+++ /dev/null
-#include "evas_common.h" /* Also includes international specific stuff */
-#include "evas_engine.h"
-
-int _evas_engine_GL_glew_log_dom = -1;
-
-/* function tables - filled in later (func and parent func) */
-static Evas_Func func, pfunc;
-
-typedef struct _Render_Engine Render_Engine;
-
-struct _Render_Engine
-{
- Evas_GL_Glew_Window *window;
- int end;
-};
-
-static void *
-eng_info(Evas *e __UNUSED__)
-{
- Evas_Engine_Info_GL_Glew *info;
- info = calloc(1, sizeof(Evas_Engine_Info_GL_Glew));
- if (!info) return NULL;
- info->magic.magic = rand();
- info->render_mode = EVAS_RENDER_MODE_BLOCKING;
- return info;
-}
-
-static void
-eng_info_free(Evas *e __UNUSED__, void *info)
-{
- Evas_Engine_Info_GL_Glew *in;
-
- eina_log_domain_unregister(_evas_engine_GL_glew_log_dom);
- in = (Evas_Engine_Info_GL_Glew *)info;
- free(in);
-}
-
-static int
-eng_setup(Evas *e, void *in)
-{
- Render_Engine *re;
- Evas_Engine_Info_GL_Glew *info;
-
- info = (Evas_Engine_Info_GL_Glew *)in;
- if (!e->engine.data.output)
- {
- re = calloc(1, sizeof(Render_Engine));
- if (!re) return 0;
-
- e->engine.data.output = re;
- re->window = eng_window_new(info->info.window,
- info->info.depth,
- e->output.w,
- e->output.h);
- if (!re->window)
- {
- free(re);
- e->engine.data.output = NULL;
- return 0;
- }
-
- evas_common_cpu_init();
-
- evas_common_blend_init();
- evas_common_image_init();
- evas_common_convert_init();
- evas_common_scale_init();
- evas_common_rectangle_init();
- evas_common_polygon_init();
- evas_common_line_init();
- evas_common_font_init();
- evas_common_draw_init();
- evas_common_tilebuf_init();
- }
- else
- {
- re = e->engine.data.output;
- eng_window_free(re->window);
- re->window = eng_window_new(info->info.window,
- info->info.depth,
- e->output.w,
- e->output.h);
- }
- if (!e->engine.data.output) return 0;
-
- if (!e->engine.data.context)
- e->engine.data.context =
- e->engine.func->context_new(e->engine.data.output);
- eng_window_use(re->window);
-
- return 1;
-}
-
-static void
-eng_output_free(void *data)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_free(re->window);
- free(re);
-
- evas_common_font_shutdown();
- evas_common_image_shutdown();
-}
-
-static void
-eng_output_resize(void *data, int w, int h)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- re->window->width = w;
- re->window->height = h;
- evas_gl_common_context_resize(re->window->gl_context, w, h);
-}
-
-static void
-eng_output_tile_size_set(void *data __UNUSED__, int w __UNUSED__, int h __UNUSED__)
-{
-}
-
-static void
-eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- evas_gl_common_context_resize(re->window->gl_context, re->window->width, re->window->height);
- /* simple bounding box */
- if (!re->window->draw.redraw)
- {
-#if 0
- re->window->draw.x1 = x;
- re->window->draw.y1 = y;
- re->window->draw.x2 = x + w - 1;
- re->window->draw.y2 = y + h - 1;
-#else
- re->window->draw.x1 = 0;
- re->window->draw.y1 = 0;
- re->window->draw.x2 = re->window->width - 1;
- re->window->draw.y2 = re->window->height - 1;
-#endif
- }
- else
- {
- if (x < re->window->draw.x1) re->window->draw.x1 = x;
- if (y < re->window->draw.y1) re->window->draw.y1 = y;
- if ((x + w - 1) > re->window->draw.x2) re->window->draw.x2 = x + w - 1;
- if ((y + h - 1) > re->window->draw.y2) re->window->draw.y2 = y + h - 1;
- }
- re->window->draw.redraw = 1;
-}
-
-static void
-eng_output_redraws_rect_del(void *data __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
-{
-}
-
-static void
-eng_output_redraws_clear(void *data)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- re->window->draw.redraw = 0;
-}
-
-#define SLOW_GL_COPY_RECT 1
-/* vsync games - not for now though */
-//#define VSYNC_TO_SCREEN 1
-
