Now evas_common_draw_context_font_ext_set takes 3 more parameters, fix the build
by adding NULL for the function pointers. We really need to switch to gl_generic
here, it would avoid this kind of problems.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
re->win->gl_context,
evas_gl_font_texture_new,
evas_gl_font_texture_free,
- evas_gl_font_texture_draw);
+ evas_gl_font_texture_draw,
+ NULL,
+ NULL,
+ NULL);
evas_common_font_draw_prepare(intl_props);
evas_common_font_draw(im, context, x, y, intl_props->glyphs);
evas_common_draw_context_font_ext_set(context,
NULL,
NULL,
NULL,
- NULL);
+ NULL,
+ NULL,
+ NULL,
+ NULL);
}
return EINA_FALSE;