static void
svc_udp_data_ready(struct sock *sk, int count)
{
- struct svc_sock *svsk = (struct svc_sock *)(sk->sk_user_data);
+ struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
- if (!svsk)
- goto out;
- dprintk("svc: socket %p(inet %p), count=%d, busy=%d\n",
- svsk, sk, count, test_bit(SK_BUSY, &svsk->sk_flags));
- set_bit(SK_DATA, &svsk->sk_flags);
- svc_sock_enqueue(svsk);
- out:
+ if (svsk) {
+ dprintk("svc: socket %p(inet %p), count=%d, busy=%d\n",
+ svsk, sk, count, test_bit(SK_BUSY, &svsk->sk_flags));
+ set_bit(SK_DATA, &svsk->sk_flags);
+ svc_sock_enqueue(svsk);
+ }
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible(sk->sk_sleep);
}
}
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep)) {
- printk(KERN_WARNING "RPC svc_write_space: some sleeping on %p\n",
+ dprintk("RPC svc_write_space: someone sleeping on %p\n",
svsk);
wake_up_interruptible(sk->sk_sleep);
}
static void
svc_tcp_listen_data_ready(struct sock *sk, int count_unused)
{
- struct svc_sock *svsk;
+ struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP (listen) state change %d\n",
- sk, sk->sk_state);
+ sk, sk->sk_state);
- if (sk->sk_state != TCP_LISTEN) {
- /*
- * This callback may called twice when a new connection
- * is established as a child socket inherits everything
- * from a parent LISTEN socket.
- * 1) data_ready method of the parent socket will be called
- * when one of child sockets become ESTABLISHED.
- * 2) data_ready method of the child socket may be called
- * when it receives data before the socket is accepted.
- * In case of 2, we should ignore it silently.
- */
- goto out;
- }
- if (!(svsk = (struct svc_sock *) sk->sk_user_data)) {
- printk("svc: socket %p: no user data\n", sk);
- goto out;
+ /*
+ * This callback may called twice when a new connection
+ * is established as a child socket inherits everything
+ * from a parent LISTEN socket.
+ * 1) data_ready method of the parent socket will be called
+ * when one of child sockets become ESTABLISHED.
+ * 2) data_ready method of the child socket may be called
+ * when it receives data before the socket is accepted.
+ * In case of 2, we should ignore it silently.
+ */
+ if (sk->sk_state == TCP_LISTEN) {
+ if (svsk) {
+ set_bit(SK_CONN, &svsk->sk_flags);
+ svc_sock_enqueue(svsk);
+ } else
+ printk("svc: socket %p: no user data\n", sk);
}
- set_bit(SK_CONN, &svsk->sk_flags);
- svc_sock_enqueue(svsk);
- out:
+
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible_all(sk->sk_sleep);
}
static void
svc_tcp_state_change(struct sock *sk)
{
- struct svc_sock *svsk;
+ struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP (connected) state change %d (svsk %p)\n",
- sk, sk->sk_state, sk->sk_user_data);
+ sk, sk->sk_state, sk->sk_user_data);
- if (!(svsk = (struct svc_sock *) sk->sk_user_data)) {
+ if (!svsk)
printk("svc: socket %p: no user data\n", sk);
- goto out;
+ else {
+ set_bit(SK_CLOSE, &svsk->sk_flags);
+ svc_sock_enqueue(svsk);
}
- set_bit(SK_CLOSE, &svsk->sk_flags);
- svc_sock_enqueue(svsk);
- out:
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible_all(sk->sk_sleep);
}
static void
svc_tcp_data_ready(struct sock *sk, int count)
{
- struct svc_sock * svsk;
+ struct svc_sock *svsk = (struct svc_sock *)sk->sk_user_data;
dprintk("svc: socket %p TCP data ready (svsk %p)\n",
- sk, sk->sk_user_data);
- if (!(svsk = (struct svc_sock *)(sk->sk_user_data)))
- goto out;
- set_bit(SK_DATA, &svsk->sk_flags);
- svc_sock_enqueue(svsk);
- out:
+ sk, sk->sk_user_data);
+ if (svsk) {
+ set_bit(SK_DATA, &svsk->sk_flags);
+ svc_sock_enqueue(svsk);
+ }
if (sk->sk_sleep && waitqueue_active(sk->sk_sleep))
wake_up_interruptible(sk->sk_sleep);
}