-static void *
-eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- evas_gl_common_context_flush(re->window->gl_context);
- /* get the upate rect surface - return engine data as dummy */
- if (!re->window->draw.redraw)
- {
-// printf("GL: NO updates!\n");
- return NULL;
- }
-// printf("GL: update....!\n");
-#ifdef SLOW_GL_COPY_RECT
- /* if any update - just return the whole canvas - works with swap
- * buffers then */
- if (x) *x = 0;
- if (y) *y = 0;
- if (w) *w = re->window->width;
- if (h) *h = re->window->height;
- if (cx) *cx = 0;
- if (cy) *cy = 0;
- if (cw) *cw = re->window->width;
- if (ch) *ch = re->window->height;
-#else
- /* 1 update - INCREDIBLY SLOW if combined with swap_rect in flush. a gl
- * problem where there just is no hardware path for somethnig that
- * obviously SHOULD be there */
- /* only 1 update to minimise gl context games and rendering multiple update
- * regions as evas does with other engines
- */
- if (x) *x = re->window->draw.x1;
- if (y) *y = re->window->draw.y1;
- if (w) *w = re->window->draw.x2 - re->window->draw.x1 + 1;
- if (h) *h = re->window->draw.y2 - re->window->draw.y1 + 1;
- if (cx) *cx = re->window->draw.x1;
- if (cy) *cy = re->window->draw.y1;
- if (cw) *cw = re->window->draw.x2 - re->window->draw.x1 + 1;
- if (ch) *ch = re->window->draw.y2 - re->window->draw.y1 + 1;
-#endif
-// clear buffer. only needed for dest alpha
-// glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
-// glClear(GL_COLOR_BUFFER_BIT);
- return re;
-}
-
-static void
-eng_output_redraws_next_update_push(void *data, void *surface __UNUSED__, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- /* put back update surface.. in this case just unflag redraw */
- re->window->draw.redraw = 0;
- re->window->draw.drew = 1;
- evas_gl_common_context_flush(re->window->gl_context);
-}
-
-static void
-eng_output_flush(void *data)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- if (!re->window->draw.drew) return;
-
- re->window->draw.drew = 0;
- eng_window_use(re->window);
-
-#ifdef VSYNC_TO_SCREEN
- eng_window_vsync_set(1);
-#endif
-#ifdef SLOW_GL_COPY_RECT
- eng_window_swap_buffers(re->window);
-#else
- /* SLOW AS ALL HELL */
- evas_gl_common_swap_rect(re->window->gl_context,
- re->window->draw.x1, re->window->draw.y1,
- re->window->draw.x2 - re->window->draw.x1 + 1,
- re->window->draw.y2 - re->window->draw.y1 + 1);
-#endif
-}
-
-static void
-eng_output_idle_flush(void *data __UNUSED__)
-{
-}
-
-static void
-eng_output_dump(void *data __UNUSED__)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- evas_common_image_image_all_unload();
- evas_common_font_font_all_unload();
- evas_gl_common_image_all_unload(re->window->gl_context);
-}
-
-static void
-eng_context_cutout_add(void *data __UNUSED__, void *context, int x, int y, int w, int h)
-{
- evas_common_draw_context_add_cutout(context, x, y, w, h);
-}
-
-static void
-eng_context_cutout_clear(void *data __UNUSED__, void *context)
-{
- evas_common_draw_context_clear_cutouts(context);
-}
-
-static void
-eng_rectangle_draw(void *data, void *context, void *surface, int x, int y, int w, int h)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_use(re->window);
- re->window->gl_context->dc = context;
- evas_gl_common_rect_draw(re->window->gl_context, x, y, w, h);
-}
-
-static void
-eng_line_draw(void *data, void *context, void *surface, int x1, int y1, int x2, int y2)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_use(re->window);
- re->window->gl_context->dc = context;
-//-// evas_gl_common_line_draw(re->win->gl_context, x1, y1, x2, y2);
-}
-
-static void *
-eng_polygon_point_add(void *data, void *context, void *polygon, int x, int y)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
