--- /dev/null
+// Copyright (c) Microsoft. All rights reserved.
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class BubbleSort
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+#else
+ public const int Iterations = 55000;
+#endif
+
+ static void SortArray(int[] tab, int last) {
+ bool swap;
+ int temp;
+ do {
+ swap = false;
+ for (int i = 0; i < last; i++) {
+ if (tab[i] > tab[i + 1]) {
+ temp = tab[i];
+ tab[i] = tab[i + 1];
+ tab[i + 1] = temp;
+ swap = true;
+ }
+ }
+ }
+ while (swap);
+ }
+
+ static bool VerifySort(int[] tab, int last) {
+ for (int i = 0; i < last; i++) {
+ if (tab[i] > tab[i + 1]) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static public bool Bench() {
+ int[] tab = new int[100];
+ int k = 0;
+ for (int i = 9; i >= 0; i--) {
+ for (int j = i * 10; j < (i + 1) * 10; j++) {
+ tab[k++] = ((j & 1) == 1) ? j + 1 : j - 1;
+ }
+ }
+ SortArray(tab, 99);
+ bool result = VerifySort(tab, 99);
+ return result;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\11.0\UITestExtensionPackages</ReferencePath>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <NuGetPackageImportStamp>7a9bfb7d</NuGetPackageImportStamp>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="$(JitPackagesConfigFileDirectory)benchmark\project.json" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="BubbleSort.cs" />
+ </ItemGroup>
+ <PropertyGroup>
+ <ProjectJson>$(JitPackagesConfigFileDirectory)benchmark\project.json</ProjectJson>
+ <ProjectLockJson>$(JitPackagesConfigFileDirectory)benchmark\project.lock.json</ProjectLockJson>
+ </PropertyGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' ">
+ </PropertyGroup>
+</Project>
--- /dev/null
+// Copyright (c) Microsoft. All rights reserved.
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class BubbleSort2
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+ public const int Bound = 5 * Iterations;
+#else
+ public const int Iterations = 15;
+ public const int Bound = 500 * Iterations;
+#endif
+
+ static void Inner(int[] x) {
+ int limit1 = Bound - 1;
+ for (int i = 1; i <= limit1; i++) {
+ for (int j = i; j <= Bound; j++) {
+ if (x[i] > x[j]) {
+ int temp = x[j];
+ x[j] = x[i];
+ x[i] = temp;
+ }
+ }
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static bool Bench() {
+ int[] x = new int[Bound + 1];
+ int i, j;
+ int limit;
+ j = 99999;
+ limit = Bound - 2;
+ i = 1;
+ do {
+ x[i] = j & 32767;
+ x[i + 1] = (j + 11111) & 32767;
+ x[i + 2] = (j + 22222) & 32767;
+ j = j + 33333;
+ i = i + 3;
+ } while (i <= limit);
+ x[Bound - 1] = j;
+ x[Bound] = j;
+
+ Inner(x);
+
+ for (i = 0; i < Bound - 1; i++) {
+ if (x[i] > x[i + 1]) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\11.0\UITestExtensionPackages</ReferencePath>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <NuGetPackageImportStamp>7a9bfb7d</NuGetPackageImportStamp>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="$(JitPackagesConfigFileDirectory)benchmark\project.json" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="BubbleSort2.cs" />
+ </ItemGroup>
+ <PropertyGroup>
+ <ProjectJson>$(JitPackagesConfigFileDirectory)benchmark\project.json</ProjectJson>
+ <ProjectLockJson>$(JitPackagesConfigFileDirectory)benchmark\project.lock.json</ProjectLockJson>
+ </PropertyGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' ">
+ </PropertyGroup>
+</Project>
--- /dev/null
+// Copyright (c) Microsoft. All rights reserved.
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class HeapSort
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+#else
+ public const int Iterations = 2500;
+#endif
+
+ const int ArraySize = 5500;
+
+ static void Inner(int[] x, int n) {
+ int i, j, k, m;
+
+ // pass1 -- put vector in heap form
+ // that is to say, guarantee that x(i)>=x(2*i) and x(i)>=x(2*i+1).
+ // after pass 1, the largest item will be at x(1).
+ for (i = 2; i <= n; i++) {
+ j = i;
+ k = j / 2;
+ m = x[i];
+
+ // 0 < k <= (n / 2)
+ // 1 <= j <= n
+ while (k > 0) {
+ if (m <= x[k]) {
+ break;
+ }
+ x[j] = x[k];
+ j = k;
+ k = k / 2;
+ }
+ x[j] = m;
+ }
+
+ // pass 2 -- swap first and last items. now with the last
+ // item correctly placed, consider the list shorter by one item.
