EXPORT_SYMBOL(kmemdup);
/**
- * krealloc - reallocate memory. The contents will remain unchanged.
+ * __krealloc - like krealloc() but don't free @p.
* @p: object to reallocate memory for.
* @new_size: how many bytes of memory are required.
* @flags: the type of memory to allocate.
*
- * The contents of the object pointed to are preserved up to the
- * lesser of the new and old sizes. If @p is %NULL, krealloc()
- * behaves exactly like kmalloc(). If @size is 0 and @p is not a
- * %NULL pointer, the object pointed to is freed.
+ * This function is like krealloc() except it never frees the originally
+ * allocated buffer. Use this if you don't want to free the buffer immediately
+ * like, for example, with RCU.
*/
-void *krealloc(const void *p, size_t new_size, gfp_t flags)
+void *__krealloc(const void *p, size_t new_size, gfp_t flags)
{
void *ret;
size_t ks = 0;
- if (unlikely(!new_size)) {
- kfree(p);
+ if (unlikely(!new_size))
return ZERO_SIZE_PTR;
- }
if (p)
ks = ksize(p);
return (void *)p;
ret = kmalloc_track_caller(new_size, flags);
- if (ret && p) {
+ if (ret && p)
memcpy(ret, p, ks);
+
+ return ret;
+}
+EXPORT_SYMBOL(__krealloc);
+
+/**
+ * krealloc - reallocate memory. The contents will remain unchanged.
+ * @p: object to reallocate memory for.
+ * @new_size: how many bytes of memory are required.
+ * @flags: the type of memory to allocate.
+ *
+ * The contents of the object pointed to are preserved up to the
+ * lesser of the new and old sizes. If @p is %NULL, krealloc()
+ * behaves exactly like kmalloc(). If @size is 0 and @p is not a
+ * %NULL pointer, the object pointed to is freed.
+ */
+void *krealloc(const void *p, size_t new_size, gfp_t flags)
+{
+ void *ret;
+
+ if (unlikely(!new_size)) {
kfree(p);
+ return ZERO_SIZE_PTR;
}
+
+ ret = __krealloc(p, new_size, flags);
+ if (ret && p != ret)
+ kfree(p);
+
return ret;
}
EXPORT_SYMBOL(krealloc);