-//--// return evas_gl_common_poly_point_add(polygon, x, y);
- return NULL;
-
-}
-
-static void *
-eng_polygon_points_clear(void *data, void *context, void *polygon)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
-//--// return evas_gl_common_poly_points_clear(polygon);
- return NULL;
-}
-
-static void
-eng_polygon_draw(void *data, void *context, void *surface, void *polygon, int x, int y)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- re->window->gl_context->dc = context;
-//--// evas_gl_common_poly_draw(re->window->gl_context, polygon, x, y);
-}
-
-static int
-eng_image_alpha_get(void *data, void *image)
-{
- Evas_GL_Image *im;
-
- if (!image) return 1;
- im = image;
- /* FIXME: can move to gl_common */
- switch (im->cs.space)
- {
- case EVAS_COLORSPACE_ARGB8888:
- if (im->im->cache_entry.flags.alpha) return 1;
- default:
- break;
- }
- return 0;
-}
-
-static int
-eng_image_colorspace_get(void *data, void *image)
-{
- Evas_GL_Image *im;
-
- if (!image) return EVAS_COLORSPACE_ARGB8888;
- im = image;
- return im->cs.space;
-}
-
-static void *
-eng_image_alpha_set(void *data, void *image, int has_alpha)
-{
- Render_Engine *re;
- Evas_GL_Image *im;
-
- re = (Render_Engine *)data;
- if (!image) return NULL;
- eng_window_use(re->window);
- im = image;
- /* FIXME: can move to gl_common */
- if (im->cs.space != EVAS_COLORSPACE_ARGB8888) return im;
- if ((has_alpha) && (im->im->cache_entry.flags.alpha)) return image;
- else if ((!has_alpha) && (!im->im->cache_entry.flags.alpha)) return image;
- if (im->references > 1)
- {
- Evas_GL_Image *im_new;
-
- im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->cache_entry.w, im->im->cache_entry.h, im->im->image.data,
- eng_image_alpha_get(data, image),
- eng_image_colorspace_get(data, image));
- if (!im_new) return im;
- evas_gl_common_image_free(im);
- im = im_new;
- }
- else
- evas_gl_common_image_dirty(im);
- im->im->cache_entry.flags.alpha = has_alpha ? 1 : 0;
- return image;
-}
-
-static void *
-eng_image_border_set(void *data __UNUSED__, void *image, int l __UNUSED__, int r __UNUSED__, int t __UNUSED__, int b __UNUSED__)
-{
- return image;
-}
-
-static void
-eng_image_border_get(void *data __UNUSED__, void *image __UNUSED__, int *l __UNUSED__, int *r __UNUSED__, int *t __UNUSED__, int *b __UNUSED__)
-{
-}
-
-static char *
-eng_image_comment_get(void *data __UNUSED__, void *image, char *key __UNUSED__)
-{
- Evas_GL_Image *im;
-
- if (!image) return NULL;
- im = (Evas_GL_Image *)image;
- return im->im->info.comment;
-}
-
-static char *
-eng_image_format_get(void *data __UNUSED__, void *image)
-{
- Evas_GL_Image *im;
-
- im = image;
- return NULL;
-}
-
-static void
-eng_image_colorspace_set(void *data, void *image, int cspace)
-{
- Render_Engine *re;
- Evas_GL_Image *im;
-
- re = (Render_Engine *)data;
- if (!image) return;
- im = image;
- /* FIXME: can move to gl_common */
- if (im->cs.space == cspace) return;
- eng_window_use(re->window);
- evas_cache_image_colorspace(&im->im->cache_entry, cspace);
- switch (cspace)
- {
- case EVAS_COLORSPACE_ARGB8888:
- if (im->cs.data)
- {
- if (!im->cs.no_free) free(im->cs.data);
- im->cs.data = NULL;
- im->cs.no_free = 0;
- }
- break;
- case EVAS_COLORSPACE_YCBCR422P601_PL:
- case EVAS_COLORSPACE_YCBCR422P709_PL:
- if (im->tex) evas_gl_common_texture_free(im->tex);
- im->tex = NULL;
- if (im->cs.data)
- {
- if (!im->cs.no_free) free(im->cs.data);
- }
- im->cs.data = calloc(1, im->im->cache_entry.h * sizeof(unsigned char *) * 2);
- im->cs.no_free = 0;
- break;
- default:
- abort();
- break;
- }
- im->cs.space = cspace;
-}
-
-static void
-eng_image_native_set(void *data __UNUSED__, void *image __UNUSED__, void *native __UNUSED__)
-{
-}
-
-static void *
