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Remove ; after while(0) in macros.
author
Ramiro Polla
<ramiro.polla@gmail.com>
Sat, 12 Sep 2009 20:10:22 +0000
(20:10 +0000)
committer
Ramiro Polla
<ramiro.polla@gmail.com>
Sat, 12 Sep 2009 20:10:22 +0000
(20:10 +0000)
Originally committed as revision 29674 to svn://svn.mplayerhq.hu/mplayer/trunk/libswscale
libswscale/ppc/yuv2rgb_altivec.c
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diff --git
a/libswscale/ppc/yuv2rgb_altivec.c
b/libswscale/ppc/yuv2rgb_altivec.c
index
ff5fab7
..
b549a45
100644
(file)
--- a/
libswscale/ppc/yuv2rgb_altivec.c
+++ b/
libswscale/ppc/yuv2rgb_altivec.c
@@
-167,7
+167,7
@@
do { \
vec_st (_0, 0, ptr++); \
vec_st (_1, 0, ptr++); \
vec_st (_2, 0, ptr++); \
-} while (0)
;
+} while (0)
#define vec_mstrgb24(x0,x1,x2,ptr) \
do { \
@@
-176,7
+176,7
@@
do { \
vec_st (_0, 0, ptr++); \
vec_st (_1, 0, ptr++); \
vec_st (_2, 0, ptr++); \
-} while (0)
;
+} while (0)
/* pack the pixels in rgb0 format
msb R
@@
-198,7
+198,7
@@
do { \
vec_st (_2, 2*16, (T *)ptr); \
vec_st (_3, 3*16, (T *)ptr); \
ptr += 4; \
-} while (0)
;
+} while (0)
/*