPaint&) SK_OVERRIDE;
- virtual void onDrawTextOnPath(const void* text, size_t byteLength, const SkPath& path,
- const SkMatrix* matrix, const SkPaint&) SK_OVERRIDE;
virtual void onPushCull(const SkRect& cullRect) SK_OVERRIDE;
virtual void onPopCull() SK_OVERRIDE;