-eng_image_native_get(void *data __UNUSED__, void *image __UNUSED__)
-{
- return NULL;
-}
-
-static void *
-eng_image_load(void *data, const char *file, const char *key, int *error, Evas_Image_Load_Opts *lo)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- *error = EVAS_LOAD_ERROR_NONE;
- eng_window_use(re->window);
- return evas_gl_common_image_load(re->window->gl_context, file, key, lo, error);
-}
-
-static void *
-eng_image_new_from_data(void *data, int w, int h, DATA32 *image_data, int alpha, int cspace)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_use(re->window);
- return evas_gl_common_image_new_from_data(re->window->gl_context, w, h, image_data, alpha, cspace);
-}
-
-static void *
-eng_image_new_from_copied_data(void *data, int w, int h, DATA32 *image_data, int alpha, int cspace)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_use(re->window);
- return evas_gl_common_image_new_from_copied_data(re->window->gl_context, w, h, image_data, alpha, cspace);
-}
-
-static void
-eng_image_free(void *data, void *image)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- if (!image) return;
- eng_window_use(re->window);
- evas_gl_common_image_free(image);
-}
-
-static void
-eng_image_size_get(void *data __UNUSED__, void *image, int *w, int *h)
-{
- if (!image)
- {
- *w = 0;
- *h = 0;
- return;
- }
- if (w) *w = ((Evas_GL_Image *)image)->im->cache_entry.w;
- if (h) *h = ((Evas_GL_Image *)image)->im->cache_entry.h;
-
-}
-
-static void *
-eng_image_size_set(void *data, void *image, int w, int h)
-{
- Render_Engine *re;
- Evas_GL_Image *im, *im_old;
-
- re = (Render_Engine *)data;
- if (!image) return NULL;
- eng_window_use(re->window);
- im_old = image;
- if ((eng_image_colorspace_get(data, image) == EVAS_COLORSPACE_YCBCR422P601_PL) ||
- (eng_image_colorspace_get(data, image) == EVAS_COLORSPACE_YCBCR422P709_PL))
- w &= ~0x1;
- if ((im_old) && (im_old->im->cache_entry.w == w) && (im_old->im->cache_entry.h == h))
-
- return image;
- if (im_old)
- {
- im = evas_gl_common_image_new(re->window->gl_context, w, h,
- eng_image_alpha_get(data, image),
- eng_image_colorspace_get(data, image));
-/*
- evas_common_load_image_data_from_file(im_old->im);
- if (im_old->im->image->data)
- {
- evas_common_blit_rectangle(im_old->im, im->im, 0, 0, w, h, 0, 0);
- evas_common_cpu_end_opt();
- }
- */
- evas_gl_common_image_free(im_old);
- }
- else
- im = evas_gl_common_image_new(re->window->gl_context, w, h, 1, EVAS_COLORSPACE_ARGB8888);
- return im;
-}
-
-static void *
-eng_image_dirty_region(void *data, void *image, int x __UNUSED__, int y __UNUSED__, int w __UNUSED__, int h __UNUSED__)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- if (!image) return NULL;
- eng_window_use(re->window);
- evas_gl_common_image_dirty(image);
- return image;
-}
-
-static void *
-eng_image_data_get(void *data, void *image, int to_write, DATA32 **image_data)
-{
- Render_Engine *re;
- Evas_GL_Image *im;
-
- re = (Render_Engine *)data;
- if (!image)
- {
- *image_data = NULL;
- return NULL;
- }
- im = image;
- eng_window_use(re->window);
- evas_cache_image_load_data(&im->im->cache_entry);
- switch (im->cs.space)
- {
- case EVAS_COLORSPACE_ARGB8888:
- if (to_write)
- {
- if (im->references > 1)
- {
- Evas_GL_Image *im_new;
-
- im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->im->cache_entry.w, im->im->cache_entry.h, im->im->image.data,
- eng_image_alpha_get(data, image),
- eng_image_colorspace_get(data, image));
- if (!im_new)
- {
- *image_data = NULL;
- return im;
- }
- evas_gl_common_image_free(im);
- im = im_new;
- }
- else
- evas_gl_common_image_dirty(im);
- }
- *image_data = im->im->image.data;
- break;
- case EVAS_COLORSPACE_YCBCR422P601_PL:
- case EVAS_COLORSPACE_YCBCR422P709_PL:
- *image_data = im->cs.data;