+ // restore the shortened list to heap sort, and repeat
+ // process until list is only two items long.
+ i = n;
+ do {
+ // do i = n to 2 by -1;
+ m = x[i];
+ x[i] = x[1]; // last item, i.e. item(i) now correct.
+ j = 1; // we now find the appropriate resting point for m
+ k = 2;
+
+ // 2 <= k < i ==> 2 <= k < n
+ // 1 <= j < n
+ while (k < i) {
+ if ((k + 1) < i) {
+ if (x[k + 1] > x[k]) {
+ k = k + 1;
+ }
+ }
+ if (x[k] <= m) {
+ break;
+ }
+
+ x[j] = x[k];
+ j = k;
+ k = k + k;
+ }
+
+ x[j] = m;
+ i = i - 1;
+ } while (i >= 2);
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static bool Bench() {
+ int[] x = new int[ArraySize + 1];
+ for (int i = 1; i <= ArraySize; i++) {
+ x[i] = ArraySize - i + 1;
+ }
+ Inner(x, ArraySize);
+ for (int j = 1; j <= ArraySize; j++) {
+ if (x[j] != j) {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\11.0\UITestExtensionPackages</ReferencePath>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <NuGetPackageImportStamp>7a9bfb7d</NuGetPackageImportStamp>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="$(JitPackagesConfigFileDirectory)benchmark\project.json" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="HeapSort.cs" />
+ </ItemGroup>
+ <PropertyGroup>
+ <ProjectJson>$(JitPackagesConfigFileDirectory)benchmark\project.json</ProjectJson>
+ <ProjectLockJson>$(JitPackagesConfigFileDirectory)benchmark\project.lock.json</ProjectLockJson>
+ </PropertyGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' ">
+ </PropertyGroup>
+</Project>
--- /dev/null
+// Copyright (c) Microsoft. All rights reserved.
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class QuickSort
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+#else
+ public const int Iterations = 80000;
+#endif
+
+ const int MAXNUM = 200;
+ const int MODULUS = 0x20000;
+ const int C = 13849;
+ const int A = 25173;
+ static int s_seed = 7;
+
+ static int Random(int size) {
+ unchecked {
+ s_seed = s_seed * A + C;
+ }
+ return (s_seed % size);
+ }
+
+ static void Quick(int lo, int hi, int[] arr) {
+
+ int i, j;
+ int pivot, temp;
+
+ if (lo < hi) {
+ for (i = lo, j = hi, pivot = arr[hi]; i < j;) {
+ while (i < j && arr[i] <= pivot){
+ ++i;
+ }
+ while (j > i && arr[j] >= pivot) {
+ --j;
+ }
+ if (i < j) {
+ temp = arr[i];
+ arr[i] = arr[j];
+ arr[j] = temp;
+ }
+ }
+
+ // need to swap the pivot and a[i](or a[j] as i==j) so
+ // that the pivot will be at its final place in the sorted array
+
+ if (i != hi) {
+ temp = arr[i];
+ arr[i] = pivot;
+ arr[hi] = temp;
+ }
+ Quick(lo, i - 1, arr);
+ Quick(i + 1, hi, arr);
+ }
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static bool Bench() {
+
+ int[] buffer = new int[MAXNUM];
+
+ for (int j = 0; j < MAXNUM; ++j) {
+ int temp = Random(MODULUS);
+ if (temp < 0){
+ temp = (-temp);
+ }
+ buffer[j] = temp;
+ }
+
+ Quick(0, MAXNUM - 1, buffer);
+
+ for (int j = 0; j < MAXNUM - 1; ++j) {
+ if (buffer[j] > buffer[j+1]) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\11.0\UITestExtensionPackages</ReferencePath>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <NuGetPackageImportStamp>7a9bfb7d</NuGetPackageImportStamp>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="$(JitPackagesConfigFileDirectory)benchmark\project.json" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="QuickSort.cs" />
+ </ItemGroup>
+ <PropertyGroup>
+ <ProjectJson>$(JitPackagesConfigFileDirectory)benchmark\project.json</ProjectJson>
+ <ProjectLockJson>$(JitPackagesConfigFileDirectory)benchmark\project.lock.json</ProjectLockJson>
+ </PropertyGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' ">
+ </PropertyGroup>
+</Project>
--- /dev/null
+// Copyright (c) Microsoft. All rights reserved.