- break;
- default:
- abort();
- break;
- }
- return im;
-}
-
-static void *
-eng_image_data_put(void *data, void *image, DATA32 *image_data)
-{
- Render_Engine *re;
- Evas_GL_Image *im, *im2;
-
- re = (Render_Engine *)data;
- if (!image) return NULL;
- im = image;
- eng_window_use(re->window);
- switch (im->cs.space)
- {
- case EVAS_COLORSPACE_ARGB8888:
- if (image_data != im->im->image.data)
- {
- int w, h;
-
- w = im->im->cache_entry.w;
- h = im->im->cache_entry.h;
- im2 = eng_image_new_from_data(data, w, h, image_data,
- eng_image_alpha_get(data, image),
- eng_image_colorspace_get(data, image));
- if (!im2) return im;
- evas_gl_common_image_free(im);
- im = im2;
- }
- break;
- case EVAS_COLORSPACE_YCBCR422P601_PL:
- case EVAS_COLORSPACE_YCBCR422P709_PL:
- if (image_data != im->cs.data)
- {
- if (im->cs.data)
- {
- if (!im->cs.no_free) free(im->cs.data);
- }
- im->cs.data = image_data;
- }
- break;
- default:
- abort();
- break;
- }
- /* hmmm - but if we wrote... why bother? */
- evas_gl_common_image_dirty(im);
- return im;
-}
-
-static void
-eng_image_data_preload_request(void *data __UNUSED__, void *image, const void *target)
-{
- Evas_GL_Image *gim = image;
- RGBA_Image *im;
-
- if (!gim) return ;
- im = (RGBA_Image*) gim->im;
- if (!im) return ;
- evas_cache_image_preload_data(&im->cache_entry, target);
-}
-
-static void
-eng_image_data_preload_cancel(void *data __UNUSED__, void *image, const void *target)
-{
- Evas_GL_Image *gim = image;
- RGBA_Image *im;
-
- if (!gim) return ;
- im = (RGBA_Image*) gim->im;
- if (!im) return ;
- evas_cache_image_preload_cancel(&im->cache_entry, target);
-}
-
-static void
-eng_image_draw(void *data, void *context, void *surface __UNUSED__, void *image, int src_x, int src_y, int src_w, int src_h, int dst_x, int dst_y, int dst_w, int dst_h, int smooth)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- if (!image) return;
- eng_window_use(re->window);
- re->window->gl_context->dc = context;
- evas_gl_common_image_draw(re->window->gl_context, image,
- src_x, src_y, src_w, src_h,
- dst_x, dst_y, dst_w, dst_h,
- smooth);
-}
-
-static void
-eng_image_scale_hint_set(void *data __UNUSED__, void *image __UNUSED__, int hint __UNUSED__)
-{
-}
-
-static int
-eng_image_scale_hint_get(void *data __UNUSED__, void *image __UNUSED__)
-{
- return EVAS_IMAGE_SCALE_HINT_NONE;
-}
-
-static void
-eng_image_map_draw(void *data __UNUSED__, void *context, void *surface, void *image, int npoints, RGBA_Map_Point *p, int smooth, int level)
-{
- // XXX
-}
-
-static void *
-eng_image_map_surface_new(void *data __UNUSED__, int w, int h, int alpha)
-{
- // XXX
- return NULL;
-}
-
-static void
-eng_image_map_surface_free(void *data __UNUSED__, void *surface)
-{
- // XXX
-}
-
-static void
-eng_font_draw(void *data, void *context, void *surface, void *font, int x, int y, int w, int h, int ow, int oh, const Eina_Unicode *text, const Evas_Text_Props *intl_props)
-{
- Render_Engine *re;
-
- re = (Render_Engine *)data;
- eng_window_use(re->window);
- {
- // FIXME: put im into context so we can free it
- static RGBA_Image *im = NULL;
-
- if (!im)
- im = (RGBA_Image *) evas_cache_image_empty(evas_common_image_cache_get());
- if (!im) return;
- im->cache_entry.w = re->window->width;
- im->cache_entry.h = re->window->height;
- evas_common_draw_context_font_ext_set(context,
- re->window->gl_context,
- evas_gl_font_texture_new,
- evas_gl_font_texture_free,
- evas_gl_font_texture_draw);
- evas_common_font_draw(im, context, font, x, y, text, intl_props);
- evas_common_draw_context_font_ext_set(context,
- NULL,
- NULL,
- NULL,
- NULL);
- }
-}
-
-static Eina_Bool
-eng_canvas_alpha_get(void *data __UNUSED__, void *info __UNUSED__)
-{
- // FIXME: support ARGB gl targets!!!