+// Licensed under the MIT license. See LICENSE file in the project root for full license information.
+//
+
+using Microsoft.Xunit.Performance;
+using System;
+using System.Runtime.CompilerServices;
+using Xunit;
+
+[assembly: OptimizeForBenchmarks]
+[assembly: MeasureInstructionsRetired]
+
+public static class TreeSort
+{
+
+#if DEBUG
+ public const int Iterations = 1;
+#else
+ public const int Iterations = 1200;
+#endif
+
+ const int SortElements = 5000;
+ const int Modulus = 65536;
+
+ sealed class Node
+ {
+ public Node Left;
+ public Node Right;
+ public int Val;
+ public Node(int n)
+ {
+ Left = null;
+ Right = null;
+ Val = n;
+ }
+ }
+
+ static int s_biggest;
+ static int s_littlest;
+ static int s_seed;
+
+ static void InitRand() {
+ s_seed = 33;
+ }
+
+ static int Rand(ref int seed) {
+ int multiplier = 25173;
+ int increment = 13849;
+ seed = (multiplier * seed + increment) % Modulus;
+ return seed;
+ }
+
+ static void InitArray(int[] sortList) {
+ InitRand();
+ s_biggest = 0;
+ s_littlest = Modulus;
+ for (int i = 1; i <= SortElements; i++) {
+ sortList[i] = Rand(ref s_seed) - 1;
+ if (sortList[i] > s_biggest) {
+ s_biggest = sortList[i];
+ }
+ else if (sortList[i] < s_littlest) {
+ s_littlest = sortList[i];
+ }
+ }
+ }
+
+ static void Insert(int n, Node t) {
+ if (n > t.Val) {
+ if (t.Left == null) {
+ t.Left = new Node(n);
+ }
+ else {
+ Insert(n, t.Left);
+ }
+ }
+ else if (n < t.Val) {
+ if (t.Right == null) {
+ t.Right = new Node(n);
+ }
+ else {
+ Insert(n, t.Right);
+ }
+ }
+ }
+
+ static bool CheckTree(Node p) {
+ bool result = true;
+ if (p.Left != null) {
+ if (p.Left.Val <= p.Val) {
+ result = false;
+ }
+ else {
+ result &= CheckTree(p.Left);
+ }
+ }
+
+ if (p.Right != null) {
+ if (p.Right.Val >= p.Val) {
+ result = false;
+ }
+ else {
+ result &= CheckTree(p.Right);
+ }
+ }
+
+ return result;
+ }
+
+ static bool Trees(int[] sortList) {
+ InitArray(sortList);
+ Node tree = new Node(sortList[1]);
+ for (int i = 2; i <= SortElements; i++) {
+ Insert(sortList[i], tree);
+ }
+ bool result = CheckTree(tree);
+ return result;
+ }
+
+ [MethodImpl(MethodImplOptions.NoInlining)]
+ static bool Bench() {
+ int[] sortList = new int[SortElements + 1];
+ bool result = Trees(sortList);
+ return result;
+ }
+
+ [Benchmark]
+ public static void Test() {
+ foreach (var iteration in Benchmark.Iterations) {
+ using (iteration.StartMeasurement()) {
+ for (int i = 0; i < Iterations; i++) {
+ Bench();
+ }
+ }
+ }
+ }
+
+ static bool TestBase() {
+ bool result = true;
+ for (int i = 0; i < Iterations; i++) {
+ result &= Bench();
+ }
+ return result;
+ }
+
+ public static int Main() {
+ bool result = TestBase();
+ return (result ? 100 : -1);
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <AppDesignerFolder>Properties</AppDesignerFolder>
+ <FileAlignment>512</FileAlignment>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <ReferencePath>$(ProgramFiles)\Common Files\microsoft shared\VSTT\11.0\UITestExtensionPackages</ReferencePath>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <NuGetPackageImportStamp>7a9bfb7d</NuGetPackageImportStamp>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
+ </PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
+ <DebugType>pdbonly</DebugType>
+ <Optimize>true</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <ItemGroup>
+ <None Include="$(JitPackagesConfigFileDirectory)benchmark\project.json" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="TreeSort.cs" />
+ </ItemGroup>
+ <PropertyGroup>
+ <ProjectJson>$(JitPackagesConfigFileDirectory)benchmark\project.json</ProjectJson>
+ <ProjectLockJson>$(JitPackagesConfigFileDirectory)benchmark\project.lock.json</ProjectLockJson>
+ </PropertyGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' ">
+ </PropertyGroup>
+</Project>