- return EINA_FALSE;
-}
-
-static int
-module_open(Evas_Module *em)
-{
- if (!em) return 0;
- if (!evas_gl_common_module_open()) return 0;
- /* get whatever engine module we inherit from */
- if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0;
- _evas_engine_GL_glew_log_dom = eina_log_domain_register
- ("evas-gl_glew", EVAS_DEFAULT_LOG_COLOR);
- if (_evas_engine_GL_glew_log_dom < 0)
- {
- EINA_LOG_ERR("Can not create a module log domain.");
- return 0;
- }
- /* store it for later use */
- func = pfunc;
- /* now to override methods */
- #define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
- ORD(info);
- ORD(info_free);
- ORD(setup);
- ORD(canvas_alpha_get);
- ORD(output_free);
- ORD(output_resize);
- ORD(output_tile_size_set);
- ORD(output_redraws_rect_add);
- ORD(output_redraws_rect_del);
- ORD(output_redraws_clear);
- ORD(output_redraws_next_update_get);
- ORD(output_redraws_next_update_push);
- ORD(context_cutout_add);
- ORD(context_cutout_clear);
- ORD(output_flush);
- ORD(output_idle_flush);
- ORD(output_dump);
- ORD(rectangle_draw);
- ORD(line_draw);
- ORD(polygon_point_add);
- ORD(polygon_points_clear);
- ORD(polygon_draw);
-
- ORD(image_load);
- ORD(image_new_from_data);
- ORD(image_new_from_copied_data);
- ORD(image_free);
- ORD(image_size_get);
- ORD(image_size_set);
- ORD(image_dirty_region);
- ORD(image_data_get);
- ORD(image_data_put);
- ORD(image_data_preload_request);
- ORD(image_data_preload_cancel);
- ORD(image_alpha_set);
- ORD(image_alpha_get);
- ORD(image_border_set);
- ORD(image_border_get);
- ORD(image_draw);
- ORD(image_comment_get);
- ORD(image_format_get);
- ORD(image_colorspace_set);
- ORD(image_colorspace_get);
- ORD(image_native_set);
- ORD(image_native_get);
-
- ORD(font_draw);
-
- ORD(image_scale_hint_set);
- ORD(image_scale_hint_get);
-
- ORD(image_map_draw);
- ORD(image_map_surface_new);
- ORD(image_map_surface_free);
-
- /* now advertise out own api */
- em->functions = (void *)(&func);
- return 1;
-}
-
-static void
-module_close(Evas_Module *em)
-{
- eina_log_domain_unregister(_evas_engine_GL_glew_log_dom);
- evas_gl_common_module_close();
-}
-
-static Evas_Module_Api evas_modapi =
-{
- EVAS_MODULE_API_VERSION,
- "gl_glew",
- "none",
- {
- module_open,
- module_close
- }
-};
-
-EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, gl_glew);
-
-#ifndef EVAS_STATIC_BUILD_GL_GLEW
-EVAS_EINA_MODULE_DEFINE(engine, gl_glew);
-#endif